Synthicide Ship & Character Pack 1: The Knife's Edge

RPGNow - Mon, 06/26/2017 - 19:03
 The Knife's EdgePublisher: Will Power Games

A mysterious, ancient ship. A crew with secrets and lost memories. What adventures are in store?

This is a ship & player character pack for use with the sci-fi game Synthicide. Use and modify the ideas contained to inspire your next campaign.

To preview Synthicide's rules with a short adventure and other characters, check out the premade adventure:

http://www.drivethrurpg.com/product/185315/Synthicide-Preview-Adventure

To buy the full rules and start playing, go here:

http://www.drivethrurpg.com/product/203928/Synthicide-RPG

Price: $0.00
Categories: Company News

Meet the Iconics: Quig

Paizo - Mon, 06/26/2017 - 19:00

Meet the Iconics: Quig

Monday, June 26, 2017

The countdown to Starfinder is on, and to celebrate, we're continuing to delve into the backstories of the iconic characters that appear in illustrations throughout the Starfinder line. Today we meet Quig Dexel, the iconic mechanic!

Illustration by Remko Troost

Born to a poor family barely eking out a living in the small settlement of Estuar on Akiton, Quig Dexel developed a fascination at an early age with the various water-purification plants that skirted the nearby polar ice caps. Spurred by this curiosity, he taught himself the basics of engineering by stealthily tinkering with valve-control mechanisms and reverse-osmosis regulators until he was old enough to work for one of the shady syndicates that controlled the flow of water out of town. Initially hired as a de-icer, he made sure that the storage tanks' outflow lines didn't freeze over during the cold nights. Though he worked odd hours, he was able to make friends by helping his coworkers when their shoddy flamers malfunctioned.

In his spare time, Quig began constructing the first iterations of what would become his drone companion, Scout, using spare parts he scrounged from Estuar's junk heaps and alleys. One early morning after his shift, as Quig hunted for scraps that he could fashion into an actuator, he was winged by a stray laser blast from a passing firefight waged between a shobhad bounty hunter and her human quarry. Ignoring the pain, Quig dropped the hunk of metal he was holding and chased after the fracas. He arrived on the scene in time to see the bounty hunter tackle the fugitive and slap him in restraints. Flushed with adrenaline, Quig realized then and there that this was what he wanted to do for the rest of his life.

That afternoon, after gathering up all of his belongings and mounting a pistol to Scout's undercarriage, Quig said farewell to his family and set off into the wider world. He eventually made his way to the bustling streets of the Hivemarket, where he signed on as a caravan guard with a group of ikeshti traders. Quig spent the first few hours of the journey questioning the lizardfolk about their society, until several pointed stares gave him the hint that he should keep to himself. He proceeded to valiantly suppress his curiosity and tinker quietly on Scout for much of the trip, pausing only when a flock of hungry norkasa swooped too close to the caravan and gave him the chance to impress the ikeshti with the improvements he'd made to his trust de-icing flamer.

The journey ended in the ancient city of Arl, a haven for blood sports in the coliseum known as the Crimson Forum. After getting paid, Quig explored the city's labyrinthine streets and was promptly ambushed by a gang of street thugs who not only took his money, but disabled and absconded with Scout. Enraged yet already streetwise enough to be suspicious of the city authorities, young Quig began asking around about other gangs or freelancers that could help him get his revenge.

It was there, in one of Arl's seediest dive bars, that Quig ran into Dhareen the Vise, the same shobhad bounty hunter who inadvertently set him on his life's path. As an awestruck Quig launched into his entire life story, Dhareen sighed wearily and told him to forget about his lost drone and head back to his backwater town. But at last Quig said the four words the shobhad lived to hear:

"I can pay you."

Dhareen scoffed, but as the ysoki pointed out a dozen ways she could improve her gear, the bounty hunter reluctantly agreed, and the two planned a raid of the gang's headquarters.

