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Updated: 48 min 25 sec ago

Shabura Legality Update

9 hours 58 min ago

Samurai of Rokugan,

ShaburaI bear grave tidings. A shadow has fallen over our allies, the Naga (are they actually “our allies” at this point in the story?) An evil force, the Dark Naga, has arisen among them, attempting to bend this noble entire race to its sinister thrall. As part of its vile schemes, it has dispatched infiltrators to steal the Legality Bugs from Shabura’s card. Despite their best efforts, our guards were unable to prevent them from accomplishing their mission and Shabura’s Legality Bugs are gone. Accordingly, I now proclaim that, as of September 1, 2014, Shabura will be legal for both Ivory and Ivory 2 play.

This grave dishonor must not stand. All samurai of Rokugan must join together to battle the threat of the Dark Naga. We will make our stand at the Second City. For the Empire and its glorious Empress!

Please note, the card image in the Oracle will remain without the bugs, to reflect how the card was actually printed. 

Categories: Company News

Siege: Heart of Darkness Fiction Preview, Part 2

11 hours 44 min ago

The second preview of the fiction booklette included with Siege: Heart of Darkness is available for your reading enjoyment!


Daidoji Gensai stifled a sigh as his companion pulled his horse up short and dismounted, the third time he had done so in the past hour. Studiously trained in the arts of reconnaissance and warfare, Gensai was keenly aware of the need for a scout’s vigilance, but the detail on which he currently found himself was largely unimportant and ceremonial. “I think you have been quite diligent in your examination of the southern boundary, my friend,” he said in an exasperated tone.

“Perhaps,” the Lion scout replied, his tone neutral.

Gensai frowned. He did not wish to be kept waiting. In truth, despite his training, he found most of his scouting assignments quite uneventful and uninteresting. It was only during war that he found himself in his element. It was ironic, he supposed, that he would be paired with a Lion, the clan to which such an attitude might most often be attributed. And it was beyond irony that his companion, a young Ikoma veteran of the Lion Clan’s conflict with the Yodotai remnant that had plagued the northwestern Colonies not so long ago, seemed more content during peace than war. “What is it that you are looking for, exactly? Because I am growing concerned that we will never reach our destination.”

“A scout does not look for something,” Ikoma Takakura said. “A scout looks for anything. My sensei told me that.”

“Your sensei was not owed two weeks’ leave in the Second City, I imagine,” Daidoji Gensai retorted. “Honestly this entire affair is preposterous. I have no desire to be overly flattering, but your clan destroyed the Yodotai remnant and your Champion took Legulus’s head herself. Nothing remains of the wretched gaijin. They are eradicated.” He paused for a moment. “I must confess a bit of jealously, if I am to be completely truthful. Would that the Crane had experienced such an opportunity when we combated the Mantis some time ago. I would relish the chance to have broken them so thoroughly.”

“You talk a great deal, for a scout,” Takakura observed. “And you seem rather unobservant, if I may say so without offering offense.”

“You may not,” Gensai said, his tone growing quite surly. “I find your demeanor rather unpleasant, to be frank. Your constant posturing and grandstanding. Who do you think that you are impressing way out here in the wilderness? If it is a promotion you seek, you had best accept the reality: they do not offer men who spend time patrolling the fringes of the Colonies promotions.”

“Possibly,” Takakura said, his tone seemingly unconcerned. “There are exceptions, however.”

“Exceptions?” Gensai frowned. “What do you mean?”

“Men such as us who find things like this,” he said, pulling something up from the thick underbrush. “They might make an exception.”

Gensai gaped and leapt down from his horse without a thought. “What… what is it? Where did you find it?”

“An arrow, of course,” Takakura said. “Larger than any I have seen before. Thicker in the shaft, longer by at least a handspan. Weighter as well. I imagine the bow that could fire this would be quite large indeed.” He gestured toward the underbrush. “Seems it struck a deer or some such. A glancing blow, by the placement. The animal lived for a time and fled, but eventually succumbed to its wound.”

“You touched a dead animal?” Gensai said, backing away.

“Do not be a fool,” the Lion countered. “Of course not. All that remains are bones now, but the placement of the arrow tells me everything I need to know. Except, of course, what manner of arrow this might be.”

“I have seen its sort before,” Gensai said. “I trained with the ascetic archers of the Asahina family. They are not as gifted as the Tsuruchi perhaps,” here his tone was bitter, “but they have a more robust scholarly tradition. I have been exposed to the archery traditions of virtually every family or group in the Empire as a whole.” He nodded toward the massive, black arrow that Takakura was studying. “That arrow belongs to a Naga archer.”

Takakura looked up sharply, his eyes narrowing. “Naga?” he demanded. “The Dark Naga was driven from the Empire some months ago. This could belong to its forces, perhaps.”

Gensai chewed on his lower lip. “The Dark Naga was driven from Rokugan, yes, but far, far south of here. How would they have survived this long, and come this far? It seems so unlikely.”

“Unlikely, perhaps, but difficult to dismiss, given what we have in hand.” Takakura hefted the arrow in his hand, as if testing its weight.

“You sound like a Kitsuki.”

“Let us not ruin our working relationship with insults, shall we?” the Lion said sharply. “The presence of this arrow suggests a number of different possibilities. Most are innocuous, but some I find especially unsettling.”

“The Naga are a primitive people,” Gensai said, still chewing his lip. It was a nervous habit he had never been able to lose. “Doubtless some of them survived in the wilderness, but creatures of that size would require large amounts of food. There is no way that a large force could move undetected through the wilderness. This is likely some scattered survivor still struggling to find his way. No significant threat.”

“That is one possibility, yes,” Takakura agreed. “Unfortunately, it is not the only one.” He gestured to the skeleton. “The Naga are large creatures, yes, but why shoot a deer to feed only oneself? It is far too large a prey for a single creature. No, this must have been at least a half dozen strong to wish to fell a deer.”

Gensai wanted to protest, to insist that there could have been no other game, but he knew that he would be deceiving himself. If there were deer, there would certainly be smaller game. It made his stomach turn to consider eating hare or squirrel, but such creatures did abound in the wilderness to the south, at least according to the scouting reports he had read during his time at the Imperial Explorers dojo studying under Bayushi Shibata. “We cannot know for certain,” he said with a resigned tone.

“Our duty is not to know. Our duty is to report,” Takakura said, mounting his horse and placing the arrow in his own quiver. The sight of it sticking out so much farther than the normal arrows Takakura used only seemed to enhance how huge and looming it was. A samurai’s armor had no chance to turn aside such an arrow, Gensai knew, and he shivered at the thought. “We must make all due haste for Journey’s End Keep and report,” he said. “They will need to know of this in the Second City.”

“Agreed,” Gensai said, mounting his own horse and urging it back toward the path. “The commander will have to draw her own conclusions, I suppose.”

