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A Song of Ice and Fire Roleplaying Tablet Edition

Sun, 10/09/2011 - 05:11
A Song of Ice and Fire Roleplaying Tablet EditionPublisher: Green Ronin
The King is dead! Long live the King!

Adventure gaming returns to Westeros with A Song of Ice and Fire Roleplaying, Green Ronin's ENnie Award winning RPG. Based on George R.R. Martin's fantasy epic, A Song of Ice and Fire Roleplaying gives you everything you need to play and run games in the Seven Kingdoms using an all new and easy to learn game system specifically designed to evoke the atmosphere of these best-selling novels. You and your fellow players take on the roles of key members of a noble house. Should you succeed in the game of thrones, you might find yourself among the Starks and Lannisters, gaining the favor of the king, and securing your place in history. Should you fail, your rivals will destroy you on their own desperate climb to greatness. This Tablet Edition of the core rulebook comes in a perfect size for portable e-readers like the iPad and Kindle, and includes the complete content of the original, updated with all known errata. Seize your birthright in Green Ronin's A Song of Ice and Fire Roleplaying!

Price: $13.50
Categories: Company News

Ripped from the Headlines: Party Crasher

Sun, 10/09/2011 - 01:52
 Party CrasherPublisher: Roleplayers Chronicle

Party Crasher is a modern investigative horror-themed adventure module from the Ripped from the Headlines series by Aaron T. Huss.

Cultists are dangerous individuals. Young cultists can even be worse.

A college spring break celebration is spoiled by the arrival of an unwanted guest. Attendees flee from the scene while the police are on their way. Upon arrival, a gruesome display is found and specialists are called in to investigate.

Ripped from the Headlines is a series of system-less adventure modules inspired or derived from real events or stories and given a role-playing game appeal. Each adventure is meant to be played in one or two game sessions as stand-alone storylines. They can be inserted into ongoing campaigns, used as encounters in longer adventures or simply played as one-night gaming scenarios.

As Ripped from the Headlines is system-less, all stats provided are designed to be as generic and broad as possible for interpretation into actual in-game mechanics.

Price: $0.95
Categories: Company News

Avalon Clip Art Characters, Skeleton

Sat, 10/08/2011 - 16:51
Avalon Clip Art Characters, SkeletonPublisher: Avalon Game Company

 

Over the years Avalon Games has come up with all sorts of characters and art to go along with them.  So why not offer these wonderful bits of character art to you, and for cheap.

 

Each set will offer you a single character, in three different formats, black and white, grey scale and full color.  All are for use in your personal or commercial products.

 

Usage Requirements/Limitations:

You may reduce, re-color, or crop any image included here.  You may not resell these images in clip art packets or art collections.

 

If you use any of these images, in your product, you must include the statement:

 

Some artwork copyrighted by Avalon Games, used with permission.

By purchasing this product you agree to these terms.

 

All work has been scanned at 300 DPI.

 

Why re-invent the wheel when Avalon Games has already done all the hard work.


 

Price: $1.50
Categories: Company News

How to Spice Up Combat

Sat, 10/08/2011 - 16:49
How to Spice Up CombatPublisher: Avalon Game Company

 

Combat is an integral part of most role-playing games, and in many of them the most IMPORTANT part.  Lots of RPGs have game systems almost entirely devoted to rules used for adjudicating fights; whether between individuals, vehicles, or massed armies.  Many of these conflict resolution mechanics are complicated, and can take a long time to resolve at the table.  This can lead to lots of downtime, as well as boredom and frustration, for players who aren't immediately involved in the action.

 

But even in games where combat is a relatively short and/or simple affair, it might still be a terribly dry one.  A bunch of players sitting around a table calling out numbers, die roll results, and damage values-RPG as Bingo game-with no context, flair, or narrative excitement to frame the action; can kill a game faster than a bullet to the head.  

 

While there are certainly players who are fine with this style of game ("Roll your attack."  "I rolled a 16.”  “You hit, roll for damage.”  “An 8.”  “He's wounded, but still standing.  He attacks you.  Roll your defense.”); many more would rather have combat be more interesting and dynamic.  After all, fights (whether in the real world, or a fictional one) should function to get the heart pumping and the adrenaline going, and should be ABOUT SOMETHING other than killing the next roomful of nameless orcs.  