One week later, Quig and Scout had been reunited, and the ysoki was apprenticed to Dhareen, having impressed her with his quick thinking during the rescue of his drone. Quig learned much from the gruff shobhad over the next year as they traveled the system, and though they often butted heads over methods of tracking and capturing their quarries, the two enjoyed a relationship of mutual respect. Upon the completion of a sizeable job where they collected five bounties simultaneously—right under the noses of several competing bounty hunters—Dhareen announced that she was ready to retire and travel with her clan once more. Quig was saddened about the dissolution of their partnership, but also felt ready to operate on his own. The shobhad returned to Akiton to live what she hoped would be a quieter life, while Quig continues to make a name for himself across the Pact Worlds.

Quig is personable and outgoing—often significantly chattier than his comrades would like—and his constant traveling for work has left him with friends and contacts across the Pact Worlds. He prides himself on being a good judge of character, and while he's savvy enough to withhold actual trust until it's been earned, he's not above throwing himself into a fight on behalf of a near-stranger if he's got a good feeling about them. Though fully capable of working alone, he tends to get bored easily without people to talk to, and thus prefers to sign on with teams of adventurers, where he can act as the group's resident tracker and starship engineer. While he still keeps in touch with his family, he doesn't speak about his hometown much, as he's a bit embarrassed by his unglamorous upbringing—when he does mention it, it is with a liberal helping of humor. He's a fan of both taking minor trophies from previous jobs and scavenging spare parts that he's positive may come in handy someday, inevitably turning his cabin or bunk into a riotous nest of cherished junk.

Quig's closest companion is his drone, Scout, and he spends the majority of his downtime puttering about in the robot's systems. He often talks to Scout as way of thinking out loud or voicing his innermost thoughts, attributing them to the drone in a way that can make him seem a bit unbalanced to those who don't know him well. (And in truth, sometimes to those who do.) When he's captured a bounty and is feeling particularly mischievous, he often pretends to consult with the robot about the person's fate, ultimately claiming that he sympathizes and would like to let the target go, but "the robot says otherwise."

Jason Keeley
Editor

Tags: Iconics, Mechanics, Meet the Iconics, Quig, Remko Troost, Starfinder

2017-06-26T19:00:00Z
Categories: Company News

Western IV - Grundbok I och II

RPGNow - Mon, 06/26/2017 - 18:57
Western IV - Grundbok I och IIPublisher: Askfageln

Grundbok I: Rollpersonen innehåller allt du behöver för att skapa din rollperson. Med hjälp av Rollerna går det snabbt och enkelt att sätta ut värden, samtidigt som du får en unik bakgrundshistoria och en familjeband som både förankrar dig i spelvärlden och ger många äventyrskrokar.

Grundbok II: Regelboken hanterar Rykten, Strid, Vapen, Jakter och inte minst Det Övernaturliga. Spelledaren får dessutom handfast hjälp och ett antal slp-mallar som gör att du snabbt kan få spelvärden för alla de människor rollpersonerna möter under sina äventyr.

Price: $39.99
Categories: Company News

Western IV - Grundbok II: Regelboken

RPGNow - Mon, 06/26/2017 - 18:57
 RegelbokenPublisher: Askfageln

Western är ett rollspel satt i Amerika 1876, 100 år efter att USA blev en självständig nation, elva år efter det amerikanska inbördeskriget, i det mytomspunna vilda västern. Motsättningarna från kriget kastar långa skuggor, i form av bitterhet och misstro – men också en stor mängd vapenvana krigsveteraner som vant sig vid att använda våld för att få som de vill. Samtidigt som alla dessa döda gjort spiritismen till en av de största rörelserna, där många sörjande vänder sig till medier för att få kontakt med någon på den andra sidan. Det är brytningstid då allt förändras. Revolverdueller på dammiga bygator pågår sida vid sida med ranchkrig på de stora vidderna, gruvruscher i vildmarken och det myllrande folklivet i en miljonstad som New York.


