And So It Begins

Paizo - Thu, 08/17/2017 - 23:00

And So It Begins

Thursday, August 17, 2017

It's about time we wrap-up our previews for the Starfinder Society Roleplaying Guild Gen Con 2017 releases. Moving away from the quest pack and special we previewed in our last blog post, today we're going to talk about scenarios #1-01, 1-02, and 1-03!

I've previously gushed about Eleanor Ferron's work on Starfinder Society #1-01: The Commencement in some of our faction blogs. This scenario follows in the footsteps of many Pathfinder Society "evergreen" scenarios, like The Confirmation and the venerable First Steps (wow, now I feel old). Like those well-known introductory Pathfinder scenarios, The Commencement is a repeatable scenario for characters in Tier 1-2 where the PCs partake in some missions for four of the Society's primary factions—sorry Second Seekers, but you get a whole season metaplot dedicated to your missions! The Organized Play team agreed that The Commencement would be an introduction to the Starfinder Society and our initial factions, so we knew we wanted someone who could really take the skeletal outlines of our faction leaders and run with them. If you've been reading the faction blogs, you can get a sense of these faction leaders. When you play The Commencement, you'll see exactly how superb a job that Eleanor Ferron has done in bringing each of these major NPCs to life.

Illustrations by Eleanor Ferron

One scenario we haven't had a good chance to spotlight, at least until now, is Starfinder Society #1-02: Fugitive on the Red Planet. Let me be blunt: this adventure takes place on Akiton and is our first attempt at telling a "space western". Jim Groves, a longtime friend and longstanding Adventure Path and organized play freelance author, took up the challenge of writing this scenario. I knew Jim had really nailed the theme when I found myself humming a tune during my development pass—a tune about "a hero from some place" and "a man they call something". Beyond these obvious homages to western stories, there are some strong connections to the greater Starfinder setting. This is our first view of Starfinder's rendition of Akiton, as well as the introduction of some key Starfinder Society issues brought forth by the disastrous Scoured Stars incident. My favorite aspect of Fugitive on the Red Planet is the introduction of a particular shirren NPC. I have noticed a lot of fans referring to Keskodai as "bug dad" in conversations; well, this new NPC quickly became known as "business bug" during my development pass.

Starfinder Society #1-03: Yesteryear's Truth is our final Gen Con 2017 Starfinder Society release. I have a strange professional relationship with the author of this adventure, the incredibly talented Jason Keeley. It seems that over the past year, Jason and I have been leapfrogging on developing each other's work. Since Jason had just recently finished developing some of my text from the Starfinder Core Rulebook, I figured I needed to return the favor and offer him one of our launch scenarios so I could get back in the development seat. The result is a scenario that I think a lot of people are going to be talking about for quite some time. In Yesteryear's Truth, the PCs set foot on a previously unexplored world wracked by a nuclear war. This scenario has it all: starship combat, exploration, social encounters with alien species, and even some archaeological discoveries with some hefty moral quandaries. On top of all those things, this is our first scenario with a special faction opportunity (denoted by the Faction tag on the adventure's credits page). The Wayfinders, being a faction about exploration and peaceful first contact, understandably have some vested interest in the PCs' success!

That's it for Gen Con previews! I'm now in Indianapolis and getting ready for "the best four days in gaming." If you spot me at the convention—likely in the Sagamore Ballroom—please feel free to say hi! Otherwise, we'll be back soon to talk about the Starfinder Society its base of operations, the Lorespire Complex.

John's Note: Need more playable Starfinder Society content? We've also finished sanctioning the first volume of Starfinder #1: Incident on Absalom Station! Take a look at its product page for a link to download the sanctioning document. We (okay, admittedly it's more Thursty) will be sanctioning subsequent volumes closer to their respective release dates.

Thurston Hillman
Starfinder Society Developer

Tags: Eleanor Ferron, Organized Play, Starfinder Society

Categories: Company News

(5E) BASIC04: A Miraculous Time (Fantasy Grounds)

RPGNow - Thu, 08/17/2017 - 22:54
 A Miraculous Time (Fantasy Grounds)Publisher: AAW Games


A 5th Edition compatible adventure for beginner players and game masters, 4 PCs of level 4.

The fourth chapter of a series of seasonally thematic modules that can be run to completion in 1-2 average sessions.

It isn’t just the weather outside that’s frightful!

