US army doctor

RPGNow - Tue, 01/16/2018 - 09:30
US army doctorPublisher: Artikid Arts

A single digital B&W image of a US military doctor tending wounds on the field.

Inside the download you'll find a 300 dpi tif file and the Royalty Free Licence as txt file.

The Stock art is released under Royalty Free Licence.

The author grants the Licensee a perpetual, worldwide, non-transferable, non-assignable, non-exclusive license to use the art an unlimited number of times for use by one Licensee or Client, for the Permitted Uses described below.

In all commercial uses of this art, the artist "Luigi Castellani"  must be credited, as illustrator.

This licence allows you to use the art in:

- Print media, including text books, newspapers, magazines, journals, reports, directories.
- Digital media, including digital documents, presentations, proposals, reports.
- Advertising and promotional materials, including brochures, ads, product packaging, book covers, and other printed collateral materials.
- Broadcast, movie, theatrical and video productions.
- Websites, as long as the art is not the primary content of the web page, or used primarily for attracting internet traffic or advertising.
- Products for resale, as long as the art is not a primary element of the product.

The Royalty-Free License permits only a single user or single agency client to use the art.

If you are licensing the art for a company or organization, you may not use it for personal use or for a second company or organization. If you are a designer or agency, you may only use the art for a single client.

The Royalty-Free license does not allow use of the art in:

- Resale products where the art is the primary element such as art books, calendars, engraving templates, prints, posters, bulletin boards, mugs, whiteboards, puzzles, t-shirts, wallpaper or any other product where the art is prominent and other elements are incidental.

- Electronic products and services, such as software applications, hand-held devices, news services, phone networks.

Price: $3.00
Categories: Company News

50 Fathoms

RPGNow - Tue, 01/16/2018 - 09:13
50 FathomsPublisher: Prometheus Games Publishing

Die Eingeborenen berichten von einem Trio von Hexen, die im Land Ograpog beim Wirken finsterer Magie erwischt wurden. Den Dreien wurde der Prozess gemacht und sie wurden von König Amemnus höchstpersönlich dazu verurteilt, von der steigenden Flut ertränkt zu werden. Doch mit ihrem letzten Atemzug sprachen sie einen dunklen Fluch aus, wonach Caribdus unter 50 Faden Wasser versank.

Bald darauf trieben Schiffe durch die Nebel der Erde zu den Tausend Inseln. Bei den „Besuchern“ handelt es sich um Seemänner des Piratenzeitalters, wagemutige Korsaren, blutdürstige Piraten und wilde Seebären. Sie haben Gefallen gefunden an dieser neuen Welt und teilen sich die See nun mit ihren exotischen Bewohnern: krabbenartigen Scurillians, massige Grael, einzelgängerische Doreen, mysteriöse Kraken, kaltblütige Kehana und die beinahe menschlichen Masaquani. Viele sind überzeugt davon, dass diesen Besuchern bestimmt ist, die Seehexen zu beziehen und Caribdus zu erlösen – andererseits scheinen die meisten von ihnen nur daran interessiert zu sein, die vergessenen Schätze einer untergegangenen Welt zu plündern.

Dieses Buch kombiniert den Settingband mit den Inhalten des 50-Fathoms-Kompendiums, beide erstmals in deutscher Übersetzung. Zum Spielen wird zusätzlich die Savage Worlds: Gentleman’s Edition Revised benötigt.

Price: $24.48
Categories: Company News

Drama Cards 20180115

RPGNow - Tue, 01/16/2018 - 09:02
Drama Cards 20180115Publisher: 26 Letter Publishing
Price: $0.00
Categories: Company News

Old Kingdom Bestiary: The Elder Ettin

RPGNow - Tue, 01/16/2018 - 09:02
 The Elder EttinPublisher: Nothing Ventured Games

Occasionally, an ettin survives to a great age, and its heads come to an uncomfortable final alliance. Their objective is to die, and they will rampage until a defense can be mounted against them. Such a creature is a terror to remote settlements, and even fortified castles have much to fear.