“That is what commanders do,” the Lion agreed. “Come on, friend. We have to hurry.”

As the two samurai spurred their horses forward into a gallop, Gensai reflected sourly that he probably was not going to get his two weeks’ leave in the immediate future.


Discuss the events of this fiction in our Story Forum!

Categories: Company News

A Line in the Sand Release Events Coming Soon

Tue, 07/22/2014 - 12:06

Encircled TerrainWithin the next few days, AEG will be shipping to your Friendly Local Stronghold Store the Release Event Kits for our latest L5R Expansion, A Line in the Sand. These kits include everything a Stronghold Store needs to host a great event heralding the new set, such as promotional flyers, posters, and yes, promotional cards! The promotional card for these events is an alternate art Encircled Terrain. Each person attending the event will receive one copy.

If your store is not yet a Stronghold Store, it can sign up to be one by emailing

We hope you enjoy the release event and find some exciting new strategies in A Line in the Sand!

Categories: Company News

2014 Seeded Player List Now Available

Mon, 07/21/2014 - 19:17

Greetings Samurai of Rokugan!

A list of all individuals who have a seed for the 2014 North American Championship held at Gen Con in Indianapolis, Indiana and the 2014 World Championships held in Sheffield, United Kingdom, can be found HERE.

This will be a new feature that will be continued onward, as players obtain seeds (for example  for the 2015 World Championship and/or European Championship) a list will be publicly maintained on for the player base to be able to follow.

Congratulations to all who have achieved a seed for this years events!


Categories: Company News

To Do What We Must: Mysterious Motivations Indeed!

Mon, 07/21/2014 - 13:42

Two weeks ago, we asked the fans of L5R log in to their Imperial Assembly account and cast their vote to help determine which of six minor factions would appear in “To Do What We Must,” the Interactive L5R novel. The voting for this has now closed and we are pleased to announce the results:

  1. Kolat - 33%
  2. Bloodspeakers - 24.6%
  3. Naga - 13.9%
  4. Ninja - 11%
  5. Ronin Brotherhood - 9.7%
  6. Fudo Cult - 7.8%

So, by vote of you, the fans, the Kolat, will become a part of the book by taking an important Imperial hostage.

Thank you for your particpation and we look forward to exploring even more ways for each of you to have a voice in the fate of the personalities in Rokugan.

Categories: Company News

Prepare for the Siege!

Fri, 07/18/2014 - 10:30

Driven from Rokugan by the wrathful forces of the Emerald Champion, the Dark Naga and his enslaved minions have wound their way through the treacherous lands between the Empire and the Colonies, and emerged in secret near the outskirts of the Second City. The humans will pay for their effrontery. This insult will not go unanswered. 

There will yet be an empire of serpents to bring an end to the tyranny of the mammals. The Second City will be but the first to burn.

Siege: Heart of Darkness is a brand new way to play multiplayer Legend of the Five Rings, the premiere interactive collectible card game, pitting multiple players as defenders of the city against one assailant piloting the Siege deck. Face the dread Dark Naga forces with either the 3 decks included in this product or with your own: taking part in the defense of the Second City for the glory of Rokugan.

  • 3+ players against one multiplayer L5R.
  • New way to discover Rokugan and the world of Legend of the Five Rings.
  • Fantastic art from Conceptopolis Studios bringing the threat to the Second City and its Naga assailants to life.

ShaburaThis product will make its debut at Gen Con 2014, when players get their first chance to try their skill against this brutal enemy. As an incentive, any player who signs up and takes on the Dark Naga will receive the promotional card depicted at right.

Following Gen Con, players will get the chance to test their mettle against the Siege Deck at their friendly local game stores. Events will take place from September 8 to September 21, 2014. The format for these events will be determined by each store. Options include Limited, where the players use the pre-constructed decks included in the product to play, or Constructed, where the players bring their own decks to pit against the Dark Naga. More information on how these events will interact with the ongoing L5R Story will be released in coming weeks.

Do you have the courage to stare down your katana and take on the Dark Naga? Plan your attack now, because this is going to be a battle for the ages!

Categories: Company News

2014 Gen Con – Costume Contest at the L5R Big Experience

Thu, 07/17/2014 - 17:19

Greetings Samurai of Rokugan!

I wanted to take a moment and list details pertaining to the Costume Contest at the L5R Big Experience on Saturday, August 16th, 2014.

Tickets for the event are available on the Gen Con website HERE.

Start Time: 9:00pm

Note: Please arrive by 8:30pm so that you may register and be ready to begin the contest at 9:00pm.

Judges Grading Rubric: In advance of this years contest we are releasing the rubric that our judges will be using to score the costumes, and it can be found HERE.

It was created with the superb help, and expertise, of Giovanni Lina Aviles!

If you are thinking of participating in the contest please take a few moments to review the document as it will help you know exactly what the judges will be looking for during the contest.


1st Place will be receiving the following:

Their costume will be used as the centerpiece of a future Legend of the Five Rings card artwork in the CCG!

The details of which, and exact use, will be determined by the Design Team and the Art Director.

A custom made life size replica of the Porcelain Mask of Fu Leng!


$100.00 Gift Certificate to the AEG Online Store.

A Line in the Sand CCG Product.

2nd Place will be receiving the following:

$50.00 Gift Certificate to the AEG Online Store.

A Line in the Sand CCG Product.

3rd and 4th Place will be receiving the following:

$25.00 Gift Certificate to the AEG Online Store.

I hope to see many of you participate in the Costume Contest, and even more of you attend to see the wonderful costumes our fans put on display!




Categories: Company News

Gen Con Event Kit Pre-Orders Extended

Thu, 07/17/2014 - 11:43

Each year, the L5R Team offers a special Event Kit for purchase by attendees at Gen Con. This kit usually contains booster packs from the most recent expansion as well as some great promotional items. This item is generally only available for Pre-Order for a lmited time. However, we happy to announce that we’ve extended the window on the Event Kit pre-order to July 27, 2014. You certainly don’t want to miss out on this kit as it contains the following:

2014 Gen Con Playmat

  • 10 boosters of the A Line in the Sand (Ivory Legal) expansion
  •  1 exclusive playmat featuring stunning Conceptopolis art
  •  1 card storage box beautifully illustrated by Conceptopolis

Note: Do not order if you do not plan to attend GENCON 2014. If you’re ready to snag one, just head over to our online store and order one today. You’ll be able to pick the kit up at the event in the L5R CCG area in the Events Hall.

Box Front

Also, as a reminder, we will also be hosting the L5R Experience. This event will give you access to discuss L5R directly with the product team, play games with the designers and your friends, as well as amazing L5R goodies. L5R is about way more than just cards and this event is designed to celebrate that.  Every participant is going to get a swanky box, filled with awesome exclusives just for this event. Yes, you read that right – included in the box is an exclusive version of three popular AEG games. You’ll get a copy of L5R Guildhall, L5R Lost Legacy, and L5R Seventh Hero, special to this release! You’ll also receive some sweet card dividers for the box, as well as several packs for the L5R CCG, including from the soon to be released expansion, A Line in the Sand! If you’re ready to register, go to the Gen Con website and register for your badge and the L5R Experience (Event ID: TCG1454515) all at once!