Detta är Westerns Grundbok II - Regelboken. Den första regeln i Western är enkel – allt rollpersonerna tar sig för får konsekvenser. Därför ägnas ett helt kapitel åt rykten och hur rollpersonerna blir bemötta när deras handlingar blir kända. Strid och vapen ges stor plats, med över hundra bilder på tidstypiska vapen. Skador och sjukdomar har sin givna plats, liksom hästar, riddjur och jakter. Dessutom får du chansen att hantera det övernaturliga. Du får verktyg för att fylla ut den spelvärld rollpersonerna möter – där det finns färdiga mallar för allt från lagmän till laglösa, stadsbor och indianer. Du hittar exempel på olika kampanjupplägg, beroende på om ni vill spela skitig realism, längre kampanjer eller spaghettivästern och dessutom en  äventyrsgenerator. Allt avslutas med introduktionsäventyret Den Sista Räden, som utspelar sig i Texas. Denna bok innehåller allt du behöver för att spelleda Western, men för att skapa egna rollpersoner till spelet behöver du även Westerns Grundbok I – Rollpersonen.

Price: $21.99
Categories: Company News

Western IV - Grundbok I: Rollpersonen

RPGNow - Mon, 06/26/2017 - 18:56
 RollpersonenPublisher: Askfageln

Western är ett rollspel satt i Amerika 1876, 100 år efter att USA blev en självständig nation, elva år efter det amerikanska inbördeskriget, i det mytomspunna vilda västern. Det är en brytningstid då flera stora konflikter ställs på sin spets och nya teknologiska genombrott förändrar vardagen. Den sista vildmarken är inte erövrad och knappt ens kartlagd, samtidigt som moderna kommunikationer gör att du kan ta tåg över hela kontinenten på en vecka. Revolverdueller på dammiga bygator pågår sida vid sida med indiankrig på de stora vidderna, gruvruscher i vildmarken och det myllrande folklivet i en miljonstad som New York. Det är en tid och en plats fylld av konflikter och drömmar, som bara väntar på sina hjältar och antihjältar.


Det finns mängder av äventyr som behöver huvudpersoner – rollpersoner! Detta är Grundbok I till rollspelet Western, för allt börjar med den roll just du spelar. Här hittar du allt för att göra din egen rollperson att spela med, som samtidigt får ett personligt förhållande till spelvärlden genom att du kan slå fram Livsöden för dig själv och dina närmaste. Boken är full med verktyg som gör det lättare att komma igång och spela. Systemet är så flexibelt att det är roligt att lägga tid på de där små detaljerna som gör just
din rollperson unik, samtidigt som du kan utgå ifrån någon av de 33 Roller som finns för att snabbt kunna komma igång och spela. Du kan välja mellan tre olika Nivåer, som motsvarar tre skilda sätt att spela – och kanske än viktigare visar hur förlåtande spelvärlden är mot er. Fördelar och Nackdelar är med och definierar just din personlighet, samtidigt som du måste använda dina svagheter och begränsningar för att få nytta av dina styrkor.

Price: $21.99
Categories: Company News

BlaszczecArt Stock Art: Beast 1 B&W

RPGNow - Mon, 06/26/2017 - 18:55
 Beast 1 B&WPublisher: BlaszczecArt

Beast by Bartek Blaszczec 


Contains two version of Beast art:

-black & white drawing,
-rough sketch 

- all 300 DPI TIF's with transparent background in single zip file.



If you want to support me consider to become one of my Patrons on Patreon

also you can find my prints on: Fine Art America


About me:

I'm self-taught fantasy art artist. I love RPG games and drawing so I take inspirations from our own RPG sessions. I thought to share with my drawing and painting skills with community.
I hope you'll enjoy it.
Feel free to contact me for any commission.

Thank you for your support:)


Stock Art License:

Thank you for purchasing this Stock Art by Bartek Blaszczec.