This product includes stats for the elder ettin, a legendary version of the traditional two-headed giant.

Price: $1.00
Categories: Company News

Rules Cards 20180115

RPGNow - Tue, 01/16/2018 - 09:02
Rules Cards 20180115Publisher: 26 Letter Publishing
Price: $0.00
Categories: Company News

Series A 20180115

RPGNow - Tue, 01/16/2018 - 09:02
Series A 20180115Publisher: 26 Letter Publishing
Price: $0.00
Categories: Company News

Series B 20180115

RPGNow - Tue, 01/16/2018 - 09:02
Series B 20180115Publisher: 26 Letter Publishing
Price: $0.00
Categories: Company News

Series C 20180115

RPGNow - Tue, 01/16/2018 - 09:02
Series C 20180115Publisher: 26 Letter Publishing
Price: $0.00
Categories: Company News

Shaintar: Thundering Skies Pre-Gen Characters

RPGNow - Tue, 01/16/2018 - 09:02
 Thundering Skies Pre-Gen CharactersPublisher: Savage Mojo
The Tempest is Coming!

   And heroes await. When the storm rises, the Tempest howls and the wind wraiths ride across the land, that's when Shaintar needs a special group of heroes. However, the Tempest is a fickle opponent and sometimes it appears with little warning. This set of six pregenerated characters gives you instant heroes with a little bit of backstory, and just when you need them!

   These defenders of Shaintar are presented in both Novice and Heroic rank variants. They're beautifully illustrated and already put onto character sheets. Use them for a demo game at a convention or drop them into a game for a quick session. Use them as NPC's in your campaign or just for inspiration. However you use them, may your adventures against the Tempest be heroic and ultimately victorious!

Be prepared, for the skies are Thundering!Price: $0.00
Categories: Company News

The Rifter® #75

RPGNow - Tue, 01/16/2018 - 09:02
The Rifter® #75Publisher: Palladium Books
The Rifter® Number Seventy-Five

Ever wonder how to be a Game Master? The Rifts® Primer lays it all out for you, along with how to use NPCs (Non-Player Characters), building on ideas, creating adventures, storytelling techniques, and rules explanations and examples. And to help you get going, there are two adventures. One is fully fleshed out, complete with pre-generated player characters and stats for the bad guys. The Rifts® Primer includes player tips and some past experiences by the two authors, Carl Gleba and Kevin Siembieda.

There is also the mounting, suspense-filled Splicers® Legion adventure. I am Legion continues to build to new heights and offers more Splicers® source material. And the Rifts® for Savage Worlds® teaser should get fans excited about this new game line.

The Rifter® #75 includes:
  • Rifts® Primer – G.M. and Player Tips, and 2 Rifts® Adventures, by Carl Gleba and Kevin Siembieda. “Official” source material, the Rifts® Primer is jam-packed with G.M. advice, player tips, personal experiences, examples of game play, explanation of rules, and two adventures to get you started.
    - The sample adventure is written in such a way that new players who have never played Rifts®, or are completely unfamiliar with the Palladium rules, can run it with just the information presented in this article!
    - The second adventure is a step-by-step outline for creating your own adventures.
    - New Game Masters and experienced G.M.s alike should enjoy the discussion about the art of role-playing and being a G.M.
  • Splicers® – I am Legion, Part Four, by Charles Walton II, Chris Kluge and Lance Colley – “official” source material. The adventure continues as Legion reveals part of her sinister plans to your heroes which brings this adventure to a fever pitch. Includes a horrifying new robot and more as heroes fight against Legion and her army of deadly machines.
  • Rifts® Setting – A new town in Western Canada, by Scott Fowler.
  • Rifts® for Savage Worlds® Preview® Insight and a sneak peek at the new Rifts® for Savage Worlds® rules. A Kickstarter sensation.
  • News, coming attractions, product descriptions and more.
  • 96 pages of adventure and fun unleashed.
Price: $6.99
Categories: Company News

Transhuman Space Classic: Personnel Files

RPGNow - Tue, 01/16/2018 - 09:02
 Personnel FilesPublisher: Steve Jackson Games
2100 A.D.: Heroes Wanted?