 

With all of that in mind, this Avalon Games How To Book is intended to give gamers a variety of tools, suggestions and examples (many of them illustrated by popular fiction) in order to make their combats more enjoyable and more meaningful; hopefully leading to a better playing experience and more fun for everyone at the table.

 

Price: $5.99
Categories: Company News

Dusk of the Dead

Sat, 10/08/2011 - 16:36
Dusk of the DeadPublisher: Kenzer & Company

 

"The long hours on the road have left you yearning for a good night’s rest at your favorite way station. Decent food, a clean bed and live entertainment have never sounded so good – especially so with those storm clouds looming on the horizon, mounting winds and periodic raindrops heralding some fouler weather to come. The warm glow of a fire and a hot meal will be welcome, but where is the wait staff?”

Dusk of the Dead is a new HackMaster adventure featuring a variety of challenges designed for four to six 5th to 7th level player characters.

Detailing a haunted location off the beaten path, Dusk of the Dead may be used by itself as a stand-alone one-shot adventure or easily placed anywhere in the wilderness of an ongoing campaign. Located in the wilderness near Frandor’s Keep, just off the Borderland Road, Dusk of the Dead may also be employed as a follow-on for characters completing the Frandor’s Keep mini-campaign and/or as an add-on or segue into the Mines of Chaos series of adventures. The adventure contains a myriad of hooks and ideas for introducing players to the scenario as well as follow-on integration for on-going play with Frandor’s Keep, the local towns of Vew and Sabden, as well as direct connections to the City-State of P’Bapar.

Like all Kenzer and Company products, Dusk of the Dead was designed with you in mind. The PDF is designed both for traditional use on a PC or to print out on your own as well as being optimized for tablet use with internal hyperlinks that allow you to tap on a map and jump right to the description or to follow other internal references direct to the relevant page! We prepare all the details so you can spend less time flipping pages (real or virtually) and more time gaming. Gamemastering has never been so easy or so much fun! 

Dusk of the Dead also features maps and illustrations by Knights of the Dinner Table's favorite cartographer Craig Zipse!


 

Price: $5.99
Categories: Company News

A Year of Celebrations: October

Sat, 10/08/2011 - 05:27
 OctoberPublisher: Healing Fireball

A Year of Celebrations is a continuing monthly log written by the traveling bard Digby O'Flannagan. In this log Digby describes the various holidays, celebrations and fairs that he has seen in his travels. This month Digby explores the spooky month of October - a month when cooling days and lengthening nights stir up primal fears in us all. Farmers race to finish the harvest before the first frosts of the season and preparations for winter begin. This unique mix creates a frantic, creepy month of unique dark holidays. So, as Digby would say, "Keep a merry soul" and let's see what September has to offer.

This small product contains a month summary, alternate historical and fantasy names for the month and four fully fleshed-out holidays. This product also includes a game master section with an in-depth month theme discussion and advice on using each of the holidays presented in your game including unique plot hooks for each.

Price: $1.00
Categories: Company News

1 on 1 Adventures #9: Legacy of Darkness for Fantasy Grounds

Sat, 10/08/2011 - 01:48
1 on 1 Adventures #9: Legacy of Darkness for Fantasy GroundsPublisher: SmiteWorks
One on One Adventures #9 Legacy of Darkness converted for play on the Fantasy Grounds virtual tabletop

An adventure designed for 1 GM and 1 player (Level 8-10 Wizard)

This module includes 20 adventure-packed pages, complete with locations and maps, forming a ready-made adventure. It has been crafted for one GM and 1 player (Level 8-10 Wizard), although with some minor scaling, Legacy of Darkness is suitable for use with four 6th level player characters.

Sehvain Malual is renowned for his work in necromancy, using the dark art to destroy the undead pestilence polluting the world. However every warrior must hang his proverbial sword and retiring from adventuring life, the wizened elf settled down in a nearby town purchasing a small townhouse. Here, he would finally find the peace he so craved, or such he hoped before he found The Black Lexicon. What dark intent consumes Sehvain’s time is anyone’s guess, but only the PC can uncover the Legacy of Darkness.