Commercial Use License Our terms and conditions for the commercial use of stock art are as follows: • The illustrations in this product may appear in print, electronic or web-based advertisements for the product you use it in. You may not include any illustration in this product in a stock art product of your own. • You may crop, rotate, resize and reasonably modify any illustration in this product as needed, providing the artist’s signature is clearly visible, in the image, or printed just below the image. • We require that the artist (as Bartek Blaszczec) is credited in your product’s credits. Private Use License : • You may use the illustrations in this product in any personal products without restriction.Price: $3.00
Categories: Company News

BlaszczecArt Stock Art: Beast 1

RPGNow - Mon, 06/26/2017 - 18:55
 Beast 1Publisher: BlaszczecArt

Beast by Bartek Blaszczec 


Contains four version of Beast art:

-black & white drawing,
-rough sketch,
-full color character
-full color page 

- all 300 DPI TIF's with transparent background in single zip file.



If you want to support me consider to become one of my Patrons on Patreon

also you can find my prints on: Fine Art America


About me:

I'm self-taught fantasy art artist. I love RPG games and drawing so I take inspirations from our own RPG sessions. I thought to share with my drawing and painting skills with community.
I hope you'll enjoy it.
Feel free to contact me for any commission.

Thank you for your support:)


Stock Art License:

Thank you for purchasing this Stock Art by Bartek Blaszczec.

Commercial Use License Our terms and conditions for the commercial use of stock art are as follows: • The illustrations in this product may appear in print, electronic or web-based advertisements for the product you use it in. You may not include any illustration in this product in a stock art product of your own. • You may crop, rotate, resize and reasonably modify any illustration in this product as needed, providing the artist’s signature is clearly visible, in the image, or printed just below the image. • We require that the artist (as Bartek Blaszczec) is credited in your product’s credits. Private Use License : • You may use the illustrations in this product in any personal products without restriction.Price: $5.00
Categories: Company News

Interface Zero (Pathfinder Edition)

RPGNow - Mon, 06/26/2017 - 18:00
Interface Zero (Pathfinder Edition)Publisher: Gun Metal Games

The Year is 2090. The Tendril Access Processor—or TAP—connects humanity to the Global DataNet, allowing interaction with Hyper Reality and all the Global DataNet has to offer, for better or worse. Malware, viruses, and hackers are as much of a threat as they ever were, and now your personal computer is woven into your cerebrum. The human genome is an open book to science, one that can be rewritten to order if you can afford it. If transgenics aren't to your liking, then chrome yourself with the latest cyberware and let technology improve upon the original model. The geopolitical landscape has been fractured and reformed by revolutions, nuclear exchanges, and economic collapse engineered by a rogue AI. This world is filled with new, wondrous people.

 

Bioroids are on their second (or third, perhaps fourth) body, their dubbed consciousness uploaded into new flesh fresh from the vat. Cyborgs have done away with the flesh, and are more machine than human. Then there are hybrids, whose genes are enhanced with animal DNA. Choose from these or four other featured races. Then pick a class and be the most desired freelancer in the sprawl. Cybermonks combine martial training with cybernetic augmentation, pushing their chrome beyond the limits. Gunners bring the muscle as bounty hunters, mercenaries, or sector cops. Hackers are masters of manipulating computers and data, even the ones in people's heads. The medic keeps the team patched up and provides stims to boost performance. Pick from these or five other featured classes.

 

Equip your character with a variety of modern arms, armor, high tech gear, and cybernetic upgrades. The book features modern vehicles, drones, and robots. New and modified combat rules, skills, feats and drawbacks, and character traits facilitate play. The world chapter details the history and current state of the planet, providing a rich selection of areas for play. The threats section offers twenty technological and biological horrors, as well as a gallery of dozens of NPCs for the GM to use to challenge the players and flesh out the world.

 Interface Zero: providing comprehensive rules and an evolved setting for full metal cyberpunk adventure!

Price: $19.99
Categories: Company News

Druid Circle: Circle of Staves and Swords

RPGNow - Mon, 06/26/2017 - 17:39
 Circle of Staves and SwordsPublisher: Ebethan Game Designs

Ebethan Game Designs is pleased to present a new Druidic archetype to use with Dungeons & Dragons Fifth Edition: the Circle of Staves and Swords!

