You are here

Home » Latest News » Categories

Company News

September 19, 2017: Our Munchkin 15th Anniversary Celebration Concludes With Munchkin Booty!

Steve Jackson Games - 7 hours 45 min ago
Munchkin Booty GAE Yaaar, mates! 

Drop yer anchors for the fourteenth and final entry in our Guest Artist Edition line with Munchkin Booty Guest Artist Edition, illustrated by Tom Siddell. Tom is a British artist who launched Gunnerkrigg Court, a successful science-fantasy webcomic that he has written and illustrated for more than a decade. Through his fans' support at Patreon, Tom is able to update this fun mythology-based narrative three days a week.

We wanted to go out with a cannon blast for Munchkin Booty, and Tom has delivered with this buccaneering good time, complete with crazy pirates and sea creatures in vibrant detail! This Deluxe-style game includes 12 standies and a gameboard. In it, you can: Sail the seven seas. Taunt your foes with your awful Accent. Adorn your Galleon (or your Half-Galleon) with a Figurehead. Slay BlackbeardRedbeard, or even the fearsome Nobeard, and take their stuff!

Get hooked on Munchkin Booty Guest Artist Edition, available at local game stores and Warehouse 23. And while you're there, you can add even more art from Siddell to your bounty with the Munchkin comic from BOOM! Studios.

Oh, and don't forget: you can try out the game at a friendly local game store near you and get some Munchkin promos if you attend one of the "Play Munchkin Like A Pirate" Game Days being held across the U.S. and Canada today through Friday, September 22 (see store for date/time)! 

Tyeera Garza

Warehouse 23 News: Talk Like A Pirate - I Dare Ye!

Sail th' seven seas, plunder th' booty, make yer buddy walk th' plank! In Munchkin Booty Guest Artist Edition, ye can taunt yer foes wit' yer horrible accent, loot ships, 'n fight th' deadliest monsters t' e'er exist in th' world o' Munchkin. Pick up yer copy today at Warehouse 23. Arrr!
Categories: Company News

Vile Tiles Damage Decals

RPGNow - 10 hours 10 min ago
Vile Tiles Damage DecalsPublisher: Gabriel Pickard

A few hundred damage decals to scuff up your maps a bit. I'm going to put a lovely hole right in the middle of the living room. Goes great with Village to Pillage sets. Intended for virtual table tops.

Maps tiles are for personal non commercial use only.  Resale in whole or part regardless of modification is forbidden.  Happy gaming!

Price: $4.49
Categories: Company News

Publisher's Choice - Modern Vehicles #3 (Set of 12)

RPGNow - 13 hours 51 min ago
Publisher's Choice - Modern Vehicles #3 (Set of 12)Publisher: Fat Goblin Games
Publisher's Choice -Quality Stockart Modern Vehicles #3 (Set of 12)

Publisher's Choice - Modern Vehicles #3 (Set of 12) 
This collection of quality stock art presents 12 colored images at 300dpi on transparent backgrounds of a variety of modern and classic cars.

Publisher's Choice Stockart is provided to aid new publishing companies in creating high-quality publications by providing the design essentials to compete with larger competitors. In addition, the line is perfect for adding fresh new content to the seasoned publisher's art library and aiding in keeping design budgets manageable.

Artwork License: A Pcopy copy of our license is included, allowing our customers to alter or modify any illustrations in this set, in addition to rules on crediting, etc.

Price: $9.95
Categories: Company News

The Gray World (5E)

RPGNow - 14 hours 5 min ago
The Gray World (5E)Publisher: Dread Unicorn Games, LLC

An introductory adventure for 3rd - 4th level characters with pre-gens. Works fine by itself, but really shines as an example of how to use the exciting innovations in The Gods Have Spoken.

The PCs discover they have all helped Old Man Gray, an old farmer, then almost everyone in the village dies, as gray vines burst from their bodies. Can they find out what is going on and put a stop to it before they become food for the Vine Queen? 