We look forward to seeing you at the table!

Categories: Company News

Focus on A Line in the Sand: Design

Wed, 07/16/2014 - 07:01

When we set out to create A Line in the Sand, we decided it was time to bring in some more mechanical keywords. It has been six months since we introduced our last two, and with their popularity and the help they have brought to L5R’s learning curve, we knew it was time for some more. So for A Line in the Sand, we have two brand new keywords: Courage and Resilient.


Courage is the start of a new idea, where we assign mechanical benefits to the seven Bushido Virtues. You will see this trend continue over the coming months and years.  We begin with Courage, which is a mechanic given to Fate cards. Courage allows you to discard a Courage card, as an Interrupt, to give a Fear effect +2 or -2 strength. Courage can help you fight off Fear that may creep into your heart, but Courage can also be very intimidating. This new keyword changes the landscape of L5R and how battles play out, as you can never be sure if the Fear you are striking into someone’s heart will find its mark, or come up short.


Resilient is the other new keyword, and it tackles a problem at L5R’s core; the winner-take-all aspect to battles. When we were looking at resolving the inherent problems in L5R’s mechanics, the one problem we could not find a good solution was this “everyone dies” aspect of the game, which often determines the game. Now, there are some things to be done about it, such as cards that remove your own units from battle, minimizing your losses. Another solution is presented in the Resilient keyword. A Resilient card, once per game per card, will survive battle resolution without being destroyed. Combining this mechanic along with the ability to remove a unit or two from the battle can change the prospect of losing a battle from a game loss into one where you can mount a comeback and still be in it.


To go along with the above two new keywords, we are also starting a new concept with keywords. Beginning with A Line in the Sand and moving forward, we will be focusing on Holding keywords, and building Holding schemes with each set. While there will be Holdings without those keywords in each set, there will be a focus on a keyword or two, and they will get a larger representation than normal. These will not be keywords with rulebook mechanics, but rather keywords that interact with each other and have special focuses.

So, for example, in A Line in the Sand, we are focusing on Geisha Houses and Markets/Ports. In reverse order, Markets and Ports are grouped together into one keyword, as they work hand in hand. The basic theme of Markets and Ports is economic advantage. This is not to say they produce more gold than other Holding schemes, but instead use their economy to their advantage. Sometimes, as seen above, they will produce some extra gold, but they will tend to be for very specific actions, and generally not for Equipping or Recruiting.


The second keyword is Geisha House. Geisha Houses are a fantastic way to gather information on the plans of your enemies, and this is what you will find you can do with the Geisha House Holding scheme. Several of the Holdings will be focused on gathering information from your opponent, allowing you to do with that information what you will.

So that is what we are doing new in A Line of the Sand in regards to keywords, but before we go, we should talk about the new Sensei. Each Clan is going to get their second clan only Sensei in A Line in the Sand. This will be in conjunction with the standard multi-clan Sensei they get every set. These multi-clan Sensei will be Uncommon as normal, but the clan only Sensei will be in the Premium slot. The reason for this is simple necessity. In each expansion, there are 50 Uncommon slots. We simply cannot dedicate over 20% of these slots (once you count in the multi-clan Sensei) to the Sensei. So the nine clan Sensei will be in the Premium slot. Now remember, when drafting, you simply take the Premium card in your pack for free, you do not draft it and you do not play with it in your deck.

We are really excited for A Line in the Sand, and the above are just a few of the reasons why. As the preview season continues, we are certain your excitement will continue to grow as well. Enjoy!

Categories: Company News

Winter Court 4 Player Recruiting Coming

Tue, 07/15/2014 - 14:44

As you’re probably aware, beginning in early December and continuing until some point in February, AEG will be conducting the fourth Winter Court “play-by-post” role playing game (RPG) event. If you’re not familiar with what this is, in summary, we will be running an online, multi-player role playing game set in the Imperial Winter Court. Players will assume the roles of either “carded” characters (that is, characters who represent existing personalities in the collectible card game (CCG)) or “home-brew” characters (these are new characters that players create themselves). Players will post the things their characters say and do, ultimately in order to influence the proceedings of Imperial Winter Court to the benefit of the Empire, their clan and/or themselves. Everything that happens in the upcoming Winter Court 4 event will be canon, with important events, notable characters and significant outcomes being reflected in the ongoing story of Rokugan, as well as potentially being incorporated into the CCG and/or the RPG. This is a major opportunity for fans of the RPG to have a major impact on the story!

So, a little bit about where we currently stand. We opened applications for Assistant Game Masters (AGM) throughout June, and received 20 applications. We’re just about done reviewing them, and will be contacting everyone who applied before the end of July regarding the status of their application. Once we have our stable of Game Masters (GMs) and AGMs in place, we’ll be getting the entire GM team organized; this will include conducting a “mini” Winter Court event for the GMs only in the late August-early September period, in order to come together as a team, refine our own role playing skills, and confront, discuss and resolve issues that are likely to arise during the actual event. This way, we intend that our GM team is working as a finely-tuned machine when Winter Court kicks off in December.

In the meantime, on or about August 1, we will be opening the player applications; the application period will run throughout the month of August. We would like to get as many applications as possible, in order to ensure that we have about ten players per clan, or about 100 players, ready to launch in December. Past experience has shown us that some of these players will, for any number of reasons, end up dropping from the event, so we also want to maintain an “on deck” list. If and when players drop, we want to be able to have those in the “on deck” list quickly move in to fill those places. Ideally, we will maintain roughly ten active players per clan. Again, past experience has shown us that this is optimistic–it’s great if we manage it, but we’re likely to see some clans reduced to fewer than that many active players. We hope that’s not the case, but real life unfortunately doesn’t get put on hold while we’re playing Winter Court.

Once player applications have closed and we’ve done our selection process, then in mid-September, we expect to be contacting players and offering them a slot in the event, along with either a “carded” personality to play, or else the opportunity to create a “home-brew” character. As much as possible, we will try to adhere to players’ wishes regarding the clan they play, what sort of character they get assigned, and so on. However, it may turn out that we have too many applicants for, say, the Crane Clan, and too few for the Crab, so some of those who hoped to play Crane may end up being offered a Crab character instead. We hope that players will understand and accept this, but ultimately, it’s your call if you accept the offer or not.