This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed.

Author: Creighton Broadhurst

Fantasy Grounds II Conversion: Cari Harper

Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E (or compatible) ruleset.

© 2011 Expeditious Retreat Press. XRP and all related marks and logos are trademarks of Expeditious Retreat Press. All rights reserved. Used with permission. © 2011. All Rights Reserved.

This is an OGL 3.5 game product.

This product is Copyright 2011, SmiteWorks USA, LLC. Used under license from Expeditious Retreat Press. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.

Price: $6.00
Categories: Company News

1 on 1 Adventures #8: Blood Brothers for Fantasy Grounds

Sat, 10/08/2011 - 01:44
1 on 1 Adventures #8: Blood Brothers for Fantasy GroundsPublisher: SmiteWorks
One on One Adventures #8 Blood Brothers Converted for play on the Fantasy Grounds virtual tabletop

Designed for 1 GM and 1 player, paladin level 7-9, 1 on 1 Adventures #8: Blood Brothers is the struggle of one soldier's mission to find his missing brothers-in-arms.

For generations the brotherhood has watched over the borderlands in their dedication to truth, justice, and the defense of the kingdom. Along the southern border, a patrol circuit has failed to return from a routine sweep. Understaffed and stretched thin, Fort Lanward calls for your assistance. Your mission is simple: bring your brothers home.

If you enjoy this module, consider the other titles in 1 on 1 Adventures: Gambler's Quest, Star of Olindor, Forbidden Hills, Sixth Cavalier, Vale of the Sepulcher, Shroud of Olindor, Eyes of the Dragon, Vengeance of Olindor, and the award-winning Pleasure Prison of the B'thuvian Demon Whore.

This product is an installable module for use with the Fantasy Ground II virtual tabletop. The adventure module has been carefully organized to streamline gameplay and includes, story elements, personalities, items, vehicles (if necessary) and images. These can be modified within your Fantasy Grounds campaign as needed.

Author: Suzi Yee

Fantasy Grounds II Conversion: Cari Harper

Requirements: A Full or Ultimate license of Fantasy Grounds and the 3.5E (or compatible) ruleset.

© 2011 Expeditious Retreat Press. XRP and all related marks and logos are trademarks of Expeditious Retreat Press. All rights reserved. Used with permission. © 2011. All Rights Reserved.

This is an OGL 3.5 game product.

This product is Copyright 2011, SmiteWorks USA, LLC. Used under license from Expeditious Retreat Press. This product's format, programming code, and presentation is copyrighted by SmiteWorks USA, LLC. Redistribution by print or by file is strictly prohibited.

Price: $6.00
Categories: Company News

Fists of Foolishness

Sat, 10/08/2011 - 01:13
Fists of FoolishnessPublisher: NUELOW Games

Go Ten Rounds with Steve Costigan, Champion of the Forecastle!

Although best remembered for his groundbreaking fantasy fiction and for creating Conan the Barbarian, Robert E. Howard (1906-1936) was far more prolific in the area of humor stories, writing spoofs of mysteries, and humor-drenched westerns and boxing stories. Out of his many creations, he wrote the most about Steve Costigan, a merchant seaman whose pride in his skills as a boxer caused him almost as much trouble as his love of booze, love of pretty women, and loyalty to his ship-mates and his bulldog Mike.

Fists of Foolishness: The Tales of Sea-faring Boxing Champ Steve Costigan is the first of two volumes collecting all the stories featuring the character that were published during Howard's life-time. It's an anthology of ten stories that shows Howard writing in a style very different from the oft-reprinted tales of Conan and Solomon Kane, one where his prose is light-hearted and down-to-earth but no less intense when it comes to the action.

SPECIAL BONUS: Included in this Onebookshelf.com-exclusive edition is a complete roleplaying game, The Violent Worlds of Robert E. Howard. Using the ROLF! Rules System, and designed by veteran game designer Steve Miller and ROLF!-originator L.L. Hundal, this game is intended to capture the fun of a Steve Costigan brawl, but can easily be used to emulate the gore-spattered rampages of Conan.