Now that winter has arrived in full force and the predators of the wild have grown desperate, it’s more important than ever that shipments of vital supplies be given proper escort – especially around the Midwinter holiday, when such shipments become all the more frequent!

A sleepy town on the far side of a mountain range is counting on you to make this Midwinter a joyous and healthy one!

Some greedy and cheerless monsters may have other ideas…

“A Miraculous Time” includes:

  • The fourth leg of the BASIC series
  • The return of Ronius, Willow, Meeris, and Kale, fully upgraded for level 4 play.
  • Magic items that give reference to prior adventures
  • A spin on an oft-overlooked character in the Christmas tradition
  • A grading system to let you know how well you’ve done!
Price: $6.99
Categories: Company News

RPG Review: Doors Τo Darkness (2016)

RPGnet - Thu, 08/17/2017 - 00:00
Playtest Review by Antonios S (4/4): A well-crafted collection of short adventures, even though at times they aren't as newbie friendly as they would have liked.
Categories: Reviews

Fortune Favors the Bold

Paizo - Wed, 08/16/2017 - 19:00

Fortune Favors the Bold

Wednesday, August 16, 2017

Gen Con 50 is just about to start, and the convention's 50th anniversary promises to be bigger than ever. Here on the organized play team, we've been pulling out all the stops.

John and Thurston talked last week about our big specials and quests for Pathfinder Society and Starfinder Society, so if you haven't had a chance to check that out, take a look! I'm here to talk about this year's other brand-new Pathfinder Society RPG offerings to kick of the Year of Faction's Favor, starting with our August scenario lineup.

First up, by Katherine Cross, we have the Tier 1-5 adventure #9-01: The Cost of Enlightenment. Katherine has a knack for painting vivid settings and memorable characters to draw your characters right in to an idyllic scene in a cosmopolitan city in Qadira. Of course, the Pathfinder Society wouldn't just send its agents to relax and enjoy a festival. Members of a formerly peaceful cult have become criers of great discovery that has left them preaching nihilism and ruin. If the PCs can earn the favor of some influential locals in the bustling trade hub, they can journey to the source of the revelation, face those who curse the appearance of outsiders in a sacred space, and discover their own perspectives on a complicated truth.

Illustrations by Josef Kucera

Our next new scenario, #9-02: A Case of Missing Persons, by Alex Greenshields, begins on the threshold of an international incident. Masked mercenaries have abducted two members of Andoran's top government body, the People's Council, and taken them to the revolutionary and bloody nation of Galt. Worse, these assailants are affiliated with Galt's force of secret police and executioners. When magical means to locate these prisoners fail, it falls to a group of enterprising Pathfinder agents to uncover a dark conspiracy, rescue a powerful Pathfinder Society ally, and reveal the mastermind's true identity. Can your Tier 3-7 PCs get to the bottom of this situation before the trail goes cold? My favorite part of this scenario is probably the creative encounter that Alex put together for when the PCs set off to rescue the Society ally, but I'll leave the details for you to experience for yourselves.

Last but certainly not least, we have the Tier 5-9 scenario #9-03: On The Border of War, by Crystal Malarsky. In Brevoy, the specter of civil war always lurks on the horizon, as scheming noble factions jostle for power. Two of these factions both have strong claims for the copper mining town of Zmeyka, and conflict seems almost inevitable. If war breaks out, an ancient keep on the outskirts of town that holds yet-undiscovered secrets of Brevoy's past could be lost forever. It falls to the PCs to quickly uncover the keep's secrets. They must also decide if they wish to throw the Pathfinder Society's weight behind one of the conflict's sides, stay out of the struggle entirely, or undertake the daunting task of attempting to negotiate for peace. Crystal did an excellent job presenting the participants in the rising conflict and the wealth of historical information that lurks in the ancient keep.

On top of these three scenarios, Paizo has teamed up with Games & Gears and Gen Con to produce a new module, Heroes for Highdelve, which will be premiering as a special event at Gen Con and available for sale at both the Games and Gears booth and the Paizo Booth at Gen Con. It will be available for download on in the near future. This adventure, written by Paizo developer Amanda Hamon Kunz, charges 1st-level adventurers with the task of recovering a precious amulet and preventing mayhem from descending upon their home.

For those of you who have signed up to play in this event at Gen Con, we are pleased to announce that you can receive credit for one of your Pathfinder Society characters. You can now download the sanctioning document from the product page and soon the Additional Resources page.