The universe of Transhuman Space is vast, and cool, and challenging. Complete your party with these ready-to-go characters fit to adventure there.

There's a detective agency with an unusual boss and even stranger legmen; a pack of high-tech newshounds for whom no story is too dangerous; a crew of orbital debris-recovery specialists; and a security team who can take on almost any threat. Any of them can serve as instant PCs, useful allies, or formidable adversaries.

Personnel Files has heroes and villains at a range of point totals . . . bioroids, humans, and an assortment of Programmed Allies – the infomorphs and cybershells without which any 2100 adventurer is worse than naked.

Trouble in 2100? These people know where to look for it, and what to do when they find it.

(This is a digital reprint of a product based on GURPS Third Edition rules.)

Price: $2.99
Categories: Company News

Transhuman Space: Personnel Files 2 - The Meme Team

RPGNow - Tue, 01/16/2018 - 09:02
 Personnel Files 2 - The Meme TeamPublisher: Steve Jackson Games

Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But it's so rich in detail that it can be difficult to know what to do with it. That's where Personnel Files come in handy.

Transhuman Space: Personnel Files 2 – The Meme Team presents a group of professionals who specialize in researching the patterns of thought that run the world. If you've got a problem relating to memes, then you need to call Patel Memetics – The Meme Team. Get ready for a Transhuman Space campaign that's part private-detective show and part legal drama, with enough business plotting and melodrama to keep the players tuning in week after week!

This supplement presents five members of this organization (and their AIs). They can be used immediately as PCs, templates for new characters, or rivals in the world of memetic investigation. The book also includes campaign ideas, a sample scenario, and adventure seeds to keep Patel Memetics – or a group like it – busy for many adventures.

Price: $4.99
Categories: Company News

Transhuman Space: Personnel Files 3 - Wild Justice

RPGNow - Tue, 01/16/2018 - 09:02
 Personnel Files 3 - Wild JusticePublisher: Steve Jackson Games

Transhuman Space presents a rich and varied background that is excellent for near-now science-fiction gaming. But its rich in detail can make it difficult to know what to do with it. That's where Personnel Files come in handy.

When the assassins killed Steve Hollick and blasted his house apart, they made one mistake: They left two beings living on the site, and two more minds intact and ready to run. Now Hollick's security guard and the better-than-canine dog who was Hollick's masterpiece are out to even the score, aided by two artificial intelligences who also seem interested in justice.

The killers used military-grade hardware and bought off the local cops. What can one man from backwoods Tanganyika, one uplifted dog, and two rogue AIs do against an enemy whom they can't even name yet? They don't know, but they're going to find out.

Transhuman Space: Personnel Files 3 – Wild Justice provides the basis for a campaign set in remote East Africa in the year 2100. It provides four fully detailed characters suitable for ready-to-run PCs, templates for new characters, or contacts in a different Transhuman Space story line. The supplement also comes with ideas for how to structure this campaign, plus a sample scenario and other adventure ideas to get the story started.

In a world of deep secrets and runaway technology, the heroes in Transhuman Space: Personnel Files 3 – Wild Justice have a big job. It's up to them (and the players) how they pursue vengeance or justice – and as Sir Francis Bacon said, "Revenge is a kind of wild justice . . ."

Price: $4.99
Categories: Company News

1001 Things Sampler #1

RPGNow - Tue, 01/16/2018 - 05:18
1001 Things Sampler #1Publisher: Wintertree Software

1001 Things Sampler #1

Welcome to the "1001 Things" collections!

This is a sampler of 10 entries from each of the first five 1001 Things collections from Wintertree, now available in a bundle (the only way you can get 1001 Battered Books) as well as separately. Even with just ten of them, you have some great additions to your game.

There are 10 Awkward Art Objects in here. Do the adventurers think they've got it made once they beat the last monster and gather the loot? Maybe not, if that loot includes things like rugs, tapestries, paintings, and other large, fragile, or otherwise less than portable objects.