 

Price: $3.75
Categories: Company News

Bloodshadows for MasterBook (Classic Reprint)

Fri, 10/07/2011 - 22:06
Bloodshadows for MasterBook (Classic Reprint)Publisher: Precis Intermedia
Precis Intermedia brings this classic world book for the MasterBook roleplaying game system (originally published by West End Games) back in PDF format.

FROM THE ORIGINAL BACK COVER:

Welcome to the world of Fantasy Noir

It's a mean old world out there. The sorcerer upstairs conjures too loud; the guy down the hall drinks blood from a six-pack; that stiff you left in the alley is up and walking around. If you're lucky, the Guild will pay you for tonight's work; if you're not, you're going home in a box.

A small box.

The World of Bloodshadows is a roleplaying game setting that combines pulp adventure with dark fantasy. Tough detectives in weathered trench-coats swap biting comments with vampires in evening gowns. Humans walk down dark streets side by side with demonic breeds and long-dead ghouls. And death -- or Undeath -- waits around the corner...

Go outside the cities and discover the terrors of the Wilderness. Even the most powerful shapeshifter or sorcerer fears what waits in the ruins...

Your weapons on the world of Marl are magic and technology -- but neither replaces a good head on your shoulders.

And you'll have to work to keep it there.

The World of Bloodshadows is a worldbook intented for use with the MasterBook system. You must have MasterBook to play this game.

NOTE: This scanned reprint of the classic 1994 world book requires the MasterBook core book.

"The setting oozes atmosphere, and anyone who has ever seen a Humphrey Bogart movie can imitate the style and feel of the world."

Price: $8.95
Categories: Company News

Scary Face

Fri, 10/07/2011 - 19:05
Scary FacePublisher: Greg Stolze

 

Horror, science fiction and fantasy short stories by Greg Stolze, featuring sailing, swordplay, witty rejoinders, emotional turmoil and also the physical kind. Scary Face collects some of Greg Stolze's renowned short work for Delta Green and Unknown Armies along with entirely new works about alien pornographers, teen mothers, sailors, gangsters and nocturnal physicians.

 

Price: $6.25
Categories: Company News

Ubasti Breeds: A Micro-Sourcebook for Otherverse America

Fri, 10/07/2011 - 18:01
 A Micro-Sourcebook for Otherverse AmericaPublisher: Skortched Urf' Studios

The Ubasti

“My mother weaned me in the year 2073. She wasn’t my species, instead she was a lioness, unthinking but strong; her body was merely an incubator for what I was. For a year or more I trained, to scent out explosives, firearms, combustibles and volatiles. Somewhere along the way, others of my kind began speaking.

I could speak a few words, to my handler to describe what I smelled, but I had no reason to think I could do more. However, my handler told me I was free, and asked if I would like to learn to be more like him: to think like a human, to speak as one, to be part of the pack called “Choicer”. I said to him “Yes.” I have ran proudly with the Choicer pack every day since then.”

-Taharqa, thirty-four year old Ubasti combat drill instructor. January, 2107.

The Covenant’s “Combat Ubasti” genetic engineering program began during the late 2050s, at the University of California Berkley. The programs’ first successes created several varieties of drug and bomb sniffing lynx, before Bastian geneticists were able to crack the true Ubasti genome in 2072. The Ubasti were even more successful an engineered species than their designers intended. The Covenant quickly realized the Ubasti were fully sentient and capable of learning at a rate comparable to a human.

Not wanting to repeat the sins of an earlier Covenant, the Ubasti were quickly freed. But when given their freedom, not one single Ubasti left its unit. The great cats’ courage earned the respect, love and trust of the Covenant’s humans, and in turn the Ubasti chose to become part of the dominant homo sapiens ‘pack’. Today, the Ubasti serve the Covenant as ferocious war-beasts, pampered and beloved.

The Ubasti are probably the most unique of the many species that call Otherverse America home: genetically engineered lions bred to hunt Lifer terrorists. This micro-sourcebook delves a little deeper into the species’ origins and culture and details exotic new Ubasti breeds.