If you're be attending Gen Con, I look forward to seeing you there!

Linda Zayas-Palmer

Tags: Josef Kucera, Organized Play, Pathfinder Society, Pathfinder Society Scenarios, Year of Factions Favor

Categories: Company News

Skies of Crimson Brainstorm

Utherwald Press - Wed, 08/16/2017 - 09:00
With Frozen Skies currently in layout and a (hopeful) release of some point in the next 2-3 months, its time to take a look at a future project. Skies of Crimson is one of those future project and is a supplement for Frozen Skies that focuses mainly on the sky pirates aspect of the setting. This week's post is more of a brainstorm/list of initial ideas of stuff that I'd like to include in the book, course theres no telling what may end up in the final product.

Skies of Crimson

The focus of the book is on the sky piracy that exists in the world of Darmonica, so obviously alot of it is going to be focused on sky pirates. But I do intend for some more general stuff that can be used in almost any type of game for Frozen Skies.

*Airship/Skyship Rules:- Covering blimps, zeppelins and of course Darmonica's Skyships. Uncertain on whether there'll be construction rules or just different examples given and how to handle them in combat.

*More Aircraft:- Yeah, this was probably a given. Probably try to do some non-Commonwealth planes.

*More Gear:- Stuff like aircraft weapons in the form of aerial torpedoes and specialist gear for boarding actions.

*Base Building/Airfield Rules:- Partially inspired by the Lodge rules in Rippers and the campaign rules from the Zeppelins & Bombers supplement for the old Crimson Skies game.

*Broken Spires:- A chapter on Frozen Skies' sky pirate haven wouldn't go amiss.

*NPCs & Beasts:- Sky pirates is an obvious one here, plus notable characters in Broken Spires.

Thats my initial thoughts on possible content, though I'm sure there be some great suggestions offered.
Categories: Company News

Board/Tactical Game Review: Lazer Ryderz (2017)

RPGnet - Wed, 08/16/2017 - 00:00
Capsule Review by Edward Kabara (5/4): TL; DR-Lisa Frank and Saturday Morning Cartoons made X-Wing! 93%
Categories: Reviews

To Indy, And Beyond!

Paizo - Tue, 08/15/2017 - 19:00

To Indy, And Beyond!

Tuesday, August 15, 2017

Wait, it's already August again?! It's almost time for crowds of gamers to converge in Indianapolis for Gen Con 50 and Paizo officially releases our newest roleplaying game, Starfinder! If you're on your way to the show, we've gone ahead and collected a list of all things Pathfinder and Starfinder that you'll be able to check out over the weekend.

What's at the Paizo Booth?

First, you should definitely stop by our expansive booth in the Exhibitors Hall (#103), where we'll be featuring all of our new Starfinder and Pathfinder summer releases and a wide variety of other Paizo products to choose from.

Illustration by Victor Manuel Leza Moreno

If you're going to be purchasing a Starfinder Core Rulebook from the Paizo booth, you can also get a PDF copy added to your for just $5! We'll also be handing out collectable pins, a new design each day, available on a first come, first serve basis. And, attendees who make a $50 or more purchase at the booth will receive a free Pathfinder Battles promotional figure (limit one per customer, while supplies last).

Looking for a fashion bonus? We'll have the brand new Starfinder Logo, Starfinder Space Goblin, Starfinder Society: Year of Scoured Stars, and Pathfinder Society: Year of Factions Favor t-shirts at the ready. Plus, we've teamed up with Scotty's Brewhouse bring Gen Con attendees a Starfinder themed pub menu and special Space Goblin t-shirt, exclusively at Scotty's over Gen Con weekend. You can get more information on their website.

Gimme the Books!

We're also providing Gen Con attendees another way to get their hands on Starfinder with a Grab-and-Go kiosk just outside of the Sagamore Ballroom. This card only kiosk is will be selling all the initial Starfinder launch products. There are no subscription pickups at the kiosk, and it will not be carrying our "merch" items (like lanyards or t-shirts).

Our Partners

A number of Paizo's partners are also in attendance! Ben Loomes of Syrinscape (booth #343) is proud to announce they'll be launching their Starfinder sounds at Gen Con, making Starfinder the first tabletop RPG to launch with a full audio companion on day one. Syrinscape will be giving away a free Docking Bay 94 SoundSet with Starfinder Core Rulebook purchases while supplies last. All around Gen Con, you'll be able to hear their epic sounds and music, including at the Friday night special in the Sagamore Ballroom, the Music & Ambiance in Gaming panel on Sunday. Plus, if you top by the booth on Sunday, you (and your voice) can get a chance to become immortalized as Lovecraft's insanity-inducing Shoggoth.