Then there are 10 Perplexing Potions. Are your healing potions all alike? And easily distinguished from the strength potions? Throw a couple of these into the mix and baffle the players who think they know it all!

Next we come to 10 Hopeful Hirelings. The party is looking to hire some muscle? Or at least someone to lug those awkward art objects? These are the first ten people who show up in response to the announcement. Of course, the players don't have to know that #4 will stab them in the back any time he thinks it's a good idea.

Ater that, there are 10 Perilous Places. Because "some cave somewhere" isn't nearly as evocative as the Echoing Treasury of the Phantasm, and the Church of the Wraiths, which is near the Demonic Badlands, is just begging to have an adventure designed around it.

Last is the one that's only available in the Bundle #1: 10 Battered Books. Because even the Codex of Cookery is interesting if it's written in a foreign language! There are all kinds of books in there.

So spice up your game a bit, and have fun!

Oh, and this book, from the full 1001 Battered Books?

This book is entitled Mararius's Spellbook. It is a square (10" on a side) tome with a cover of scuffed orchid crystal, set with four hyacinth topazes, with a locked tin clasp trapped with a poisoned needle. The pages are thin paper with block writing in sepia. It is written in a secret alphabet. The book has been gnawed on by mice, damaging about 20% of it. Another 20 pages appear to have fallen out.

Obviously Mararius uses cipher fonts from Wintertree! Block writing and a secret alphabet? Sounds to me like Blaise!


Price: $0.00
Categories: Company News

RPGPundit Presents #15: Gazetteer of the Middle-Northern Wilderlands

RPGNow - Tue, 01/16/2018 - 04:59
RPGPundit Presents #15: Gazetteer of the Middle-Northern WilderlandsPublisher: Precis Intermedia

This weekly OSR periodical from the mind of RPGPundit features a different theme or topic in each issue.

Issue 15 (Jan 16, 2018): Last Sun: Gazetteer of the Middle-Northern Wilderlands

From the annals of the RPGPundit's (in)famous Last Sun gonzo fantasy campaign, this supplement focuses on the Middle-Northern Wilderlands. This is home to tiny groups of human survivors that were devastated by a zombie outbreak, the Rose Dome populated with Hipster Elves (see issue 4), cannibal halflings, and more. Also included is a table of 75 0-level professions for Dwarf, Hipster Elf, Human Survivor, and Feral Halfling characters.

Price: $1.99
Categories: Company News

Synthicide Excerpt: Travel, Vehicle, & Trade

RPGNow - Tue, 01/16/2018 - 03:56
 Travel, Vehicle, & TradePublisher: Will Power Games

Preview Synthicide's streamlined vehicle and trade rules in this 27 page excerpt.

When robots are gods, killing humans is fair game.

Civilization collapsed long ago in the wake of mutant warfare. Survivors toil beneath the bootheel of their privileged Synthetic overlords. The Tharnaxist Church, a corrupt machine cult, suffocates the Galaxy with their tyrannical dogma. Yet you and your friends make a name for yourselves as sharpers, lowly space criminals contracting with gangs and mega-corporations alike.

To see Synthicide's combat and roleplay rules with a short adventure and premade characters, check out the adventure:

http://www.drivethrurpg.com/product/185315/Synthicide-Preview-Adventure

To buy the full rules and start playing, go here:

http://www.drivethrurpg.com/product/203928/Synthicide-RPG

Price: $0.00
Categories: Company News

Scramble Airspeeders

Fantasy Flight Games - Tue, 01/16/2018 - 03:24
Published 15 January 2018 | Star Wars: Legion Scramble Airspeeders

Preview the T-47 Airspeeder Unit Expansion for Star Wars: Legion

“Are the speeders ready?”
  
