Galaxy Forgotten [Space Theme Music]

RPGNow - Tue, 02/14/2012 - 02:19
Galaxy Forgotten [Space Theme Music]Publisher: Fishwife Games

Galaxy Forgotten

(or, Forgotten Galaxy- either way you prefer to call it. ;) )

Musical Artist: Tree Dweller (aka David L. Woodrum Jr.)

Run Time: 5 minutes, 42 seconds

A free track that gives the feeling of drifting through the vastness of a long forgotten galaxy.

Give the sample below a listen.

Price: $0.00
Categories: Company News

BattleTech: Operation: Ice Storm (Part One)

RPGNow - Tue, 02/14/2012 - 02:15
 Ice Storm (Part One)Publisher: Catalyst Game Labs

It is 3071, and holy Jihad rages in the Inner Sphere. Safe on worlds claimed two decades earlier, Clan Jade Falcon watches its enemies tear themselves apart. But a new threat is bearing down on the Falcons. Clan Ice Hellion, another of Kerensky's Clans, has traveled the winding Exodus Road to attack its warrior brethren--for while the Clans hunger to conquer the Inner Sphere, they are warriors--and they have little qualm warring amongst themselves for advantage.

Khan Connor Rood of the Ice Hellions knows his Clan is taking a desperate risk. Victory over the Jade Falcons will give the Hellions a place in the Inner Sphere, new worlds to conquer and exploit. It will place them among those rarified Clans who are not trapped in the distant Clan homeworlds. It is a bold plan.

It could easily fail.

For the Jade Falcons have been warned of the Ice Hellions' approach, and powerful and veteran Jade Falcon BattleMechs are turning to meet them. Can Rood and his Hellions defeat the forewarned Falcons? With Jihad raging in front of them and genocidal wars of reaving consuming the Clan homeworlds behind them, can the Hellions survive?

Read The Frost Advances, Part One of the two-part Operation: ICE STORM saga now, and find out.

Jason Schmetzer is the author of more than 40 published short stories and novellas, as well as four BattleTech sourcebooks and a novel. His work crosses genre and game boundaries, working with both print and electronic publication. He hold an MFA in fiction writing and works during the day as an advertising copywriter. He is also editor of the BattleCorps fiction website.

Note: This zip file contains two electronic versions of this book: one epub file for use with many ereaders and one mobi file for use with the Amazon Kindle.

Price: $2.99
Categories: Company News

BattleTech: Ghost Bear's Lament (Part One)

RPGNow - Tue, 02/14/2012 - 02:09
 Ghost Bear's Lament (Part One)Publisher: Catalyst Game Labs

The Clans: a civilization that worships war.  Soldiers altered in body and mind.  Men and women bent to the blade.  They slash through space, cutting through their enemies like a laser cuts through flesh.

No one can stand against them.

Star Commander Richard Bekker of Clan Ghost Bear is smart, tough, and ruthless—the perfect Clan warrior.  Victory is all he has ever known.

That’s about to change.

Because he’s going to face an enemy unlike any he’s ever seen—unlike any ANYONE’S ever seen.  And if he is going to triumph, if he’s going to SURVIVE, he will have to reach inside, past his Clan training, and find the part of himself that is human.

Steven Mohan, Jr. has professionally published more a half million words of military science fiction including the BattleTech novel A BONFIRE OF WORLDS.  He has sold original fiction to markets as diverse as INTERZONE, POLYPHONY, and PARADOX, as well as several DAW original anthologies. His short stories have won honorable mention in THE YEAR'S BEST SCIENCE FICTION and THE YEAR'S BEST FANTASY AND HORROR and he has been nominated for the Pushcart Prize.

Note: This zip file contains two electronic versions of this book: one epub file for use with many ereaders and one mobi file for use with the Amazon Kindle.

Price: $2.99
Categories: Company News

BattleTech: Lion's Roar

RPGNow - Tue, 02/14/2012 - 02:02
 Lion's RoarPublisher: Catalyst Game Labs

Solaris VII is the Game World, a planet of spectacle and intrigue entirely devoted to ferocious gladiatorial combat.  Except on Solaris, the gladiators aren’t people—they’re BattleMechs, thirty-foot high, walking engines of war.