You'll also get a first look at Ninja Division's line of Starfinder miniatures in both the Paizo and Ninja Division booth (#2827). The first wave of miniatures are planned to land this fall. We plan to show off some previews over the weekend, so stay tuned!

And, we can't overlook that this year is a big year for Gen Con! To celebrate the 50th anniversary, we teamed up with Games & Gears and Gen Con to bring you Heroes for High Delve by Paizo author, Amanda Hamon Kunz. You can pick up your copy of Heroes for High Delve from Games & Gears at booth #2402, and the companion Flip-Mat, Pathfinder Flip-Mat: Cavernous Lair from the Paizo booth.

Be sure to also check out offerings our friends from Black Book Editions, Q-Workshop, Ulisses Spiele (including a peek at the Aventuria Card Game), and WizKids! There's a lot to see over these four days, so don't miss out!

Organized Play

Y'all are ready to play some games right? Head up to the Sagamore Ballroom where we'll be hosting the weekend's launch of new Pathfinder Society Roleplaying and Adventure Card Guild seasons and of the Starfinder Society Roleplaying Guild. Get the full schedule of Organized Play events on Gen Con's website.

Many updates for Organized Play have also been trickling their way onto This is a big and exciting time for our world-wide campaigns, and we appreciate your patience and incredibly valuable feedback as we expand these programs.

Wait, There's More?!

You bet! Paizo is also hosting an array of panels and seminars over the weekend in room #212 (that's next to the Sagamore Ballroom). These include topics covering both Pathfinder and Starfinder, and include all sorts of great information about the universe of both games.

Additionally, we'd like to take a moment to recognize the Gen Con Industry Insiders of the Paizo staff: Developer Crystal Frasier and Editor Lyz Liddell! Congratulations, you two! Be sure to keep a look out for their events on the schedule.

Not Going to Gen Con?

Follow along on Paizo's Facebook and Twitter! You can also track the tags #starfinderrpg, #pathfinderrpg, and #gencon50.

UPDATE, August 17: The Grab-and-Go Kiosk has sold out of its stock of Starfinder product and has packed up for the weekend. Additionally, we have sold out of our convention stock of the Starfinder Core Rulebook. If you are a Starfinder Roleplaying Game Subscriber, and opted-in for Gen Con pickup, we do have your copy reserved at the booth.

Chris Lambertz
Community & Digital Content Director

Tags: Conventions, Gen Con, Gen Con 2017, Victor Manuel Leza Moreno

Categories: Company News

Savage Worlds Explorer Issue #3 – Available at Gen Con!

Pinnacle Entertainment Group - Tue, 08/15/2017 - 16:00

SW_Explorer_03_Cover_900[16174]They say the third time’s the charm and boy do we have an amazing third issue of Savage Worlds Explorer for Print + PDF purchase today!

Between the covers of Issue #3, you’ll find:

“Movie Night,” a supremely scary new scenario of the silver SCREAM for East Texas University written by the one-and-only Ed Wetterman.

“The Black Claw,” a high-flyin’ (and high-kickin’) martial arts-driven adventure by Terry Whisenant for use with the Super Powers Companion.

The next exciting chapter of Savage Tales of the Red Band for The Last Parsec titled “Ionized on Kalran-3” written by Matthew Cutter.

PLUS an Artist Spotlight on the supremely talented Aaron Riley.

If you’re attending Gen Con this week, swing by Studio 2 Publishing (#2029) and pick up this issue as well as Issue #1 and Issue #2 of Savage Worlds Explorer.


Categories: Company News

Doomtown: Reloaded SNEAK PEEK and Gen Con Plans!

Pinnacle Entertainment Group - Tue, 08/15/2017 - 15:59

For those who have been waiting patiently for There Comes a Reckoning (for Doomtown: Reloaded), we’ve got a special sneak peek for y’all! Check out the Bilton Collection Agency:


The Bilton Collection Agency is a deed that promotes a lot of player interaction, supports aggressive decks with great economical value, and even has a control point. It’s a fantastic new addition to There Comes a Reckoning.