–Han Solo, Star Wars: The Empire Strikes Back

Land battles are an undeniable, unforgettable part of the Star Wars saga, as the soldiers of the Rebel Alliance and the Galactic Empire clash on the surface of planets like Scarif, Hoth, and Endor. These battles are rarely fought on the ground alone, however. Starfighters and airspeeders whip over soldiers’ heads, strafing the unfolding battle and cutting down infantry before they have a chance to return fire. Air superiority is a crucial advantage for any commander, and soon, the Rebellion will be able to rule the skies with the T-47 Airspeeder Unit Expansion for Star Wars™: Legion.

The T-47 Airspeeder Unit Expansion contains an unpainted, easily assembled T-47 airspeeder miniature with all the cards and tokens you need to play. Along with the AT-ST Unit Expansion, the T-47 Airspeeder Unit Expansion and six other expansions will be released simultaneously alongside the Star Wars: Legion Core Set. You can pre-order your copy of the T-47 Airspeeder Unit Expansion at your local retailer or online through our website today!

Rule the Skies

Like the AT-ST for the Imperial forces, the T-47 Airspeeder $(document).ready(function() { var opts = { iframe: true, innerHeight: 300, innerWidth: 418 }; $('#54EB').colorbox(opts); }); is a heavy unit—the first to become available to Rebel Alliance generals. These airspeeders were most famously used in the Battle of Hoth, using some unconventional tactics to foil the advancing Imperial walkers. Still, there’s no reason why you can’t transplant a few T-47 Airspeeders to other planets in your games of Star Wars: Legion.

As a heavy unit, you’re limited to having two T-47 Airspeeders in your army, and although their health isn’t nearly as high as the AT-ST, your opponent may still find that T-47 Airspeeders are hard to pin down. These airspeeders feature speed-three movement, and they must perform a free, compulsory move at the beginning of each activation. By moving across the battlefield so quickly, it can be hard for other units to keep your airspeeders within range. What’s more, the armor on a T-47 Airspeeder is thick enough that standard infantry armaments will be hard-pressed to pierce it. With the Armor keyword, all normal hits are canceled, leaving only critical hits able to stand a chance of causing lasting damage.

That’s not the end of the T-47 Airspeeder’s durability either. Your airspeeders are repulsor vehicles, flying above the battlefield, and they cannot be engaged in melee combat or affected by Blast attacks. Their sheer speed also gives them Cover 1, making them harder to hit as they dart around enemy forces. And as a final touch, these speeders also convert defense surges into blocks, improving the power of their white defense dice drastically.

Powerful defenses are helpful, but they aren’t going to win the game for you. In order to keep your opponent from claiming objectives, you’ll need to make some attacks. The T-47 Airspeeder is equipped with an Ap/11 Double Laser Cannon, firing powerful lasers from its front firing arc that can punch through an armored vehicle with the help of the Impact 3 keyword. These forward-facing laser cannons aren’t a T-47 Airspeeder’s only armaments, however. T-47 Airspeeders bear the Arsenal 2 keyword, which lets them attack with two weapons every time they attack. Of course, to make the most of that, you’ll need to equip a weapon into the T-47 Airspeeder’s hardpoint upgrade slot.

There are two options for a rear-facing gun that come in the T-47 Airspeeder Unit Expansion. The Ax-108 "Ground Buzzer" $(document).ready(function() { var opts = { iframe: true, innerHeight: 309, innerWidth: 200 }; $('#EE0A').colorbox(opts); }); is a powerful strafing gun that’s excellent for taking shots at trooper units as you race past. On the other hand, you may wish to incapacitate your opponent’s vehicles with the Mo/Dk Power Harpoon. $(document).ready(function() { var opts = { iframe: true, innerHeight: 309, innerWidth: 200 }; $('#BE90').colorbox(opts); });  When you choose to equip the Power Harpoon, you’ll be causing minimal damage. This weapon only rolls a single red attack die, and although it’s likely to hit, you’re still only cause one damage. Still, it has significant tactical applications: whenever you wound an enemy vehicle with this weapon, you can perform a pivot with that vehicle!