Includes a small cast of NPC survivors, not all of which can be trusted. 

Price: $1.95
Categories: Company News

Invoke Thy Name

Fantasy Flight Games - 16 hours 45 min ago
Published 18 September 2017 | Arkham Horror: The Card Game Invoke Thy Name

Retailers: Pre-Order Your Invocation Kits Today

Arkham Horror: The Card Game has enthralled players around the world since its release last year, serving them with unique experiences and chilling memories as they dive into the conspiracies and mysteries of Lovecraftian Horror. Starting December 16th, you can bring the fun and horror to your store and kick off a weekly Arkham Horror: The Card Game night or attract new players to the game with Invocation Kits!

Retailers interested in hosting an in-store Invocation Event can pre-order one or more Invocation Kits by contacting their local distributor now (product code OP042). Each kit contains support for up to four players, so stores should pre-order more kits based on the number of players expected to attend.

Each Invocation Kit includes four Daisy Walker alternate art cards, four Daisy Walker tokens, and four gorgeously horrific playmats featuring Eixodolon’s Pet. One of each of these prizes should go to every attendee of your event.

A New Way to Play

In addition to the fantastic prizes, Invocation Kits offer a new twist to Arkham Horror: The Card Game gameplay: Ultimatums. With these, you can challenge your most experienced players, forcing them to reevaluate strategies and discover an entirely new level of madness.

Before players begin play, whether it be a single scenario or an entire campaign, they must choose one or more Ultimatums. Each Ultimatum is a restriction, limitation, or additional rule that makes the game harder for that group of investigators. Groups are not forced to choose any particular Ultimatum, and the choice of which Ultimatum(s) to enable must be unanimous among all investigators in the group. Once enabled, the choice is permanent throughout the duration of the event. With these new tools at your disposal, you can shake up weekly events and challenge your most veteran investigators!

Below is a sampling of the Ultimatums included in Invocation Kit:

  • Ultimatum of Dread: Do not skip the mythos phase during the first round of each game.
  • Ultimatum of Chaos: Each player’s starting deck of 30 non-signature, non-weakness cards must be selected at random from among all eligible options in that player’s collection.
  • Ultimatum of Induction: Investigator decks can only contain level 0 cards. Investigators cannot earn or spend experience.
  • Ultimatum of Finality: Campaign Mode only. If an investigator is defeated by physical damage, they are killed. If an investigator is defeated by mental damage, they are driven insane.

Ultimatums are a great way to give players a new experience or start a weekly campaign. However, if you decide to use the Invocation Kit to draw in newer players, do not introduce them to Ultimatums until they’ve become hardened investigators!

Order Your Invocation Kits Now

Each participating store can pre-order Invocation Kits (product code OP042), which include everything they need to support up to four players per kit. Make sure your local store pre-orders their Invocation Kits by Friday, September 29th, and remind them to order a number of kits based on the number of players they expect to attend.

Discuss this article
in our forums!

© 2016 Fantasy Flight Games. Arkham Horror, Fantasy Flight Games, the FFG logo, Living Card Game, LCG, and the LCG logo are ® Fantasy Flight Games.

Categories: Company News

Pointed Questions

Fantasy Flight Games - 16 hours 45 min ago
Published 18 September 2017 | Star Wars: Age of Rebellion Pointed Questions

Preview the Interrogator Specialization and More from Cyphers and Masks

The battles that spies fight are often chosen by the enemy. Almost entirely across the board, their goal is to covertly gain access. Spies may spend their entire professional lives in situations where discovery means death because that is where the targets are. Computer networks. Assassination targets. Classified locations. Even secrets that only exist inside someone’s actual brain. Were it easy to get to these things, spies would be unnecessary.

Cyphers and Masks, an upcoming sourcebook for Star Wars™: Age of Rebellion, expands the scope of responsibility and capability of the Spy career for both players and gamemasters.