Finally, a brief comment on the characters themselves. If you’re playing a “carded” character, you will be given that character’s role playing data, based on the Legend of the Five Rings 4th Edition rules (this being the edition of the role playing game upon which Winter Court will be based). We’re currently working with the Story Team to finalize our list of “carded” characters for the event, and will shortly be creating role playing stats for them (if they don’t already have them in one of the various 4th Edition RPG supplements). If you’re playing a “home-brew” character, then you’ll use the 4th Edition rules to create your own character, given the constraints we provide. Since we know that some of you are already pondering what sort of character you might create, here’s a few, very general guidelines. First, your character should be one that your clan would logically send to the most important political event in the Empire. This Winter Court will be extremely influential in selecting the next Imperial heir, so characters with no courtly or political skills, or Disadvantages such as Black Sheep, will require some significant back-story explanation to convince the GM’s to accept them. Second, having said that, we will be looking for characters that are unique and colorful–to a point. Truly weird characters may be facing an uphill struggle to get into Winter Court; remember that Rokugan is a (generally) conservative place! Finally, as we’ve said before, we really want to play up the ruthless, cut-throat nature of Rokugani politics, so make sure you consider how you will handle your character getting into a situation that may require him to sacrifice his honor, or even his life. We fully expect there will be characters dying in the upcoming Winter Court…but that’s okay. Death is a huge and important part of samurai drama, so give some consideration not only to how your character lives, but how he might die, as well.

So, if you’re interested in throwing your hat into the proverbial ring as a player in Winter Court 4, watch out for the announcement on or about August 1 regarding player applications. In the meantime, make sure you familiarize yourself with the Legend of the Five Rings 4th Edition role playing game–it contains almost everything you’ll need to know!

Categories: Company News

Siege: the Heart of Darkness

Tue, 07/15/2014 - 04:56

The first in a series of previews of the fiction leading up to the GenCon event of the same name, Siege: Heart of Darkness examines the enormity of the conflict between the Dark Naga and the people of Rokugan, as well as exploring the potential ramifications of that struggle.



Hida Kozan could hear them before he saw them, and he braced himself. There were days, more often than not, that he craved the peaceful serenity of life atop the Great Carpenter Wall. The constant threat of imminent death was preferable in many cases to life in the Imperial Court. But unfortunately the decision was not his to make, not any longer. Steeling himself, he rounded the corner and faced a pair of samurai who were familiar to him despite the relatively short period he had been within the Imperial Palace.

“Kozan-san,” noted the young woman, one of his kinsmen, whose tone was mildly reproving. Despite her beauty, she reminded Kozan of a sensei he had known during his days in the dojo. “We sent for you some time ago.”

“I was otherwise indisposed,” Kozan said. “I serve the Empress, not the Imperial Advisor.”

“Thank you, I am aware of that,” Yasuki Makoto said. “As a result, however, we have no time to fully brief you on the matter at hand. Sufficed to say it is of enormous significance and you should be most cautious.”

“Fine,” Kozan said, waving his hand dismissively. “Personally I could not care less.”

Toku Hikaru glanced sidelong at the Crab samurai-ko and stepped between the two quickly. “There are number of protocols we must be careful to observe,” the Imperial Chancellor cautioned. “We…”

“Oh look,” Kozan said, “I was wrong. You made me care less after all.”

“Enough whimsy,” Makoto said. “We have no time for insults. This is a significant occurrence, as I said, certainly the most significant since my arrival here, possibly since the end of the Destroyer War.” With a nod to Hikaru and a glance at Kozan, Makoto slid the door open to the chamber.

“Fortunes,” Kozan muttered. “Now this? This is interesting.”

The room was one of the larger secondary audience chambers, but it seemed somehow vastly smaller due to the sheer enormity of those currently occupying it. There were a quartet of Naga, their enormous forms coiled tightly to avoid overly crowding the room. One among them was female, and two more stood nearby, clearly guarding her. A fourth, a smaller male without obvious weapons, seemed almost to be lingering on the periphery. “Greetings,” the female said, offering what Kozan assumed was an attempt at a human bow. “You are the servants of the human Empress, yes?”

“We are,” Makoto said mildly, bowing deeply. “We are greatly honored, and somewhat surprised, to receive you into the Imperial Palace. Regrettably, the Empress is not available at the present time.”

“This we understand,” the female replied. “The ruler of a great land must have many burdens, and we would not wish to add to such a heavy load. I am the Zenathaar. It is my great privilege to be sent here to the Imperial City to offer the gratitude and service of my people to your Divine Empress, the Iweko.”

Hikaru winced slightly at the use of the Empress’s name in that manner, but Kozan noted with begrudging respect that Makoto did not appear to react in any way. “I am Yasuki Makoto, the Imperial Advisor of the Divine Empress. These are my associates, Toku Hikaru the Imperial Chancellor, and Hida Kozan the Voice of the Empress.”

Zenathaar looked at Kozan curiously. “Can the Empress not speak?”

Kozan paled slightly. His normal acerbic responses seemed grossly out of place here and, for the first time, he was keenly aware of just how significant his involvement could be here. “The Empress is a representative of the Celestial Heavens,” he offered haltingly. “Her voice is… too pure for most to hear. I give her wishes voice so that she need not do so.”

“Ah, you share an akasha of your own,” Zenathaar said knowingly. “It pleases the Naga greatly to be invited to speak with one of your station, then.”

Kozan had no idea how to respond. “Thank you,” he said flatly, noticing approval from Makoto. “How can we be of aid to the Naga people?”

“You already have,” the Zenathaar explained, coiling and uncoiling. “The departure of the Shahismael from this land has freed the akasha from its terrible influence. In response, a small contingent of us was awakened from our Great Sleep. We wish to offer our thanks and service to the Iweko. We wish to extend our gratitude to the whole of humankind, in thanks for combating this most insidious foe, and offer our aid in ensuring that the Dark Naga cannot return to Rokugan to plague your people again.”

Makoto offered a polite smile. “That is a most gracious offer, Zenathaar-san, but I do not think such service would be necessary. Your thanks alone are more than is required.”

“Ah yes,” the Zenathaar said, glancing at the smaller male with a nod. “This is the human game of saying no to assure that one means yes, is it not? A strange custom, but one we are familiar with since the incident with the Golden Pearl and the Toturi. It is tragic that you are unable to divine the emotions of your own kind, but please be assured of our sincerity in this matter.”

At the mention of the Toturi dynasty, Kozan glanced at Hikaru, who shrugged. Makoto stilled them with a simple gesture. “Your interest in and knowledge of our customs honors us, my friends, but rest assured that the Empress has many vassals who serve her already, and your own people doubtless require your leadership for themselves.”

The Zenathaar hissed softly, which Kozan ardently hoped was the Naga equivalent of laughter. “You are good servants to your Empress,” she observed. “You have declined twice and now you will of course accept our offer. You have our thanks.”

The three exchanged glances, uncertain how to proceed. “Lady Zenathaar,” Makoto began hesitantly, “noble warriors, and… I must apologize, I do not believe that I know your name, honored guest.” She looked expectantly at the silent fourth Naga.