Join a tradition of fierce guardians of the natural order. The Circle of Staves and Swords shirk the overuse of natural magic and shapeshifting abilities. The wanton use of such gifts is an affront to nature herself. There is a reason she gave us our mortal erudition, and it was not to emulate or recreate her thunderstorms or wolf packs.

It is so we could fight those who would corrupt and destroy the natural world. You must use a civilized mind to fight such a foe, and that means not giving into your feral instincts. Once you balance your sapient mind with the gifts of nature, you will make the perfect guardian of the world: an ally to those who see your wisdom, and a slayer of abominable monstrosities.

Price: $1.00
Categories: Company News

Light City #3 - The Amazon

RPGNow - Mon, 06/26/2017 - 17:34
Light City #3 - The AmazonPublisher: Monstrous Matters

The battle continues in Light City!

We try to be timely here in the city, so this was a class that just had to come along!  Add it to your superheroic gaming using the excellent Swords & Wizardry Light ruleset, or use it in fantasy games with little fuss...it's pretty simple, but should also be pretty familiar.  We know you may not visit Light City for all of your four-color roleplaying, but we do hope you'll stop by now and then!

Price: $0.00
Categories: Company News

SO1 Eternal Knight

RPGNow - Mon, 06/26/2017 - 17:31
SO1 Eternal KnightPublisher: Starry Knight Press

ETERNAL KNIGHT

 

A One-Shot Adventure

Compatible with OSRIC, 1E and 2E game systems

Recommended for 4-6 player characters of levels 6 to 8

 

Hello and welcome, adventurers and Game Masters!

Long ago the brave knight Inara Marteen, Paladin of the Light, sacrificed herself to save this world. She lost her life leading her holy order’s charge against an invading horde of demons from the Planes of Hell. Inara fell in combat, where she single-handedly defeated the demon lord known as Soul Eater, driving it and its infernal minions back through their demon gate. There in the fires of Hell, banished for 100 years, Soul Eater sat and stewed on its defeat at the hands of the warrior maiden.

A century has passed since that fateful battle and now, free from the bonds of banishment, Soul Eater has returned to this plane to exact its vengeance, first upon Inara and then upon this realm! Finding her tomb, the demon and its minions set about to defile it and destroy her rest, and her legacy.

Upon waking from her well deserved eternal rest, Inara’s spirit is angry, defiant and seeking vengeance of its own! Sensing a party of goodly adventurers near her barrow mound, her spirit has reached out to you, worthy adventurers.

Can you save this realm from demon invasion and help a noble knight to rest in peace?

Will you answer the Eternal Knight’s call?

This supplement contains a completely original ONE SHOT adventure, fully detailed and ready for immediate use with very little preparation by the GM or the players! A quick night of role-playing fun right at your fingertips!

Inside you will find amazing Old-school style art and a completely detailed map in the Old School blue & white style, with detailed encounters for each area! This module also includes a fully detailed map of THE RED EAGLE BARONY done in the Old School style, and complete with information on geography, local settlements, defenses, and areas for further exploration.

This adventure includes a carefully crafted set of SIX PREGENERATED CHARACTERS, ready for immediate use in the game by players or the GM. Each of the six players is presented fully ready to play with all of the necessary stats and gear. As a BONUS, these PCs are specially laid out so the GM can simply print out the page, cut out the sheets, hand them out and the players will be ready to go with their own handy mini character sheet!

We also include special addendums with detailed listings of all NEW MAGIC ITEMS, a NEW OSR SPELL and a NEW MONSTER, the Demon Lord Soul Eater, whose true name is Drizildour’ahkbane.

This module provides wonderful background information and additional areas for adventure for those GM’s setting their campaigns in the author’s ever expanding campaign world, which now comprises three different kingdoms: Jarlburgh, Alderburgh and The Red Eagle Barony. This adventure’s exploration of Inara Marteen’s barrow mound takes place just east of the village of Breyburgh, the site of the Starry Knight Press module S3 The Way O’ The Fae (available for purchase on DrivethruRPG).