A pivot is a special type of move that vehicles can use to reposition. Vehicles are naturally less mobile than a squad of infantry, so instead of performing a move action, a vehicle may choose to pivot, rotating up to 90 degrees in either direction. When you hit an enemy vehicle—like the AT-ST—with the Mo/Dk Power Harpoon, you can perform a pivot with it, potentially spinning it to face in completely the wrong direction! This may even expose the AT-ST’s weakened rear arc to attack, adding insult to injury.


The T-47 Airspeeder successfully hits the AT-ST and uses the Mo/Dk Power Harpoon to force it to pivot away from the action!

If you’re flying T-47 Airspeeders as part of your army, you’ll want a real ace at the controls. Fortunately, the Rebellion has just the right ace in Wedge Antilles. $(document).ready(function() { var opts = { iframe: true, innerHeight: 309, innerWidth: 200 }; $('#1529B').colorbox(opts); }); Wedge Antilles is known as one of the greatest pilots of the Rebellion, and with his upgrade card, you can see how Wedge can push the limits of any repulsor vehicle. By using Wedge Antilles, you can take a free action to perform a Full Pivot—turning his vehicle up to 360 degrees, instead of just 90 degrees. With Wedge behind the controls, your airspeeder may race forward with its compulsory move, spin completely around, and immediately launch a devastating attack and continue its strafing run back along the enemy lines.

Let’s Take the Fight to Them

With a T-47 Airspeeder or two in your army, you’re not just taking the fight to the Empire. You’re challenging them to compete in an entirely new arena of war: the sky above the battlefield.

Pre-order your copy of the T-47 Airspeeder Unit Expansion (SWL09) at your local retailer or online through our website today and look for it to release alongside the Core Set! Stay tuned for more previews of the Star Wars: Legion Core Set and Unit Expansions.

Discuss this article
in our forums!

© & ™ Lucasfilm Ltd.

Categories: Company News

Legacy Tales

RPGNow - Tue, 01/16/2018 - 03:17
Legacy TalesPublisher: ODAM Publishing LLC

One Legacy Bearer seeks to unite others of his kind for a noble purpose in this short story collection. Peer into five Bearer's lives, see how destiny calls to them, and get a more intimate look into the world of Laruna.

The main cast:

  • Zentaru, The Summoner

  • Axle, The Deathlord

  • Tara, The Rakora

  • Sorcia, The Sentinel

  • Brandariel, The Sorcerer

Honorable mention:

  • Toraki, The Starcaller

This short story collection is based off of the RPG, Dreamscape: Laruna

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Price: $0.00
Categories: Company News

5005 Things-1 [BUNDLE]

RPGNow - Tue, 01/16/2018 - 03:12
5005 Things-1 [BUNDLE]Publisher: Wintertree Software
This special bundle product contains the following titles.


1001 Awkward Art Objects
Regular price: $1.50
Bundle price: $1.50
Format: Watermarked PDF
1001 Awkward Art Objects The would-be ogre king, leader of the marauding ogres that have been plaguing the local merchant caravans, has finally been slain. The characters are patching up their many wounds, checking their weapons for damage, and, most important, gathering the loot. GM: Besides the ogre king's head, which you remember Kironas the merchant wanted as proof of his death, you have found treasure worth 5,000 gold. Warrior: Is that all in gold coins, or is some of it gems? Cleric: Gems? If two of them match, I'd like them for eyes in the statue in the new shrine. Thief (in note passed to the GM): I'll palm two or three of the gems when nobody's looking. GM: Hold on, guys, you're getting ahead of yourselves. Only about 500 gold worth of the treasure is actually in coin...

1001 Battered Books
Regular price: $1.50
Bundle price: $0.00
Format: Watermarked PDF
1001 Battered Books The party, having fought their way through perils uncounted, has finally reached the innermost sanctum of Varek the Mad. There, in his library, they know the book with the secret ritual to banish Yzrg'zak will be found. GM: You see around you shelves holding hundreds of books of all shapes and sizes. The mysterious seer told you the book you seek is one of them. Party leader: How many books do we see? GM: More than you have ever seen in one place before; more than all of you combined have seen in one place before. At a quick estimate, you figure there are about 500 of them. Party leader: Okay, everyone take a bookcase. This is going to be easy: the one we want will be the only one that he can describe; the rest are just books. GM: You really think it's going to be...