David Singh is a down-on-his-luck ’Mech pilot with just enough skill and raw guts to attract all the wrong kind of attention.  Singh’s dream is to become a championship fighter in the games.  He’s an underdog, but his flamboyant fighting style gives him a solid chance of making the jump.  But he’ll have to watch his step.

Because on Solaris the most dangerous contests take place outside the coliseum.

Steven Mohan, Jr. has professionally published more a half million words of military science fiction including the BattleTech novel A BONFIRE OF WORLDS.  He has sold original fiction to markets as diverse as INTERZONE, POLYPHONY, and PARADOX, as well as several DAW original anthologies. His short stories have won honorable mention in THE YEAR'S BEST SCIENCE FICTION and THE YEAR'S BEST FANTASY AND HORROR and he has been nominated for the Pushcart Prize.

Note: This zip file contains two electronic versions of this book: one epub file for use with many ereaders and one mobi file for use with the Amazon Kindle.

Price: $2.99
Categories: Company News

BattleTech: Hector

RPGNow - Tue, 02/14/2012 - 01:52
 HectorPublisher: Catalyst Game Labs

Since their appearance in the Inner Sphere in 3005, the mercenary regiments known as Wolf’s Dragoons have proven themselves the masters of the battlefield, the equal of any regiment of any of the five warring Successor States.

Now under contract to House Marik’s Free Worlds League, the Dragoons have undertaken their most daring mission yet: an attack on House Steiner’s impregnable Hesperus II BattleMech factories. Success on Hesperus will make the Dragoons into living legends… but few enemies have survived House Steiner’s fanatical defenses. The Steiners know how important the ancient BattleMech factories are to their nation—and not even the fearsome reputation of Wolf’s Dragoons will make them blink.

Jason Schmetzer is the author of more than 40 published short stories and novellas, as well as four BattleTech sourcebooks and a novel. His work crosses genre and game boundaries, working with both print and electronic publication. He hold an MFA in fiction writing and works during the day as an advertising copywriter. He is also editor of the BattleCorps fiction website.

Note: This zip file contains two electronic versions of this book: one epub file for use with many ereaders and one mobi file for use with the Amazon Kindle.

Price: $2.99
Categories: Company News

Familiar

RPGNow - Tue, 02/14/2012 - 01:28
FamiliarPublisher: JLWARD Illustration

This is a full color 300 dpi .pdf that you are free to use for your personal or professional projects subject to the terms of the license agreement found here. You can include this in both your print and electronic documents for your game.

Price: $3.99
Categories: Company News

The Guardians RPG

RPGNow - Tue, 02/14/2012 - 01:13
The Guardians RPGPublisher: Vonschlick Productions

Guardians is a role playing game of comic book high adventure.  From superheroes to secret agents, from crime-busters to creatures of the night... experience your own four color fantasies.

Everything yo need is here... including a complete detailed game universe to inject your characters into. Guardians uses the Unique 'Comic View'TM storytelling style to present background and history, ass well as examples of play, and special characterizations.

Includes the introductory scenario, "The Mouth that Roared".

So come on... don't just read the comic... Live the fantasy!

Price: $7.99
Categories: Company News

Bestiary II Stock Art: Reefclaw

RPGNow - Tue, 02/14/2012 - 00:10
 ReefclawPublisher: Purple Duck Games

A 300 dpi picture of a reefclaw for you to use for your personal or professional project such to the linked license. (1275 x 1650)

This purchase includes the image in line art, gray scale and coloured formats.

Price: $3.00
Categories: Company News

100 Customer Types for Spaceport Bars

RPGNow - Mon, 02/13/2012 - 23:56
100 Customer Types for Spaceport BarsPublisher: Fishwife Games

100 Customer Types for Spaceport Bars

What sort of characters lurk about in that crowded, noisy spaceport bar? Roll the percentile dice and find out!

Sample rolls from the list:

01- Agritech farmer

25- Drug addict

50- Media personality

75- Science officer

99- Xeno-slaver

Author: Dave Woodrum

Page Count: 1 page.