 

Price: $1.99
Categories: Company News

Secrets of the Sea Kingdoms

Fri, 10/07/2011 - 16:03
Secrets of the Sea KingdomsPublisher: Gethsemane Games

Off the coast of Continental Eroon, beyond the island kingdom of Colosh lies an unassuming archipelago, home to a mysterious Theocracy who's very existence has done more to shape the cultural and historical development of the world of Elizium than any other since the mage wars.

This is the Sea Kingdoms, savage sea going raiders ruled over by the iron fist of the “Priest-Kings” and convinced that they are the chosen people of the gods.

Secretes of the Sea Kingdoms is a supplement for the “Spelldancer” Fantasy RPG by Gethsemane Games.

An in-depth gazetteer detailing the rich culture of the Theocratic Sea Kingdoms, their history, religion and society. The book also covers rules for building and sailing ships, engaging in ship to ship combat and creating adventures on the high seas for your Spelldancer characters.

With a section on new creatures that dwell in the seas and oceans of Elizium, “Secrets of the Sea Kingdoms” will expand your avenues for adventure and brings to life a rich culture.

SotSK is compatible with all versions of the Spelldancer Rules and much of the information can be used with other systems.

Price: $7.78
Categories: Company News

Apes Aloft: Airship Map and Spirit of the Century [BUNDLE]

Fri, 10/07/2011 - 12:15
 Airship Map and Spirit of the Century [BUNDLE]Publisher: Evil Hat Productions, LLC
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...



Modern Floorplans: Airship
Regular price: $2.95
Bundle price: $2.25

Jacob spotted him across the promenade. The old, grainy photo Jacob held didn't do the man justice. Dressed in a finely tailored, blue pinstripe suit, Heinrick Anders was the epitome of a 1920's robber baron.

"This should be easy," Jacob thought as he watched the man hold court. Men and women seemed to breathlessly hang on Heinrick's every word and the man ate it up. As Jacob watched, Heinrick gestured furiously slicing the air with his short cigarette. "All I have to do is find the text and that should be a whole lot easier with King Anders over there occupied by his subjects," Jacob offered to himself and then chuckled. Jacob fished a scrap of paper out of his pocket. On it was scrawled two numbers: 34.

Where do you go when the action starts? To th...


Spirit of the Century
Regular price: $5.00
Bundle price: $5.00

The deadly Doctor Methuselah seeks to unravel time itself with his solution to the Eternity Equation... Gorilla Khan stalks darkest Africa from conquered Atlantis... Mad scientists, strange sorcerors, and power-hungry dictators all seek to undo the fate of humanity. It's the final century of the second millennium – and you are our last hope!

Spirit of the Century is a complete, stand-alone pulp role-playing game based on the award-winning Fate system (Indie RPG Awards include: Best Free Game of 2003, Best Support, and Andy's Choice). Spirit features a heavily revised, revisited, and reimagined vision of Fate. Character creation can be done as quickly as a few minutes, or expand to take up an evening; adventure design is a snap with three methods for...


Spirit of the Season
Regular price: $5.00
Bundle price: $0.00

Nominated for the 2007 Ennie Awards - Best Supplement! 

It’s the Most Wonderful Time Of The Year… For EVIL!

The miserly villain Doctor Scrooge hides behind legal technicalities as he steals from the pockets of the impoverished… explorer-gone-mad Jacques Frost preys upon the peoples of the north with his resurrected prehistoric murder monsters… the immortal Baroness Blackheart quests for the Elixir of Life, threatening to destroy all foundations of happiness for mankind… meanwhile Antiochus the Defiler and his spectral Seleucid Squad attack anything sacred or holy…

… and it’s up to Nick Saint — Codename: Se...


Total value:$12.95Special bundle price:$7.25Savings of:$5.70 (44%)Price: $12.95

Categories: Company News

The Castle of the Hand - Maps Play Aid

Fri, 10/07/2011 - 07:50
The Castle of the Hand - Maps Play AidPublisher: The Australian Wizard

The Castle of the Hand is a set of basic maps for use any any fantasy role playing game.

The maps are without adornment, GMs can add their own final touches to them as they see fit. They are also hand drawn and deliberately left rough in some areas. I could have gone over them with a graphics tool but I personally like the hand drawn look&feel.