And that’s not all! Our friends over at Pine Box Entertainment will be hosting several community events at Gen Con this week with chances to earn a Full-Art Servitor promo (find all the deets at Rumor has it they’ve got some bonus goodies for players and there will be demo decks on-hand for those interested in giving it a whirl.

And finally, mark your calendars because Doomtown: Reloaded – There Comes a Reckoning officially launches on Kickstarter September 5th at noon Eastern.


Categories: Company News

Pinnacle Entertainment at Gen Con 50!

Pinnacle Entertainment Group - Tue, 08/15/2017 - 15:58

GenCon 50Once again, it’s time for Gen Con (The Best Four Days in Gaming™) and as always, Savage Worlds will be well-represented. Whether you’re shopping for goodies (or Bennies) in the mighty Exhibit Hall, supporting us at the ENnie Awards, playing in any number of scheduled Savage Worlds events, or sitting in on our Saturday evening seminars, you’re guaranteed to have a Savagely good time.

First, find all our products (including all three (yes, I said three) issues of Savage Worlds Explorer) at the Studio 2 Publishing area (#2029) in the Exhibit Hall. And while you’re shopping, keep your eyes out for a few of us popping up from time to time if you want to chat, ask questions, or get your books signed.

GenConMap2Second, come cheer on Pinnacle at this year’s ENnie Awards (Friday at 8pm in the Grand Hall at Union Station)! This time around, Rippers Resurrected is a Judges’ Spotlight Winner while the following have all been nominated:

Third, get all the scoop about upcoming Pinnacle plans from some of us on the inside at the official PEG Seminar at 5pm on Saturday at the Crowne Plaza, Victoria Station, in Room C/D. Immediately following this, we hand the mics over to some of our amazing, Official Savage Worlds Licensees to find out what they all have in store for you!

Lastly, this year’s event schedule is jam-packed with Savage Worlds games aplenty, and if you’re GMing one of those scheduled games, don’t forget to swing by the booth on Thursday to pick up your swag (coupons) from Jeannine.

Safe travels and we’ll see you all in Indy!


Categories: Company News

Zach Best Family Benefit Bundle

Pinnacle Entertainment Group - Tue, 08/15/2017 - 15:57

Savage Worlds Great Deals For A Great CauseWe recently learned that game developer Zach Best is in hospice care. As a way to support him and his family in this very difficult time, a benefit bundle has been set up over at If you’d like to get your hands on a copy of the Savage Worlds Deluxe PDF (along with some really great independent game titles), this is a fantastic way to do it.

The price of the bundle is just $10, but you get well over $100 worth of terrific gaming materials for your donation.

You can find the bundle here: Zach Best Family Benefit Bundle

This promotion runs through this Friday (August 19th) and all proceeds from the sale will go directly to Zach and his family.


Categories: Company News

Guides, Characters, and Conventions!

Paizo - Tue, 08/15/2017 - 03:30

Guides, Characters, and Conventions!

Monday, August 14, 2017

Well, I'm at Gen Con in the middle of the Sagamore Ballroom. Spent the morning sorting banners and getting them ready for hanging. This afternoon, the team put the final touches on Pathfinder Society and Starfinder Society Roleplaying Guild Guides. So without further ado, the Guides!

Season 9 of the Pathfinder Society Roleplaying Guild Guide doesn't see the upheaval of last year's changes. Instead, we reviewed forum threads to find questions and clarifications. As a result, this is a buff and polish job. The biggest changes are in formatting. Our graphic designer, Emily, changed up some layout and made a stunning product. I really like the coloring and design she put together for Season 9 and am interested to hear your thoughts.

Season 1 of the Starfinder Society Roleplaying Guild Guide borrows heavily from the Pathfinder Guide. Which makes sense, since many of the items included in the guide are organized play pieces. Much like Starfinder, you'll find many similarities. But where things are different, they are different. Some of this appeared in preview blogs over the past few months, like boon slots and infamy. We've also included the two Starfinder Society base class ships, the Pegasus and the Drake. An expanded Faction chapter outlines faction boons for each of our five factions. So while you could skim over the guide and get the bare bones, I encourage you to delve deep and enjoy the new campaign.