This book features 15 pages of excitement and thrills, with multiple areas to expand your adventures, and it is sure to please discerning GMs and players everywhere!


Louis “sirlou” Kahn
Starry Knight Press
May 2017

Price: $5.00
Categories: Company News

Broken Earth: The Radiant Grove (PFRPG)

RPGNow - Mon, 06/26/2017 - 16:19
 The Radiant Grove (PFRPG)Publisher: Sneak Attack Press

In the lead up to the Great War, a cave system in a once-unspoiled park in western Wisconsin was turned into a dumping ground for radioactive and biological waste. Somehow in that toxic ground, a miraculous tree bloomed. In the darkness it ate the radiation rather than depending on light from the sun.

Fifteen years ago, a band of humanoid apes discovered this "Tree of Life" and built their home in it's branch. Their leader, Longmane, has long believed that a time will come when humans die off and apes inherit the Earth. Now the signs Longmane reads tell him that time is now.

The Radiant Grove is set in the Broken Earth setting, but with a little work can be used with any post-apocalyptic campaign.

Also available in a Savage Worlds compatible version.

Price: $1.99
Categories: Company News

Bree for The One Ring – PDF launching this week

Cubicle 7 - Mon, 06/26/2017 - 14:28

We're pleased to be able to say that the PDF version of Bree will be launching this week! In advance of that joyous occasion, we bring you a tantalizing look at the contents page:


Bree is a gorgeous 112-page hardcover, detailing the Bree-land, Bree itself, and includes three brand new adventures set in the Region by Gareth Ryder-Hanrahan.

You can pre-order at our web store now, and get the PDF free when it is released: http://shop.cubicle7store.com/Bree-PDF
Alternatively place a pre-order at your local, Bits and Mortar participating store and get the PDF free too!

Categories: Company News

The Harbor Warehouse 9

RPGNow - Mon, 06/26/2017 - 14:23
The Harbor Warehouse 9Publisher: Ironspine

At the harbor there's the warehouse number 9 that doesn't look any different from the other warehouses in the area. But the goods stored inside the warehouse 9 are very different from the typical goods stored at the harbor. This warehouse has some custom made cages for the special goods..

This 2550 × 3300 px map comes with two versions (color and printer-friendly)

Price: $1.99
Categories: Company News

The Scribe : Stockart Background

RPGNow - Mon, 06/26/2017 - 14:18
 Stockart BackgroundPublisher: Christian Hollnbuchner

With this installment in this product line I continue to work on a palette of original and affordable stockart for personal and commercial projects of publishers and gamers alike.

The image presented here is a simple background, featuring a scribe in her shop.

 

The Pack contains:

  • 1 PDF with a preview image (75% size) and the license agreement.
  • 1 PNG image packed into a ZIP file. The image is 2550 x 1650 pixels in size at 300 dpi.


Price: $2.95
Categories: Company News

June 26, 2017: Touring Factories

Steve Jackson Games - Mon, 06/26/2017 - 10:24
I'm back from Hong Kong, after touring seven different factories in China, and happy to report that several projects are moving forward nicely. We reviewed Munchkin Shakespeare, the Dungeon Fantasy Roleplaying Game, and Ogre Miniatures Set 1, and also got a look at new games like Port Royal and Muertoons flowing through the manufacturing process. These factory tours are always equal parts exhausting and rewarding, but we also uncovered new tricks that are already driving new opportunities.

For those of you who couldn't join us in China, we put together this short video of the trip. Would you like a peek behind the scenes? Here ya go!

I'd like to thank David, our rep at GPI, for coordinating the trip and for making sure that we got enough time at each factory to both oversee current projects and discuss upcoming items. This year marks a decade of working with GPI, and we cannot thank the GPI team enough for all of their assistance in manufacturing our games. We've run some big projects through the GPI factories - including Munchkin Quest and the Ogre Designer's Edition - and their expertise has made our lives easier and less stressful. Thanks!