The maps are designed with a square grid for use in the virtual desktop tool MapTool (http://rptools.net/). Maptool is a free package and I encourage you to use it. It is however not required to use these maps as play aids.

Settings.

The Castle of the Hand can be used in a number of ways, some of which follow:

  • As an ancient abandoned tower now inhabited by the undead and various other abominations left behind by the long past Sorceror of the Hand.
  • As a dark and brooding home of the supremely powerful Sorceror of the Hand, who requires defeat.
  • An out of the way, mostly unknown or ignored tower of evil. Where dimensional warps and evil experiments have gone horribly wrong, leaving the structure in a constant state of warfare between the various levels.
  • As the central control point of an orc invasion, masterminded by the evil Lord of the Hand.

The Tower of the Hand is called thus due to its Five Towers, that stand out like fingers from and outstretched hand emerging from the ground. Legend has it that the towers were the home of the Five Wives of the Lord of the Hand. Each was imprisoned in their own tower, and the Lord would visit them as he chose.

 

Price: $2.44
Categories: Company News

No Quarter 36

Fri, 10/07/2011 - 05:02
No Quarter 36Publisher: Privateer Press

 

No Quarter #36

No Quarter #36 takes your game to the next level with Unbound, a new rules set for large-scale battles in WARMACHINE and HORDES! In addition, this issue features two exciting new Theme Forces for Legion of Everblight and Mercenaries. Plus, Guts & Gears delves into the terrifying Farrow War Hog and Power Progression shows you how to build an unstoppable Circle Orboros army! 

 

Price: $5.99
Categories: Company News

Resumes and Rapsheets, Vol 1

Fri, 10/07/2011 - 03:32
Resumes and Rapsheets, Vol 1Publisher: Higher Dimension Games

Resumes and Rapsheets is a Stellar Wind Player’s Aid. Player’s Aids are small works that provide useful tools for both GMs and players.

This aid consists of ten notable NPCs for use in your Stellar Wind game, four of whom are characters from the core rules short story: Nathaniel Gregory, thief-for-hire; Spider, cybernetically-enhanced information broker; Orla Devors, stunningly beautiful and deadly goods-man; and Sen-Lin-Ban-Dren-Mon, insane Skelkess collector of rare antiquities.

Each NPC includes a portrait, complete stats, skills and skill levels, a short psychological and physical profile, and a complete description detailing mannerisms, interesting facts and where the NPC is typically encountered.

Like our facebook page for the latest news and to offer your input on what you'd like to see us doing.

Stellar Wind on Facebook

 

 

 

Price: $1.99
Categories: Company News

Modern Floorplans: Airship

Fri, 10/07/2011 - 03:29
 AirshipPublisher: Fabled Environments

Jacob spotted him across the promenade. The old, grainy photo Jacob held didn't do the man justice. Dressed in a finely tailored, blue pinstripe suit, Heinrick Anders was the epitome of a 1920's robber baron.

"This should be easy," Jacob thought as he watched the man hold court. Men and women seemed to breathlessly hang on Heinrick's every word and the man ate it up. As Jacob watched, Heinrick gestured furiously slicing the air with his short cigarette.

"All I have to do is find the text and that should be a whole lot easier with King Anders over there occupied by his subjects," Jacob offered to himself and then chuckled. Jacob fished a scrap of paper out of his pocket. On it was scrawled two numbers: 34.

Where do you go when the action starts? To the battle map, of course! If you need a map of a modern structure, you need Modern Floorplans. The Modern Floorplans series from Fabled Environments offers gamers high quality maps in a variety of configurations:

  • Want to draw it out yourself? Use the 8.5x11 map as a guide.
  • Want to simply drop the map on the table and play? Use either the 24x36 full map (if you have access to a plotter printer) or print the tiled version on regular paper and assemble a full-size version yourself in a matter of minutes. Both versions are scaled at 1 inch equals 5 feet.
  • In addition, each floorplan also comes in versions without room labels and without furniture.
  • This flooplan take advantage of both the Layers feature and the Tile Large Page function of Adobe Acrobat X

Note: All floorplans are rendered in black and white.