Both Starfinder Society Roleplaying Guild Quest: Into the Unknown and Starfinder Society Scenario #1-00: Claim to Salvation utilize pre-generated iconic characters. It is our pleasure to reveal these today. Starfinder Designer Owen K. C. Stevens took point on turning our iconic characters—Altronus, Iseph, Keskadai, Navasi, Obazaya, Quinn, and Raia—into playable characters. As with the Pathfinder pregenerated iconic characters, they're now available for download as a Community Use Package.

My closing bit of information is about a change in our convention attendance schedule. After some deliberation, we decided to forgo our attendance at PAX West. Instead, this November, several staffers are attending PAX Unplugged in Philadelphia, Pennsylvania. Of all the PAX events, Unplugged is most aligned with our products and goals and as such, we wish to focus our efforts there.

But Seattleites' should not despair. There are still a number of local conventions with Paizo organized play activities: Dragonflight in August, Geek Girl Con in September, OrcaCon in January, and Norwescon in March. In addition, after Gen Con ends, we will take a look at the schedule of organized play activities at Emerald City Comic Con next March and get more information out to potential show attendees. Of course, you can always come to PaizoCon 2018, which is scheduled for May 25-28th in Seatac, Washington!

On Wednesday, the team will continue previewing our Gen Con releases. Until then, I bid you happy reading!

Explore, Report, Cooperate!

Tonya Woldridge
Organized Play Manager

Tags: Community Use, Organized Play, Pathfinder Society, Starfinder Society

Categories: Company News

RPG Review: Pulp Cthulhu (2016)

RPGnet - Tue, 08/15/2017 - 00:00
Playtest Review by Antonios S (5/5): This is no time for Investigators. This is a time for Heroes.
Categories: Reviews

Here There Be Aliens

Paizo - Mon, 08/14/2017 - 20:00

Here There Be Aliens

Monday, August 14, 2017

Amid our preparations for Gen Con, we here at the Paizo offices are strapping ourselves in for the launch of the Starfinder Core Rulebook and all of its related material (in less than a week!), including the first volume of the Dead Suns Adventure Path, Incident at Absalom Station. You've already seen a preview of the adventure, but I'm here to talk about the exciting new aliens and other threats that appear in the back of the book!

Much like how Pathfinder Adventure Path volumes present new monsters, every volume of the Starfinder Adventure Path will come chock full of new creatures in a section we are calling the Alien Archives. Many of these aliens will be found within the accompanying adventure, and some will present rules for playing them as characters, but all of them will help to flesh out the wider Starfinder universe. For the first volume, we presented ourselves with a unique challenge: we asked artist Allison Theus to draw two new aliens of her own design, and we would then write statistics and words to match! Feast your eyes on what she provided to us.

Pretty cool, right? Here's where I came in. Starfinder creative lead Robert G. McCreary asked if I wanted to be the one to write up these new aliens. Of course, I jumped at the chance to contribute to the first ever Starfinder Adventure Path volume. And since I had created adversaries for the playtest and the Free RPG Day product Starfinder First Contact, I was already familiar with the system we were using to build NPCs.

Let me walk you through some of my thought processes as I got my first glimpses of the art, starting with the rauzhant—that's the purplish-blue flying creature. We didn't yet have plans to introduce any new types of dragons into the game, and this beast has some wyvern-like qualities, so I started with the dragon creature type. The next thing that drew my attention was its face… or lack thereof. I figured it would have some form of blindsight (perhaps even being completely blind without it), and it really had to be able to do something with all those extra teeth and fangs, as well as those little hook-shaped claws. I decided it would have the ability to clutch on to its prey after succeeding at a bite attack and then rake with those claws in subsequent rounds. In the process, a rauzhant folds up its wings so that it and its victim begin plummeting through the atmosphere of Liavara, the gas giant the creature calls home. Once its prey is dead, it resumes flight while feasting on the corpse. A Large creature, the rauzhant is CR 6.

Next, let's look at the vracinea—that sort of plant-spider hybrid. With its wood- and grass-covered exterior making for good camouflage in jungle environments (especially those of Castrovel), this plant creature seemed like it could be an ambush predator of some kind, using its bright-purple blossoms as a lure. I followed this train of thought for a bit, making the lure a supernatural effect, turning the creature into a kind of aboveground plant-based anglerfish. I decided that, as a plant, the vracinea isn't very fast, so I gave it a paralyzing scent that freezes its prey in place, giving the creature enough time to approach and begin chomping with its many sharp-toothed maws. Also a Large creature, a vracinea is CR 4.