Price: $0.75
Categories: Company News

100 Customers for Fantasy Taverns & Inns

RPGNow - Mon, 02/13/2012 - 23:26
100 Customers for Fantasy Taverns & InnsPublisher: Fishwife Games

100 Customers for Fantasy Taverns & Inns

Have a crowded inn or tavern and you need to figure out exactly what the patrons are? Roll the percentile dice and consult the chart.

Sample rolls from the list:

01- Adventuring fighter

25-Druid

50-Linkboy

75-Smelly drifter

99-Yeoman

Author: Dave Woodrum

Page Count: 1 page.

Price: $0.75
Categories: Company News

Bree Orlock Designs: Cthulhu Cult Crest 1

RPGNow - Mon, 02/13/2012 - 23:22
 Cthulhu Cult Crest 1Publisher: Stardust Publications

A 300 dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Art by Bree Orlock.

Price: $4.00
Categories: Company News

Heroes Wear Masks Preview #1

RPGNow - Mon, 02/13/2012 - 22:58
Heroes Wear Masks Preview #1Publisher: Avalon Game Company

The Pathfinder Roleplaying Game puts you in the role of a brave adventurer fighting to survive in a world beset by magic and evil.  It’s a very short trip from there to the world of superheroes. 

Pathfinder games and superhero fiction have a lot in common.  They’re both tales of powerful extraordinary individuals, some heroic, some definitely not, who go out and have adventures.  Saving a town from being destroyed by a rampaging monster works equally well as a Pathfinder adventure or an issue of a comic book.  Something about the core experience of Pathfinder and the superhero milieu fundamentally click.  Heroes Wear Masks seeks to capitalize on that natural synergy and bring superheroes to Pathfinder.

Heroes Wear Masks is Pathfinder after it was bitten by a radioactive spider.  If you’re familiar with Pathfinder you’ll recognize most of the rules.  If you’re familiar with superheroes you’ll be familiar with most of the setting.  If you’re familiar with both, you’ll be right at home here.

A metropolis strains under the weight of crime.  The police are helpless against a new breed of costumed super-being.  The city cries out for heroes.  Will you answer the call, or help burn it to the ground?

Coming in JUNE of 2012

Price: $0.00
Categories: Company News

Bree Orlock Designs: Serpents Crest 1

RPGNow - Mon, 02/13/2012 - 22:56
 Serpents Crest 1Publisher: Stardust Publications

A 300 dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Art by Bree Orlock.

Price: $4.00
Categories: Company News

Bree Orlock Designs: Dragons Crest 1

RPGNow - Mon, 02/13/2012 - 22:51
 Dragons Crest 1Publisher: Stardust Publications

A 300 dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Art by Bree Orlock.

Price: $4.00
Categories: Company News

Bree Orlock Designs: Serpents Seal 1

RPGNow - Mon, 02/13/2012 - 21:51
 Serpents Seal 1Publisher: Stardust Publications

A 300 dpi .tif image for you to use in your personal or professional projects, subject to the attached license. Art by Bree Orlock.

Price: $5.00
Categories: Company News

Gypsy Knights 2011 Bundle [BUNDLE]

RPGNow - Mon, 02/13/2012 - 21:42
Gypsy Knights 2011 Bundle [BUNDLE]Publisher: Gypsy Knights Games
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



21 Plots
Regular price: $4.99
Bundle price: $3.99

Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.

These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

...


21 Plots Too
Regular price: $4.99
Bundle price: $3.99

Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.

These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.

Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

...


Career Track 1: Medic
Regular price: $0.99
Bundle price: $0.79

Is there a doctor in the house?  In the starship?

Travellers get hurt.  Travellers get sick.  Will there be someone to help them get through it all?

Now there can be with a new career chart to make three different types of doctors:  Private Physicians, Ship's Doctors, and Emergency Medical Technicians.

Look for more in the Career Track line from Gypsy Knights Games.

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used by permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

 

 

 

 

 

...


Subsector Sourcebook 1: Cascadia
Regular price: $19.99
Bundle price: $17.50

An entire subsector at your fingertips!