1001 Hopeful Hirelings
Regular price: $1.50
Bundle price: $1.50
Format: Watermarked PDF
1001 Hopeful Hirelings The adventurers, having paid the town crier to advertise that they were hiring some men-at-arms, look over the collecton of would-be hirelings who have come to the inn to seek employment. GM: Five people have come looking for work in response to your call. Party leader: Which one is highest level?And has the best loyalty rating? That's the one we want. GM: Well, that's not so easy to figure out. There's a man who keeps whistling off-key. There's a woman with a limp and a very hostile expression. There's a man who seems to have some sort of ... creature ... that keeps popping in and out of the hood of his cloak. There's another man who, frankly, smells. Worse than usual, that is. And there's a girl who can't be more than 15 half hiding behind the door. Pa...

1001 Perilous Places
Regular price: $1.50
Bundle price: $1.50
Format: Watermarked PDF
1001 Perilous Places The adventurers have been researching the whereabouts of an ancient artifact. After some time consulting their separate sources, libraries, and experts, they gather in their patron's stronghold to share information and plan their next move. GM: An ancient book has indicated that the artifact you seek is hidden in the Caverns of Despair. Mage: I'm not sure I like the sound of that. Party leader: Okay, so it's in a cave? We've got this. Where do we go? GM: Whispered rumors say that the Caverns of Despair are near the Forest of Madness. Warrior: Um, I'm not so sure I like the sound of that either. Party leader: Relax, it's just a name. Where's this forest? GM: The Forest of Madness is between the Glacier of Creeping Bone and the Gulf of Desolation. Party ...

1001 Perplexing Potions
Regular price: $1.50
Bundle price: $1.50
Format: Watermarked PDF
1001 Perplexing Potions It has been a hard-fought battle, and the adventurers are out of spells and considerably the worse for wear when they are finally able to safely examine their loot. There are some coins, an enormous tapestry, and a small locked chest. The rogue sets to work on the lock. GM: When you finally open the chest, you find five potions. Players, collectively: Oh, good! Fighter: Does one of them look like a healing potion? GM: Well, they all look different, and none of them look like any others you've seen before. Players, collectively: Oh, God! Welcome to the "1001 Things" collections Potions aren't made to standard recipes by Big Magica, after all. They're all as different as the alchemists and wizards who created...


Total value:$7.50Special bundle price:$6.00Savings of:$1.50 (20%)Price: $7.50
Categories: Company News

The DMs Guildhall

RPGNow - Tue, 01/16/2018 - 01:37
The DMs GuildhallPublisher: Aegis Studios

The DM's Guildhall is a new show streaming Mondays on a variable schedule (usually at 1 PM CST) on Twitch! Each week, I will sit down for a one on one chat with a different #dmsguild creator to talk about making games, telling stories, and whatever else comes to mind.

Head over to the plasticageplays twitch channel and follow to get notifications when we go live! Support this show via subscriptions, bits, or on Travis Legge's Patreon.

I have some AMAZING guests lined up for the next several weeks, and we are kicking things off RIGHT HERE with Chris Bissette (Bulette Storm, Breaker of Chains) of Loot The Room! Check out Chris's work at http://www.dmsguild.com/browse.php?author=Chris%20Bissette

Associate Producer: Corey Frang

NEXT WEEK:

Join us on Monday, January 22 at 1pm CST as we speak to JVC Parry (Minotaur’s Bargain, Cult of the Glutton)! Check out his work on DMs Guild at http://www.dmsguild.com/browse.php?author=JVC%20Parry

Please follow, like comment, share and SUBSCRIBE!

Pick up my products at DMsGuild: http://www.dmsguild.com/browse.php?x=0&y=0&author=Travis%20Legge

Pick up my products at DriveThruRPG: /browse/pub/338/Aegis-Studios -- Watch live on TWITCH!

Price: $0.00
Categories: Company News

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