Look for more exciting new aliens in the upcoming Dead Suns Adventure Path volumes and the Starfinder Alien Archive, all coming soon!

Jason Keeley

Tags: Allison Theus, Dead Suns, Starfinder, Starfinder Adventure Path

Categories: Company News

13th Age Character Builds: Death Grip Necromancer

Pelgrane Press Ltd - Mon, 08/14/2017 - 08:16


In this series by ASH LAW, we feature two different builds for every 13th Age character class, at all levels. ASH suggests how the builds might be used, and offers tips on playing each character. Stats are based on the point-buy method, and the characters have no non-standard elements.

The Necromancer: digging up old acquaintances and making new friends!

This class is for players who like things a little darker, and can handle a bit more complexity and decision-making than is found in most other classes. The necromancer has aspects of battlefield control (by deploying undead servants to engage enemies, and hindering enemies via spells), healer (via things like channel life and deathknell), and part buffer (via the various turn-into-undead spells). More than other classes, the necromancer helps to define the shape and terms of a battle.



Download the Death-Grip Necromancer character sheets here.


This necromancer build is all about maximizing the number and potency of your undead followers. I’ve called this build ‘death-grip’ because leader-of-undead-multitude is a bit of a mouthful.

The spells you have tend to focus around improving the abilities of your undead followers, or summoning even more of them. You’ll even end up with powers that kill enemies and bring them back as undead under your command. Meanwhile your feats focus on improving your loyal skeletal minion, and getting the most out of a negative constitution modifier via the wasting away class feature.

You can cast your spells as rituals, so look forward to ritually raising graveyards full of workers to build a tower for you. Like a wizard you can pick new spells at the start of each day (so this build has only ‘suggested’ spells, rather than an inviolable list). You also gain a benefit from the wasting away feature, giving you FIVE death saves to fail before you die, and an identical number of last gasp saves.

Necromancers aren’t known for being tough (quite the opposite), so avoid getting into situations where you are a target. Hang back, and flood the battlefield with undead. Your skeletal minion isn’t the most impressive of your array of undead friends, so use it more as a disposable bodyguard than as your main offensive ploy.




Death Priest

Perform seances to commune with the spirits of the dead, gaining useful information.


When your followers die, you release them to their afterlife—as a result they fight for you with greater potency.

Skeletal Minion

You have a loyal servant/bodyguard, and when it inevitably falls apart you just go dig up a new servant.



Dragonics get a handy breath weapon, useful if an enemy gets too close. Our dragon will be bone-white, naturally.



For necromancers Constitution is a dump stat—in fact it is beneficial for necromancers to have as low a constitution as possible. What we do want is lots of Intelligence and a touch of Charisma: Str 8 (-1) Con 8 (-1) Dex 8 (-1) Int 20 (+5) Wis 10 (0) Cha 18 (+4).

1st level

Attributes: Str 8 (-1) Con 8 (-1) Dex 8 (-1) Int 20 (+5) Wis 10 (0) Cha 18 (+4)

Racial Power: breath weapon

Talents: death priest, redeemer, skeletal minion

Feats: wasting away

Skeletal Minion Level: 1

Spells: summon undead, command undead, death’s gauntlet, channel life

2nd level

New feat (skeletal minion (1st adventurer feat)), skeletal minion level (2), spells (1st level: summon undead, command undead, death’s gauntlet, channel life, unholy blast).

3rd level

New feat (skeletal minion (2nd adventurer feat)), skeletal minion level (3), spells (1st level: command undead, death’s gauntlet, channel life, 3rd level: summon undead, the bones beneath, summon horror).

4th level

+1 to three attributes (Intelligence, Wisdom, Charisma), new feat (skeletal minion (3rd adventurer feat)), skeletal minion level (4), spells (3rd level: summon undead, the bones beneath, summon horror, command undead, death’s gauntlet, channel life).

5th level

New feat (wasting away), skeletal minion level (5), spells (3rd level: command undead, death’s gauntlet, channel life, 5th level: summon undead, the bones beneath, summon horror, summon wraith).

6th level

New feat (skeletal minion (1st champion feat)), skeletal minion level (6), spells (5th level: summon undead, the bones beneath, summon horror, summon wraith, command undead, death’s gauntlet, channel life).

7th level

+1 to three attributes (Intelligence, Wisdom, Charisma), new feat (skeletal minion, (2nd champion feat)), skeletal minion level (7), spells (5th level: command undead, death’s gauntlet, channel life, 7th level: summon undead, the bones beneath, summon horror, summon wraith, death’s call).