Phil Reed

Warehouse 23 News: The Mad Magician Moop Is Coming For You! Destroy Moop's monsters, with weapons such as the Sockodiles or the Beaver Cleaver. The Owligator and Kangarooster aren't going to wait! Pick up your copy of Moop's Monster Mashup at Warehouse 23 today!
Categories: Company News

Blue Crystal Mine- A Swords & Wizardry Mini-Dungeon

RPGNow - Mon, 06/26/2017 - 10:13
Blue Crystal Mine- A Swords & Wizardry Mini-DungeonPublisher: Creation's Edge Games
Creation’s Edge Games Presents:

Blue Crystal Mine
A Swords & Wizardry Mini-Dungeon
For 4-6 Adventurers of Levels 1-3 

An elven smith has recently relearned the long-lost secret art of crafting with the blue crystal known as azurite. He’s promised to craft you a few magic weapons, provided you can get him some of the crystal…

Blue Crystal Mine is part of a series of mini-dungeons designed to drop into existing adventures or campaigns. Use them as side quests or a way of getting in a quick adventure when you’re short on time.
     

Mini-Dungeon Module E1: Blue Crystal Mine is compatible with the Swords & Wizardry rules available for download through this site.

Price: $1.50
Categories: Company News

Necropolis 2350: Preacher Handbook

RPGNow - Mon, 06/26/2017 - 10:05
 Preacher HandbookPublisher: Triple Ace Games

Strap on your armor, grab your medikit, and get ready to serve and protect!

Formed last of the original five Ordines, the Ordo Verbi Baenedicti, more commonly referred to as the Preachers, rarely engages in large battles against the dreaded Rephaim. Their role is no less important to the war effort, though, for it is they who train the militias, ensure citizens far from the towering cathedrals do not fall from grace, and deliver succor to those in need.

Designed for players and War Masters alike, this handbook explores the Preachers in detail.

Inside you’ll find: an expanded history, information on how the Ordo recruits new members and finances its scattered forces, details on the various Chapters, a tour of noted facilities, a range of hardware, sample Wild Card and Extra characters, background details on famous units, and plenty of new options for creating player character Preachers.

Price: $9.99
Categories: Company News

GM's Miscellany: Village Backdrops I (SNE)

RPGNow - Mon, 06/26/2017 - 09:25
 Village Backdrops I (SNE)Publisher: Raging Swan Press

A System Neutral Edition GM’s Resource supplement by loads of talented designers

Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place. GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:
  • Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood
  • Jeff Gomez: Bleakflat, Suurin
  • Richard Green: Black Wyvern
  • Marc Radle: White Moon Cove
  • Mike Welham: Shroudhaven

    This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.

    For free samples head over to Raging Swan's website.

    Price: $11.99
    Categories: Company News

    GM's Miscellany: Village Backdrops I (5e)

    RPGNow - Mon, 06/26/2017 - 09:24
     Village Backdrops I (5e)Publisher: Raging Swan Press

    A 5e Compatible GM’s Resource supplement by loads of talented designers

    Village Backdrops are short, richly detailed supplements that each present a single village ready to insert into almost any home campaign. Perfect for use as a waystop on the road to adventure, as an adventure site themselves or as a PC’s home, Village Backdrop present the details so the busy GM can focus on crafting exciting, compelling adventures.

    This GM’s Miscellany collects together twelve Village Backdrops, along with bonus, never seen before material, together in one place. GM’s Miscellany: Village Backdrops is the work of many talented designers and features the following villages:
    • Creighton Broadhurst: Ashford, Coldwater, Kingsfell, Lanthorn, Longbridge, Thornhill, Wellswood
    • Jeff Gomez: Bleakflat, Suurin
    • Richard Green: Black Wyvern
    • Marc Radle: White Moon Cove
    • Mike Welham: Shroudhaven

      This product is a Dual Format PDF. The downloadable ZIP file contains two versions, one optimised for printing and use on a normal computer and one optimised for use on a mobile device such as an iPad.

      For free samples head over to Raging Swan's website.

      Price: $11.99
      Categories: Company News

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