“I am the Siminoth,” the male answered quietly. “I am the witness.”

“The witness?” Hikaru asked mildly. “May I ask what you are witnessing, in this instance?”

The Siminoth did not answer right away, and the Zenathaar regarded the three men curiously for several moments. “There have been many occasions in the past where our two people have had difficulty communicating and it has led to misfortune. This cannot be one of those times, so I will attempt again. This is an incredibly important and momentous occasion for us. It has become clear to the collective mind of the Naga that, though our time has passed and may never come again, our mere existence continues to have impact upon that which occurs in this world. As virtuous beings, we cannot simply overlook this. Our choice must be to either remove our existence from this world, or to take a more active role in its defense and safeguarding. Toward that end, one thousand of my people have awakened from the Great Sleep. We intend to represent our people in the affairs of man, but more importantly, to ensure that mankind is safe from any dangers that originate with the Naga. We cannot permit something like the Dark Naga to occur again. That is our purpose here.”

“I never re-entered the Great Sleep,” the Siminoth added. “I have remained awake since our people stirred during the conflict you call the Clan War. I have remembered and witnessed all events of importance since that time. The wedding of the Mara and the Daini. The birth of the Shikei. And now this.”

“We are honored beyond words, my friends,” Makoto replied. “If I may be so bold, I need to speak with my associates for a moment.” The three withdrew behind the screen and slid it closed. The Advisor visibly relaxed for a moment.

“What does this mean?” Hikaru demanded in a shrill whisper.

“What does it mean?” Kozan repeated hoarsely. “Do you have any idea what stories the Crab tell of the Naga’s ferocity in battle? They say that one Naga is worth at least three men. Well, three men who aren’t Crab anyway. Still, can you imagine the power of a force that size? It would be astonishing.”

“More importantly,” Makoto said, “accepting this offer on behalf of the Empress would save the lives of countless Naga. You heard what they said, it is this or they may very well will themselves to death as a race to prevent cursing the world with another madman like the Dark Naga. We cannot herald the extinction of a race of intelligent beings.”

Kozan stared at the Imperial Advisor in wonder. “How can you make something like this sound so boring?” he demanded incredulously.

Despite herself, Makoto smiled slightly at Kozan’s flippancy. “We will tell them that we will present their offer to the Divine Empress and offer our recommendation that she accept it,” she said. “Unless you dissent?” When neither did, shesmiled and nodded. “Very well then,” she said quietly. “Let us see if we can do this without any further misunderstandings.”


Discuss the events of this fiction in our Story Forum!

Categories: Company News

Why You Should Experience L5R at Gen Con 2014

Fri, 07/11/2014 - 15:16

As the days pass by, we are coming ever closer to the biggest gaming event of the year – Gen Con 2014! The L5R Team is stoked to be planning one of the coolest events we’ve ever done – the L5R Experience. This event will give you access to discuss L5R directly with the product team, play games with the designers and your friends, as well as some amazing L5R goodies.


Box Front
Box Back
Box Inside
L5R Lost Legacy
L5R Guildhall
L5R 7th Hero
Card Dividers
CCG Packs

L5R is about way more than just cards and this event is designed to celebrate that.  Every participant is going to get a swanky box, filled with awesome exclusives just for this event. Yes, you read that right – included in the box is an exclusive version of three popular AEG games. You’ll get a copy of L5R Guildhall, L5R Lost Legacy, and L5R Seventh Hero, special to this release! You’ll also receive some sweet card dividers for the box, as well as several packs for the L5R CCG, including from the soon to be released expansion, A Line in the Sand! The only way to get one of these boxes is to register for the L5R Experience or to be at the L5R Worlds event later this year. They will not be available any other way, so don’t miss out!

If you’re ready to register, go to the Gen Con website and register for your badge and the L5R Experience (Event ID: TCG1454515) all at once!

2014 Gen Con Playmat

2014 Gen Con Playmat

Oh, and don’t forget about the Gen Con Event Kit, which includes the following:

  • 10 boosters of the A Line in the Sand (Ivory Legal) expansion
  •  1 exclusive playmat featuring stunning Conceptopolis art
  •  1 card storage box beautifully illustrated by Conceptopolis

This item is only available for Pre-Order. Do not order if you do not plan to attend Gen Con 2014. If you’re ready to snag one, just head over to our online store and order one today. You’ll be able to pick the kit up at the event in the L5R CCG area in the Events Hall.

We’ll see you in Indianapolis!

Categories: Company News

2014 Fall Tournament Season Application for Tournament Organizers

Thu, 07/10/2014 - 14:16

Greetings Samurai of Rokugan!

Below you will find a link to the 2014 Fall Tournament Season Application Form that Tournament Organizers may use to apply for the events.

2014 Fall Tournament Season Application.

Tournament Organizers: Please review the form, and if you have any questions pertaining to the application process I’ll be happy to answer them so please email me at:

Players: The proposed date span for the 2014 Fall Tournament Season is: Saturday, September 20th, 2014 – Saturday, December 6th, 2014

The full storyline aspects of the 2014 Fall Tournament Season will be officially announced on Sunday, August 17th, 2014 at Gen Con in Indianapolis, Indiana!

Note: This is not for Stronghold Store Level 10/15/20 Events, as those Stronghold Stores will be contacted directly in the coming weeks to schedule those particular events.

Applications will be accepted until midnight (PST) on Friday, July 25th, 2014.

Categories: Company News

A Line in the Sand Release Events

Thu, 07/10/2014 - 12:44

“The Divine Empress Iweko I has not yet declared which of her children will succeed her as the Emperor of Rokugan when the Heavens dictate that her reign will be at an end.

Her youngest child has married into one of the Great Clans, but her two sons remain eligible. Tradition mandates that Iweko Seiken, eldest of the two, take the throne, but Iweko Shibatsu is not without support as well.

In the Colonies, the matter has ceased to become a matter of debate and is fast becoming a matter of increasing hostility… Will blood be drawn and if so, on which side will you stand?

You are the hero, the choice is yours!”

EncircledTerrainA Line in the Sand, the latest expansion for the Legend of the Five Rings CCG, is set to be released this August. We want as many friendly local game stores as possible to be involved in this release, including yours!

Events will start on August 18, 2014, and run until September 7, 2014. The pre-release events for this expansion are to be run in the Draft format. By being run as draft and scheduled during a specific window of time prior to the general release of the product, release events allow us to reward our players and Stronghold Stores for their support! Each participant in these events will receive a promotional alternate art of the Ivory Legal card Encircled Terrain.

These events may be run as best suits local players however, they must abide by the tournament floor rules as posted online at If you are unfamiliar with the deck construction rules for the Draft format, you can check them out here:

This event is part of our Organized Play program. If your store is already registered as a Stronghold Store of Level 1 or higher, you will receive the promos automatically. If you are Level 0, you should contact to request them. If your store has not signed up for our OP program, you can do so by visiting

We’ll see you at the table!