8th level

New feat (wasting away), skeletal minion level (8), spells (7th level: summon undead, the bones beneath, summon horror, summon wraith, command undead, death’s gauntlet, channel life, death’s call).

9th level

New feat (skeletal minion (1st epic feat)), skeletal minion level (9), spells (7th level: command undead, death’s gauntlet, channel life, 9th level: summon undead, the bones beneath, summon horror, summon wraith, finger of death, death’s call).

10th level

+1 to three attributes (Intelligence, Wisdom, Charisma), new feat (skeletal minion (2nd epic feat)), skeletal minion level (10), spells (9th level: summon undead, the bones beneath, summon horror, summon wraith, command undead, death’s gauntlet, channel life, finger of death, death’s call).


Categories: Company News

RPG Review: S. Petersen's Field Guide To Lovecraftian Horrors (2016)

RPGnet - Mon, 08/14/2017 - 00:00
Playtest Review by Antonios S (5/3): The iconic Field Guides of the late 1980s unified and refreshed for the audience of the late 2010s. Does the singular luxurious Field Guide hold its ground at this time and age?
Categories: Reviews


Catalyst Game Labs - Sat, 08/12/2017 - 19:43
Categories: Company News

Free Starfinder Character Sheets Download!

Paizo - Fri, 08/11/2017 - 23:00

Free Starfinder Character Sheets Download!

Friday, August 11, 2017

Maybe this comes as no surprise, seeing as we already offer a free PDF download of the Pathfinder character sheets, but you can now download the Starfinder character sheet and Starship sheet for free as well!

Illustration by Alexandur Alexandrov

While Starfinder doesn't officially hit shelves until the 17th, we wanted to make sure to get these sheets up early, while those of you headed off to Gen Con still have time to print some out and stash them in your carry-on. (Though of course you can also play at the show by grabbing a pregen from Starfinder Society in the Sagamore Ballroom, or picking up a copy of the Starfinder Player Character Folio.) For everyone else, we can't wait to get back from the show, hop on the forums, and hear what you think of the game!

Download Starfinder Character Sheet — 1.2MB zip/PDF

Download Starfinder Ship Sheet — 655kb zip/PDF

James L. Sutter
Creative Director

Tags: Alexandur Alexandrov, Starfinder

Categories: Company News

The Maze Doesn't Sleep

Paizo - Fri, 08/11/2017 - 19:00

The Maze Doesn't Sleep

Friday, August 11, 2017

Hello, and welcome to this week's Pathfinder Battles: Maze of Death preview! The march to Gen Con continues, but we've taken a break from preparations to show off six new sculpts from November's Pathfinder Battles set. This week we begin with three undead creatures that are sure to give your players (and their characters) waking nightmares. To start, we have the Juju Zombie, medium uncommon, based off of artwork from the Strange Aeons Adventure Path.

The Witchfire is far and away one of my favorite undead creatures. The ladies will bring the pain, and look awesome doing it. The Witchfire is also a common medium figure in this set, and is based off of artwork from the Mummy's Mask Adventure Path.

Easily one of the creepiest undead we have published stats for, the Penanggalen is an uncommon medium figure in Maze of Death. Based on artwork from the Bestiary 3 Pawn Box, this gruesome creature will have a gloss on all the entrails, to give it that grossly fresh look which is all the rage these days.

DRAGONS! Pathfinder Battles: Maze of Death boasts these three new dragon figures to pit against your players. First, we have the Medium Copper Dragon (rare medium) and the Large Blue Dragon (large rare) with awesome scale and wing textures that I love.

And finally, we have the Large Nightmare Dragon, a large rare, which first appears in the Strange Aeons Adventure Path. The eyes on the same side of the head, and the neck frills are what do it for me with this miniature.

Sleep tight, and we will see you next week!

Michael Kenway
Director of Licensing

Tags: Licensed Products, Maze of Death, Miniatures, Pathfinder Battles

Categories: Company News

Ken and Robin Talk About Stuff: Snouted Meepers

Pelgrane Press Ltd - Fri, 08/11/2017 - 13:31

In a sweet but hopefully not suffocating episode of their ENnie-nominated podcast, Ken and Robin talk player tone shifts, spy news, pulp movies and the Boston molasses flood.

Categories: Company News