Cold Blooded Hunters

Strikingly strange in appearance, the Melitto are a surprising oddity. While their bodies are shaped in an appropriately bipedal humanoid form, the front of their head, where one would expect to find a face, is covered with solid, opaque plates of chitin. Instead of eyes, Melitto study their surroundings through scent, vibrations, and electrosensitivity.

The homeworld of the Melitto, Li-Toran, is remarkably inhospitable to most species in the galaxy. Constant volcanic activity, violent storms, and dark clouds of toxic gasses make the world too hazardous for most industry, trade, or exploration. As such, the Melitto culture has had very little interference from outsiders.

Their social system is itself highly insectile. Hives are controlled each by a queen and her younger female servants who in turn control the numerous male workers who gather food, build the physical hive structure, and even battle other hives. When a hive population grows too large or food becomes scarce, female servants—called myrmitrices—travel to a new location to begin a new hive with their male myrmites. Individual myrmitrices control their own stable of myrmites, and after struggling with one another for the chance to be queen of the new hive, myrmites whose myrmitrix has been defeated and slain are not assimilated into this hive. Instead, they become hiveless ronin. Most ronin leave Li-Toran to find their home among the stars to become expert hunters and thieves. Some are rumored to have founded their own ‘hive,’ a community of ronin in the underground caves of their planet which answers to no queen.

Many would think that the inability to see would put Melittos at the mercy of their surroundings, but in fact the opposite is true. Melitto characters begin with a free rank of the Perception skill, and they never take penalties to Perception or combat checks due to darkness or vision-related environmental factors. As most Melittos encountered in the galaxy are of the male ronin variety, they have an innately higher than average Brawn rating which is a natural extension of their being bred for manual labor and combat duties.

We Have Ways of Making You Talk

While some spies dedicate their entire careers to never being seen, the Interrogator specialization centers around personal contact. Interrogators directly interact with their targets to extract the information they require. These methods are sometimes brutal, and sometimes so gentle the target isn’t even aware. Their expertise in social conflicts is not merely used offensively, though, and Interrogators are also able to train their allies to protect themselves from probing questions and even resist varying degrees of torture.

While some social specialist characters prefer to use Negotiation or Charm to come to a mutually beneficial agreement, the Interrogator is most often going to utilize the Coercion and Deception skills because their strategy is one of control. They are like a verbal and psychological pugilist, using the Know Their Weakness talent to downgrade the difficulty of social checks against their target, softening them up for assault. And while the Nobody’s Fool talent provides great protection for themselves in these social conflicts, Interrogators truly shine when their opponent is already against the ropes.

Three talents in the final tier of the Interrogator’s talent tree combine with incredible efficacy. First, we’ll begin with Pressure Point, which on its own may seem somewhat out of place. Pressure Point allows the character to substitute strain for normal wound damage when making Brawl checks. This is followed by Exhaustive Questioning. When a captured enemy is targeted by a social check, the Interrogator may lower the target’s strain threshold and also inflict strain by spending  . These two strain-centric talents are capped with the finishing move of Made You Talk.

By making an opposed social check, the Interrogator and their group gain a significant bonus based on the type of enemy that was made to talk. The roll to achieve this feat is any social skill check, meaning that the Interrogator may determine that using Deception to trick the target into accidentally revealing their secrets will be more effective than using Charm to get on their good side. Where the other two talents come into play is that for every 2 strain that has been inflicted so far in the encounter, the Interrogator gains cumulative boost dice to their check. This talent can produce some remarkably tense roleplaying scenes, but the nature of clandestine warfare is rarely pleasant.

Uncover and transmit the Empire’s most sensitive information when Cyphers and Masks (SWA53) releases at your local retailer in Q4 2017!

Discuss this article
in our forums!

© & ™ Lucasfilm Ltd.