Categories: Company News

AEG Announces Code of Conduct

Wed, 07/09/2014 - 18:37

At the beginning of this year we sat down and took stock of all things AEG – the company’s products, its player community, its events and much more.  We talked a lot about how we could be a better company and what, now that we have significant growth into new games, are the most important things we could do to be the best we can possibly be.  The top item for us was the community that has grown around our games.  We realized that, while engrossed in making these great gaming products, we hadn’t really addressed our responsibilities to our community regarding an enjoyable and respectful game play environment.

We also talked a LOT about FUN.  When it comes down to it, FUN is why we chose to make games for a living.  A big part of FUN is, of course, the people you play and interact with. AEG has been luckier than most companies in this regard.  In twenty years, we’ve had few major issues and have avoided a lot of the “land mines” the internet often lays for people and communities who interact remotely and sometimes anonymously.  AEG generally, and the Legend of the Five Rings community in particular, has a reputation for being the most loyal but, more importantly, the most friendly community of players and game representatives.

Well, while we have been luckier than many companies and communities, there are still occasional problems.  It struck us that when such problems do arise, we don’t have a Code at which we can point, so that players, staff, and volunteers have something to guide them. We don’t have something that says, “If you are part of the AEG community, then you can expect certain things in the way you are treated, and likewise there are certain expectations regarding how you treat others, and this document lists those things for you.”  Accordingly, we’ve worked out a Code of Conduct for our gaming community. We feel it puts into words those things that the vast majority of our community already accepts as the way to be treated, and to treat others.

Today, we are pleased to post the Code of Conduct and adopt it as our guidelines for the future. Click here to view it.

Now, let’s go play some games!

Categories: Company News

To Do What We Must: Mysterious Motivations

Tue, 07/08/2014 - 15:49

In early May, we announced “To Do What We Must,” the interactive L5R novel slated for 2016, helmed by Robert “Spooky” Denton with input from fans just like you.

At the time of the announcement, it was noted that interactions with fans via social media had already played a part in the early writing of the novel. Now, we’ve reached another point in the writing where we want you, the fans, to make an important decision for us.

It seems there has been some deviousness afoot, as an important Imperial has been taken hostage by a minor faction from Rokugan. We want you to choose which minor faction has taken this hostage via an official poll.

Choices include the following:

  • The Naga
  • The Fudoist Cult
  • The Bloodspeakers
  • The Kolat
  • The Ronin Brotherhood
  • The Ninja

The winning faction will be included in the L5R novel. This does not, however, imply that the winning group will be featured in a playable way within the L5R CCG. This poll is purely designed to help direct the story of the novel, so please keep in that in mind while voting.

You must be a Facebook user to vote in this poll. The survey will officially close on July 21, 2014.

If you’re ready to cast your vote, click here!

Categories: Company News


Tue, 07/08/2014 - 05:26

A fiction presented by guest writer and Story Team applicant Maxime Lemaire, discussing the effects of the Shadowlands Taint in the era of the Iweko Dynasty!



By Maxime Lemaire

Edited by Shawn Carman


Hiruma Fujito stood atop the outer wall of the outpost, one of many such strongholds which dotted the lands of the Hiruma Family. In the rest of the Empire, and even among the other families of the Crab Clan, the Hiruma commanded much respect. Their lands stood between the Shadowlands proper and the Kaiu Wall, which protected the rest of the Clan, and Rokugan beyond it. Centuries of occupation by the Shadowlands followed by a reclamation war had turned the lands of the Hiruma to little more than a barren wasteland, with only castles and strongholds to break the monotony of them. Open to aggression from the Shadowlands at any time, the Hiruma were seen as courageous even among the valiant ranks of the Crab. And yet Fujito could not help but feel it was slightly exaggerated; true, war could come at any time, but for all his life he had seen little more than goblins come the way of his outpost. Moreover, since the Empress had made the Spider into a Great Clan, the Taint had ceased to threaten those who refused its power, removing much of what made the Shadowlands so dangerous before.

It was not as if Fujito had any particular wish to suffer, or die. Rather, he had heard from his grandfather the legendary tales of the battles of the past, such as the Clan Wars and the March to Volturnum. During these, the heroes of the Crab risked their lives and very souls to protect the Empire, facing abominations almost beyond human comprehension. Now, Fujito would be surprised if he saw anything bigger than a man attack the outpost. Just as he was musing on this fact, an alarm cry rang out, and men started to draw their bows in reaction. Fujito followed suit, and scanned the horizon for threats. There, as he expected, he found a pack of goblins, perhaps a hundred at best, coming towards the outpost in a disorganized horde. Fujito’s officer shouted orders, and while he and his fellow soldiers drew and notched their arrows, more men began maneuvering catapults behind them, ready to rain death on the approaching mass of goblins. Fujito stood there patiently until the order to fire came, and released his arrow. Several goblins perished from the arrows and catapult fire all at once, which only made them hasten their pace. Fujito and the other samurai around him shot again and again, narrowing the ranks of the goblins, wretched creatures who offered little in the way of retaliation. Only a few goblins ever made it to the wall, and those who did were quickly dealt with, swords replacing arrows in the hands of the samurai, who made quick work of the pathetic creatures. Fujito didn’t even have to draw his own katana, as no goblin even made it to his position.

He was about to sigh in contempt when something caught his eye. In the same direction from which the goblins had come from, a patch of fog could be seen. This wasn’t particularly unusual in the area, but this particular one seemed to move straight towards the outpost, and without any wind to propel it. “Gunso!” Fujito shouted, pointing at the fog in the distance. His officer stared at it for a moment, then understanding what was wrong with it, ordered for his men to regroup and get to their bows again. “Fire a volley of flaming arrows, so that we can see what hides in this,” the gunso directed. Fujito and the other men followed suit, lighting their arrows from nearby torches and aiming as far from the walls as they could. The arrows became pinpoints of light as they hit the ground. As the fog enveloped them however, their light seemed almost extinguished, and didn’t improve vision. Fujito thought he glimpsed something moving in the fog, and couldn’t help but shudder as what he had seen was much, much larger than a goblin. As the fog drew closer, Fujito could feel the other men become nervous as well. Then, with a hissing sound like an arrow being shot, a spur of black chitin came from the fog and found its way to the throat of the man standing next to Fujito, who collapsed choking on his own blood. The other men immediately took cover, as more spurs were shot at them, piercing the stone where they didn’t hit an unfortunate samurai. Fujito tried to peek over to see what was firing at them, but a spur flew just over his head as he did so, forcing him to take cover again. Around him, the men who had been hit and survived were screaming in agony.