Subsector Sourcebook 1: Cascadia compiles our first 12 Quick Worlds sourcebooks AND adds 8 more unpublished worlds to challenge and entertain your characters.

Made with the busy Referee in mind, this book can provide the spark for multiple adventures.  Use Cascadia as a whole subsector to expand your existing campaign!  Or simply use this book as a handy central source for 20 Quick Worlds to use individually as you see fit!

"Traveller" and the Traveller logo are Trademarks owned by Far Future Enterprises, Inc. and are used with permission.  The Traveller Main Rulebook is available from Mongoose Publishing.

 

 

...


Subsector Sourcebook 2: Franklin
Regular price: $19.99
Bundle price: $17.50

An entire subsector at your fingertips!

Subsector Sourcebook 2: Franklin compiles Quick Worlds 13-22 AND adds 11 more unpublished worlds to challenge and entertain your characters.

Franklin is a recently settled frontier area of scattered independent worlds.  Each world comes complete with detailed information concerning the system and the planet itself, yet leaves the Referee plenty of room to use these worlds as he/she sees fit.

Each world has a full color map of the world and its system.  In addition, the pdf comes with printer friendly system maps as well. 

Made with the busy Referee in mind, this book's adventure hooks can provide the spark for multiple adventures.  Use Franklin as a whole subsector to expand your existing campaig...


Total value:$50.95Special bundle price:$43.77Savings of:$7.18 (14%)Price: $50.95

Categories: Company News

BattleTech: Experimental Technical Readout: Primitives, Vol. 2

RPGNow - Mon, 02/13/2012 - 21:36
 Primitives, Vol. 2Publisher: Catalyst Game Labs

Ancient Wonders

Before there was even a Star League, the technologies taken for granted in the thirty-first century went through their awkward paces in a universe newly opened to humankind. In an age when the BattleMech was nearly unknown, when the DropShip was a new concept, and when tanks and fighters dominated the battle zones, the technology of the day was primitive by modern standards…and each new design with an experiment unto itself.

Experimental Tech Readout: Primitives, Volume 2 samples more of the early technology designs that dominated the universe of BattleTech during the pre-Star League Age of War period. Each design featured in this book demonstrates the primitive technology level of the first generation of BattleMechs, the last generation of Combat Vehicles (before the ’Mech supplanted them), and the low-tech aerospace units that flew above them. Although many were ultimately upgraded to “modern standards” and shown in Technical Readout: 3075, the units featured here reflect these designs as they were when first introduced to the universe they fought for.

Statistics and Record Sheets are included for 13 Primitive BattleMechs, vehicles, aerospace units presented in this book, ready for play in advanced BattleTech games.

Price: $4.95
Categories: Company News

Another Faction Engages in Warfare

Fantasy Flight Games - Mon, 02/13/2012 - 21:24
Announcing Campaign Book Zverograd for Dust Warfare

 

With enemies on all sides, the SSU engages in many military operations. While their alliances are few, their numbers are many. The development of Sino-Soviet war machines has already left a smoldering mark on the face of the war, and their progressive designs remain on the cutting edge of modern combat technology.
      -Operation “Zverograd”

The invasion continues! The Sino-Soviet Union makes its striking entrance into Dust Warfare in the Campaign Book “Zverograd” supplement. Inside this book, commanders will find a description of the SSU’s history, a platoon list to compose SSU armies, and rules for an exciting campaign set in the doomed city of Zverograd. Fantasy Flight Games is pleased to announce Campaign Book “Zverograd,” the first supplement for Dust Warfare. This supplement arrives in the second quarter of 2012.

Dust Warfare is a tabletop miniatures game set in the same universe as Dust Tactics. Use all of your highly detailed Dust Tactics miniatures in this game of large-scale, strategic engagements. If you are already have a Dust Tactics army, all you will need to field it in Dust Warfare is the Core Rulebook, and the Campaign Book “Zverograd,” if you plan to field an SSU force. Future campaign books will add new units for all of the Dust Warfare factions, as well as new campaigns to test your skill as a commander.