Categories: Company News

Libraries in the Medieval and Renaissance Periods

RPGNow - 17 hours 42 min ago
Libraries in the Medieval and Renaissance PeriodsPublisher: dicegeeks.com

"The Rede Lecture was delivered by Mr. John Willis Clark, M.A., the Registrar of Cambridge University, in the lecture room of anatomy and physiology yesterday (June 13th, 1894), the subject being 'The position, arrangement, and fittings of libraries during the Middle Ages, and the Renaissance, with the special notes on the system of chaining books.' The lecture was illustrated by lantern slides, and was open to the public, a few seats being reserved for members of the Senate and their friends."

A great resource for Game Masters or writers crafting libraries for their players. Reprinted by dicegeeks.com.

Explore Dicegeeks Resources and RPGs at DriveThruRPG.com

Price: $0.00
Categories: Company News

Moonscape 24" x 24" RPG Encounter Map

RPGNow - Mon, 09/18/2017 - 23:53
Moonscape 24Publisher: BattleMats

Moonscape-24x24-AD.jpg

Moonscape - RPG Encounter Map

24" x 24" image of a crater strewn moonscape with optional square or hex grids.

Files included:


For Large Format Printing

24" x 24" with no grid image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1" hex pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" hex pattern image (66 MB - 4800  x 4800 pixel image in .tif format)


For Virtual tabletop

24" x 24" with no grid image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)


Warning: for personal use only, commercial usage or printing for re-sale is not allowed.


Price: $0.50
Categories: Company News

Ventilation Shaft 24" x 24" RPG Encounter Map

RPGNow - Mon, 09/18/2017 - 23:53
Ventilation Shaft 24Publisher: BattleMats

Ventilation-Shaft-24x24-AD.jpg

Ventilation Shaft - RPG Encounter Map

24" x 24" image of a ventilation shaft with catwalk with optional square or hex grids.

Files included:


For Large Format Printing

24" x 24" with no grid image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1" hex pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" hex pattern image (66 MB - 4800  x 4800 pixel image in .tif format)


For Virtual tabletop

24" x 24" with no grid image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)


Warning: for personal use only, commercial usage or printing for re-sale is not allowed.


Price: $0.50
Categories: Company News

Lower Decks 24" x 24" RPG Encounter Map

RPGNow - Mon, 09/18/2017 - 23:53
Lower Decks 24Publisher: BattleMats

Lower Decks-24x24-AD.jpg

Lower Decks - RPG Encounter Map

24" x 24" image of a rusted floor and industrial details with optional square or hex grids.

Files included:


For Large Format Printing

24" x 24" with 1" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" square pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1" hex pattern image (66 MB - 4800 x 4800 pixel image in .tif format)

24" x 24" with 1.5" hex pattern image (66 MB - 4800  x 4800 pixel image in .tif format)


For Virtual tabletop

24" x 24" with 1" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" square pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)

24" x 24" with 1.5" hex pattern image (15 MB - 3360 x 3360 pixel image in .jpg format)


Warning: for personal use only, commercial usage or printing for re-sale is not allowed.


Price: $0.50
Categories: Company News

Six Gun Six Pack - Volume One

RPGNow - Mon, 09/18/2017 - 23:34
Six Gun Six Pack - Volume OnePublisher: rpg.works
Six Gun Six Pack
Stock Art

This stock art package includes six iconic pistols from the American West.  Each image is over 2000 pixels in width and all are provided in PNG format.  Each pistol is provided in 2 formats; one with a heavy outer border and one with a light-weight outer border.  The heavier outer line weight should be used when reducing the images.

The guns are pictured in the image below at 1/4 to 1/5 original scale.  The guns as ordered in the image, are:

  • Colt Dragoon model 1848

  • Henry Deringer's Pocket Pistol

  • Colt Single Action Army 1873 (Peacemaker)

  • Smith and Wesson Model 3 1870 (Schofield)

  • Colt Paterson 1836

  • Remington New Army 1858 (sourced from a Uberti replica)

 The six pieces of gun art included

The licensing agreement reads as:

Having purchased "SIX GUN SIX PACK - VOLUME ONE,"  you are granted a license to use the included imagery, modified or in original form, as you see fit.  The only exception is that you may not sell or package the images as a product unto themselves (i.e. singly or as members of a clip art collect, scaled as icons, etc.).