The pair of green, malevolent eyes that appeared over the wall confirmed Fujito’s worst fears, as they could only belong to some manner of demon. The creature crawled its way into the fortress, emerging from the fog at last. It looked like a centipede, only over fifty feet long, and covered in the black spurs which it kept projecting around itself. Fujito drew his bow and fired again, but the creature didn’t even seem to notice, the arrow bouncing off its hardened skin. It kept progressing inside the stronghold, and the forces of the Crab were now in disarray, seemingly unable to stop it and losing more men each time the demon hurled it spurs. Remembering his lessons, Fujito ran straight to the storerooms, trying his best to stay behind cover at all times. When he finally reached them, he took one of his arrows and dipped it in one of the many oil jars lying around the place. Then, Fujito located one of the small bags of jade powder, and covered the arrow in it. He stepped back out of the storeroom, and saw the monster had almost crawled out of the stronghold, as it was currently climbing the North wall. Fallen men lay across the whole courtyard, most of them now worryingly silent. Trying to focus on his target, Fujito drew and released, his arrow finding its way to the monster’s back. To his satisfaction, the creature shrieked in pain, and hurried out of the stronghold. It would take more than that to destroy it, but at least it now knew the Crab could fight back.

A few hours later, the Hiruma outpost looked little better than an abandoned ruin. The eta were already piling the bodies to be cremated, while one of the soldiers had taken up the grisly duty of cutting their heads off, lest they rose back as undead. Fujito was more worried about the wounded, however. Kuni Tomokazu, the shugenja attached to the garrison, gestured for him to come closer. Next to the priest stood five men, who had all obviously been wounded yet seemed to be standing without much trouble. Their eyes were cast downwards, as if they were ashamed, and Fujito cast a perplexed glance at the Kuni as he approached.

“Look at this,” the priest said as he lifted the kimono of one of the samurai, where it had been torn by one of the spurs. As Fujito came close, he noticed the flesh around the wound looked blackened, in a way which was anything but natural.

“What is this? Some kind of infection? A poison, perhaps?” Fujito asked.

“I’m afraid not,” the Kuni shook his head. “This is a sign of the Shadowlands Taint.”

Fujito immediately drew his katana, and placed the tip of his blade at the throat of the wounded man. “Traitor!”, he shouted, “how dare you give in to the darkness?”

“Hold on,” Kuni Tomokazu said, placing his hand on his blade. “Samurai, tell Fujito-san what you told me.”

“I’m sorry, brothers,” the man said while keeping his eyes to the ground. Fujito barely knew him, as he had only recently joined the garrison, but nothing had ever marked him as a potential liability. “I tried to resist, but I couldn’t.”

“Liar,” Fujito said. “No one contracts the Taint anymore unless they accept it.”

“True” the man said. “But as the spur hit me… the pain that I felt was beyond anything I ever knew. It was as if every bone, every muscle in my body had caught fire. And I heard this voice in my head, the voice of the creature. It said the pain would stop, if only I surrendered to Jigoku. And I tried, Hida forgive me, I tried. But in the end, the pain was so much that I couldn’t even reach for my blade to end my shame. So I just… gave in.”

Fujito took a deep breath, his blade still touching the man’s neck. “What should we do?” he said, looking at the Kuni.

“I will contain the Tainted men here,” he said. “You need to contact Kyuden Hida as soon as possible. The way it was headed, the oni will reach the Wall in less than two days. If it makes it past it, it could spread the Taint to hundreds. If a trained samurai cannot withstand the pain, can you imagine what one of this spurs would do to a simple peasant?”

Fujito looked around him, desperate for a sign of help. But amid the corpses, the wounded, and the five Tainted men standing before him, he realized he was the only man left to do this.

“Pray the Fortunes I am faster than it then,” Fujito said as he sheathed his blade.


* * * * *



Hida Kisada slammed his fist against the table around which his advisers were gathered, and unleashed a torrent of curses. It was a testament to his presence that despite his small stature, the rage of the Crab Clan Champion completely dominated the room.

“Five Tainted men. In a single day. This hasn’t happened since the Destroyer War. And caused by a single oni? We must destroy it immediately. What do we know about it?”

“My Lord,” a shugenja said as he bowed deeply to his Champion. “The scout who brought the message regarding it mentioned it was wounded by an arrow covered in jade powder. Other than this, we know very little. This type of oni has never been encountered before. We can only assume it is of a new breed.”

“And how is that possible?” Kisada said, his eyes full of anger.

“There have been reports of Chuda maho-tsukai hiding deep in the Shadowlands, experimenting with summoning demons. This could also be a sign of increased activity from the Festering Pit. There is also the possibility that the Dark Lord created these, to recruit more members to his cause.”

“Daigotsu,” Kisada said, clenching his fist. “If he hopes he can make Crab samurai join his parody of a clan, he is mistaken. Tell the men they are to commit seppuku or join a monastery if found to be Tainted. If they express the wish to join the Spider, they are to be executed on the spot, on suspicion of being Lost.” The advisers around Kisada nodded somberly. The law allowed Tainted samurai to join the Spider if they could manage the trip to the Colonies, but it was an open secret many clans simply preferred to deal with such men themselves, and the Crab in particular considered allowing their samurai join the clan that bore Daigotsu’s name anathema.

“What should we do, my lord?” one of the military commanders said.

“Tell garrisons all across the Wall to stock up on jade powder, and have it ready to use at a moment’s notice. The man who witnessed the creature, Hiruma Fujto, is the only one who has an idea of what its tracks look like. Tell him to rest for an hour, then go back on its trail and alert the closest garrison once he’s found it. We’re running out of time.”


* * * * *


Fujito crouched behind a rock outcropping, catching his breath. He had just spotted the oni, after hours of tracking. It seemed dangerously close to the Wall, and chances were he wouldn’t have time to warn anyone before it reached the fortification which separated it from Rokugan.

“We found it,” the woman next to Fujito said. “Now what?” Fujito frowned at her, trying to come up with an idea. She called herself Hiruma Eiko, and had joined him just before he’d left, assigned to the mission by Lord Kisada himself. While she was a skilled tracker, she didn’t seem to be nearly as scared of the demon as she should have been, and Fujito couldn’t help disliking her. Yet she was all he had right now.

“I will distract it,” he said as he drew an arrow. “You run to the Wall and tell them it is headed their way.”

“You will probably die,” the woman remarked.

“Yes. Your point?” Fujito answered, mildly annoyed.

“Well, that’s actually the best case. If that thing hits you, and you give in to the pain, then I could have a Tainted madman behind me. Or it could torture you for information, and change its plans accordingly.” she said.

“What do you propose then?” Fujito said.

“We destroy it,” the woman who called herself Hiruma Eiko said, drawing out a jade dagger from her belt. Fujito frowned, for he had never seen such a weapon, and he doubted a low ranking scout would ever be given one for such a mission.

“Where did you get this?” he asked her.

“My family provided it to me. Since we are probably both about to die, I believe there is no harm in telling you my real name is Shosuro Nagako.”

“A Scorpion spy! Fujito said with disgust.