All maps are created by an architectural drafter using AutoCAD. This gives all of the maps the realistic feel that your players crave. Grab a copy of Modern Floorplans: Hotel today, and keep an eye out for future releases!

Map Description "Luftschiff Majestic", an "average" modern airship


Named Luftschiff Majestic, this new rigid airship is truly a hotel in the sky. Like her namesake, the ocean liner RMS Majestic, Luftschiff Majestic carries her passengers across the sea in luxury. Unlike ocean liners, the Luftschiff Majestic offers passengers breathtaking views from an astounding one thousand feet above sea level.

This new airship actually consists of a large rigid frame filled with a safe, lighter than air gas, known as hydrogen, a control gondola and a multi-tiered structure housing passengers and crew alike. Wedged in between the control gondola and the passenger area is a spacious cargo area. Likewise, another large cargo area has been placed between the rear engines and the passenger area.

Passengers and crew enter the craft via a gangplank on the ground that leads to an entry on the bottom level of the craft. Housed on this lower level are the crew quarters. Quarters are divided up with officers housed in between a set of crew quarters. Officers are given the luxury of single beds while the twelve crew members are housed in bunk beds. Spacious showers and bathrooms are also afforded the crew of this magnificent craft.

The second level will not disappoint. Officer and crew messes are located on this level as well as the main kitchen for the ship. However, the bulk of this level is designated for passengers with a sealed smoking cabin, bar, lavatory facilities for both sexes as well as showers for passengers. Both the smoking cabin and bar are lavishly appointed with dark leather furniture and rick mahogany trim.

However , where the Luftschiff Majestic really shines is on the third level. The top level of the passenger area houses forty, double occupancy, passenger births, a dining room, reading area and two grand promenades flanking either side of the ship. Here passengers can take their meals, listen to a jazz pianist or simply relax in the lounge area. Although each cabin is small by hotel standards, they are all richly appointed and sure to satisfy the most demanding tastes.

 

 

Price: $2.95
Categories: Company News

Dungeon Set 1

Thu, 10/06/2011 - 23:14
Dungeon Set 1Publisher: Project Zero Games

Advanced Maps - Dungeon Set 1 has been created to provide players with a fully customizable set of tiles to enhance their gaming experience. By using the layer capabilities of Adobe Acrobat we've enabled players to add or remove items and walls to create hundreds of different combinations. Simply open the layers tab in Acrobat, click on the eye icon to turn a layer on or off, and print you customized tiles.

This set contains 27 different customizable tiles for rooms and corridors. There is also a sheet of foldable 3D doors that can be printed and quickly assembled.

Compatible sets - Dungeon Objects 1, Quick Maps - Super Dungeon 1 and Super Mountain 1, Advanced Maps - City Set 2 and The Docks.

NOTE: These tiles were originally released as ERSP's Dungeon Tiles 1 & the Wizard's Chambers. However, most these tiles have been modified and have new items and objects.

Price: $6.99
Categories: Company News

Due Vigilance- The Oktobermen

Thu, 10/06/2011 - 23:13
Due Vigilance- The OktobermenPublisher: Vigilance Press

It's October, and time to give your players a good scare! Vigilance Press proudly presents our newest product line, Due Vigilance, a line of villain teams to drop into your superhero campaigns. Issue one, The Oktobermen, features a sinister group of ne'er-do-wells with a supernatural bent. Not for the faint of heart, these villains aren't afraid to play dirty:

Springheeled Jack leads a team of ghosts, witches, shapeshifters, and other blackhearted mercenaries to help him achieve his goal: gathering 1,313 souls to promote himself to full-demon status so he can inherit his true power! This book describes the characters in Mutants and Masterminds Third Edition rules, gives you a relationship chart to see how they interact with each other, a set of standees for the characters, full-color artwork, and more! You also get several ideas for adventures, and two npcs to help jump-start one of the adventure seeds. The PDF also comes with the full set of characters in Hero Lab portfolio form, as well as artwork for each character.

Due to the sinister nature of the characters, this product is aimed at older teens and up!

Price: $7.99
Categories: Company News

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