The History of the Red Army

The SSU is engaged in multiple conflicts all over the globe. No other faction has suffered as many losses as the SSU, but they persevere, seeking vengeance on the enemies that inflicted so much pain. Their power is on the rise, and to showcase their increasing power, the glowing city of Zverograd was founded. Intended to be the crown jewel of the SSU, the city was soon engulfed in war as the Axis and Allies heard rumors of a powerful secret buried under the city’s streets. Now, all three major factions continuously clash, attempting to gain control over the city.

Inside Campaign Book “Zverograd” awaits the SSU platoon list. This document allows players to build unstoppable forces containing everything from versatile SSU Rifle Squads to rugged KV47 walkers and swift Airborne Transports. Assemble an army of choice units, and crush your enemies on your way to victory. Not to be outdone, this section of the book also contains entries for new Axis and Allied units that can be used to combat the SSU threat.

Campaigning for the future

Play out the defense of Zverograd in the campaign section of this supplement. Over a series of battles, players can experience the tense conflict for the valuable secrets contained within the city. With all three factions vying for control of the secret treasure, only one army can be victorious. Can you protect the doomed city-- or will you conquer it? In this premier Dust Warfare campaign, you can decide the fate of Zverograd.

The SSU will soon be invading a tabletop near you, and with the Campaign Book “Zverograd,” you can take control of this mighty army. Learn more about the history of the SSU, build a powerful army, and defend the city of Zverograd with this Dust Warfare supplement. Use your Dust Tactics army for a larger conflict in Dust Warfare, and defend the Motherland!

...

Categories: Company News

The Starfarer's Gazette #2

RPGNow - Mon, 02/13/2012 - 20:59
The Starfarer's Gazette #2Publisher: Terra-Sol Games LLC

The Starfarer's Gazette is an intermittently-published style magazine for the cutting edge 30th Century audience in Terra/Sol's Twilight. Nonetheless, this material has been designed specifi cally to be open and available for any Traveller game.

So whether you are a fan of Twilight Sector, or looking for some ideas for your Traveller Campaign, lean close and lend me your ear... or other appropriate sensory appendage. As the inestimable (and anonymous) crew of the RSS Avenger would claim if they were aware of their fi ctitious state, this book is intended to be a hodgepodge of background material, rife with ideas and ready to spice up your games. Crank it up a notch, give you ideas. No, not naughty ones. Okay, maybe just you cheeky little gun-bunnies. As is always the case, feel free to fold spindle and mutilate (after purchase) any of the ideas found herein and have a great time...

This issue of the Gazette looks at the fringer world of Edge, an unpleasant little backwater well off of the frontier. For the Twilight Sector Setting, this world is a sample of the kinds of planets that exist along these remote regions. For other settings, it is another world that has taken the long slow slide to barabarism.

Price: $7.99
Categories: Company News

L.I.A.M.: Core Modules

RPGNow - Mon, 02/13/2012 - 20:59
 Core ModulesPublisher: Finger and Toe Models

Finger and Toe Models announces the release of its second “ACTION FIGURE” terrain set, L.I.A.M. (Large Interactive Action figure Modules).  This PDF card stock set can be used to build a secret headquarters, an evil lair, a hidden laboratory, or just a really dangerous neighborhood for your 3 3/4" action figures to explore.  It can be added to the previous Finger and Toe action figure release, OUTLANDS, for even more variety.

This set was actually proposed by a seven-year-old named Liam who wanted more places to play with his action figures.  He produced a simple paper half cube, and that was the genesis of L.I.A.M.: Core Modules.  This set is designed so that you only need scissors (with ONE exception: the slit in the door), so with adult supervision a younger gamer should be able to assemble it.

Build four module levels then stack and connect with bridges to create a stage for your adventures.  A basic core module is a five inch cube, so a four module level is ten inches square and five high.


For a slide show go to www.fingerandtoe.com.

Remember, every Finger and Toe model comes with SMOOSH ASSURANCE: if ya’ll smoosh your L.I.A.M.: Core Modules, a new set waits your summons from hard drive and printer.

Price: $3.50
Categories: Company News

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