“I prefer the term ‘unexpected ally’”, she answered with a smile. “My clan has developed an interest in all things related to the Shadowlands in the past generation, as I am sure you are aware. So we keep an eye on the struggles of the Crab Clan, even if you are not always aware of it.”

“If we survive this,” Fujito fumed, “there will be consequences.”

“I’m sure there will be,” she said, “if we survive. Now, would you be so kind as to provide me with cover fire? The oni doesn’t seem to have any obvious vital organs beyond its head, and it would be much easier for me to reach it if it was distracted.”

Fujito didn’t like to admit it, even to himself, but the Scorpion woman’s logic was sound. He nodded as he drew his bow and notched an arrow covered in jade powder. Shosuro Nagako disappeared behind a rock, circling her way to the oni’s location. Fujito himself made his way to what he thought would be a defensible position, and to his credit the oni didn’t seem to be aware of his approach either. Whispering a brief prayer to Hida, he released his arrow, which hit the creature’s back. It turned around, hissing in anger, and Fujito could see its alien eyes narrowed as it recognized the one who had wounded it before. It arched its back, reminding Fujito of an angry cat, and a sent a flurry of spurs in his directions. Dropping behind cover, Fujito heard the spurs lodge themselves in the stone around him. He could hear the oni skittering towards his position, and hurriedly readied another arrow. As he rose to fire again however, the demon was ready and unleashed another volley of spurs. While Fujito’s shot still hit true, two spurs pierced through the armor plate which covered his torso. He immediately felt a burning sensation, spreading through his entire body, and intensifying all the way.

Fujito dropped his weapon and tried his best not to cry out, but the pain was unbearable. He had never felt anything remotely close, nor had he believed he could. It was as if every single part of his body was screaming in agony, begging for some sort of release. And exactly as he thought this, Fujito heard a voice in his head, which offered exactly that. He just needed to accept what it offered. Fujito pushed back, trying to fall back on his years of service as a Crab samurai. But the pain was so bad, and only got worse and worse, that he feared he would eventually give in. Still, he held on for just a little more, hoping for something, anything other than the Taint, to end his pain. Part of Fujito hoped he would go mad or die, so that the pain would finally go away.

It was then both a surprise and a shock when the pain disappeared, only to be replaced by a sickening sensation as the spurs were pulled out of his body. Standing over him was Shosuro Nagako, who held her jade dagger in her left hand. Seeing how it was covered in black ichor, Fujito grinned.

“You killed it,” he said to her. “I’m impressed.”

“People underestimate the value of a dagger stab between the eyes,” she told him as she helped him get up. “Are you able to walk?”

“Those wounds are like pinpricks compared to what I felt a moment ago. Thank you, by the way. One more moment and…”

“Don’t mention it,” she interrupted him before he could admit anything shameful.

“What do we do now?” Fujio said as he eyes the Scorpion warily. She might have saved his life, but she had still posed as a member of the Crab Clan, and Fujito couldn’t get himself to fully trust her.

“We get back to our respective clans,” she said, “and we warn them. Then we pray the Fortunes this was a unique creature.”

As he looked at the carcass of the oni, Fujito found himself agreeing with the Scorpion on that, if not on everything else.


 Discuss the events of this fiction in our Story Forum!

Categories: Company News

A Line in the Sand Preview Schedule Announcement

Mon, 07/07/2014 - 19:59

“The Divine Empress Iweko I has not yet declared which of her children will succeed her as the Emperor of Rokugan when the Heavens dictate that her reign will be at an end. Her youngest child has married into one of the Great Clans, but her two sons remain eligible. Tradition mandates that Iweko Seiken, eldest of the two, take the throne, but Iweko Shibatsu is not without support as well. In the Colonies, the matter has ceased to become a matter of debate and is fast becoming a matter of increasing hostility… Will blood be drawn and if so, on which side will you stand?”

We are ready to announce the A Line in the Sand preview schedule. Previews will run from July 14, 2014, to August 12, 2014.

Here is the complete schedule:

Clan Forum Previews (
Countdown running from Monday, July 14, 2014, to Tuesday, August 12, 2014.

Facebook Fan Page (
Tuesdays and Fridays, beginning on July 15, 2014, and ending on August 12, 2014. Actual posting times may vary.

L5R Twitter Feed (
Wednesdays, starting on July 16, 2014, and ending on August 6, 2014.

Partner Sites
Strange Assembly,, Chikan Gatsu
Wednesdays, starting on July 16, 2014, and ending on August 6, 2014.

L5R Fan Sites
Weekends, as follows:

Remember, you are the hero. The choice is yours!

Categories: Company News

Gen Con Incoming!

Mon, 07/07/2014 - 02:15

As we continue to ramp up to the biggest gaming event of the year, Gen Con, we wanted to take a moment and remind of two promotions we’re running for the event.

2014 Gen Con Playmat

2014 Gen Con Playmat

First up, is the Gen Con Event Kit, which includes the following:

  • 10 boosters of the A Line in the Sand (Ivory Legal) expansion
  •  1 exclusive playmat featuring stunning Conceptopolis art
  •  1 card storage box beautifully illustrated by Conceptopolis

This item is only available for Pre-Order. Do not order if you do not plan to attend GENCON 2014. If you’re ready to snage one, just head over to our online store and order one today. You’ll be able to pick the kit up at the event in the L5R CCG area in the Events Hall.

Box Front

L5R Experience Box

Next on the list is the L5R Experience. This event will give you access to discuss L5R directly with the product team, play games with the designers and your friends, as well as amazing L5R goodies. L5R is about way more than just cards and this event is designed to celebrate that.  Every participant is going to get a swanky box, filled with awesome exclusives just for this event. Yes, you read that right – included in the box is an exclusive version of three popular AEG games. You’ll get a copy of L5R Guildhall, L5R Lost Legacy, and L5R Seventh Hero, special to this release! You’ll also receive some sweet card dividers for the box, as well as several packs for the L5R CCG, including from the soon to be released expansion, A Line in the Sand! If you’re ready to register, go to the Gen Con website and register for your badge and the L5R Experience (Event ID: TCG1454515) all at once!

We look forward to seeing you at the table!

Categories: Company News

2014 Fall Tournament Season – Tournament Organizers

Thu, 07/03/2014 - 20:09

Greetings Samurai of Rokugan!

This announcement is directed at the Tournament Organizers who work hard to bring the players the environment in which they can compete against each other for the glory of their Clan…

Tournament Organizers: Please direct your attention to the “L5R Tournament Planning” forum on the, as there are post(s) to review that require your attention pertaining to the 2014 Fall Tournament Season! Found HERE.

If, as a tournament adviser, you do not have access to this forum please send an email to:

Players: Announcements concerning the 2014 Fall Tournament Season will be forthcoming as soon as possible!

Thank you all for your attention, and I hope your weekend is a grand one!

Categories: Company News