Price: $5.00
Categories: Company News

Forest Guardians

Fantasy Flight Games - Mon, 09/18/2017 - 22:35
Published 18 September 2017 | Runewars Miniatures Forest Guardians

Previewing the Aymhelin Scions of Runewars Miniatures Game

The Loremasters sing of the first sentient trees of the Aymhelin awakening shortly after the arrival of the elves, roused from the slumber of newborns by the most ancient songs of the Latari. The elves stirred some unknown joy in the mysterious hearts of the forest, giving movement to the roots and boughs and trunks of the woods. The elves became enamored of these Finwalyn, or forest children, whose beauty instilled in the Latari hope that not all was lost after their fall.

Now, as threats arise in the realm of Terrinoth, the Latari must leave the safety of Aymhelin behind to defend the land. When they do so, they will take the strength of the forest itself with them and unleash nature’s fury upon their foes. Fantasy Flight Games is pleased to offer you a closer look at the Aymhelin Scions Unit Expansion for the Latari Elves Army Expansion of Runewars Miniatures Game!

Gripping Vines

The Aymhelin Scions’ thick bark is strong enough to withstand weapons of steel, stones, and bone. The many limbs and roots of the Aymhelin Scions offer them the unique ability to catch any enemy who gets too close, cutting off their hope of escape. When the Scions collide with an enemy or an enemy collides with them, that enemy receives one immobilize token. With the low cost of 14 for one unit, the Aymhelin Scions are the easiest siege units to field in all of Terrinoth. They also have the choice of three available upgrade types, even if a player only sends out two of the forest guardians.

The Scions’ strength comes from their arcane link to the environment, with a defense equal to the number of stable energy runes in play plus one. When put on the offensive, these devastating Deepwood defenders roll one red and one blue die when participating in a ranged attack, and one red and two blue dice in a melee. This offers them a high probability of rolling two surge icons that they can spend to inflict one stun token on an opponent, thereby limiting their movement without the use of their modifiers.

Steady as Sunlight

During times of great need, Elven wealdcallers will expedite the process of the Scions’ awakenings by singing songs of movement and the dawn. On their first steps after awakening, the Scions’ power is erratic as they grow wild and unchecked. Over the course of ages, these saplings will mature into lumbering giants of great of strength and size, and even greater of prowess in battle.

The Aymehlin Scions are incredibly versatile, with the ability to either engage enemies in devastating melees, or use their deep roots to perform ranged attacks. They may not have the speed of the Leonx Riders, but their movement is steady and deliberate with initiatives falling between three and six. Their link to nature also influences their movement—the Deepwood defenders’ earliest movement action corresponds directly to the number of natural energy runes on the battlefield. If luck is with the Latari, the Scions’ movement, and their enemy’s retribution, will be swift.

Taking Root

The Aymhelin Scions Unit Expansion includes two unpainted Scion figurines and two siege movement trays to house them. Players who add these forces to their army may choose to customize them with the characteristics of the season, or of the region where they first awoke. The deep red of the Bloodwood is evident in the leaves and bark of the Bloodwood Scions who are said to drink the blood of downed allies through their roots to enact vengeance upon their foes. Conversely, on the edges of Lithelin itself grows one of the most beautiful and rare groves of the Scions. Beneath the peaceful boughs of the Aymhelin, their whitewood almost seems to glow in the starlight.

In addition to these figurines, this expansion includes a collection of tokens and eight available upgrade cards to strengthen your Latari army. The Scions may take hold of enemies with their Vicious Roots as either a melee or ranged attack. If the defender is at range 1-3, a player commanding the Latari may discard the card and receive one immobilize token. If he or she does so, the defender discards all boons and then receives one immobilize token. The Scions’ can also take advantage of their high wound threshold with the use of Cursed Signets.  This upgrade allows the Scions to suffer wounds in place of banes. If there are a high number of stable energy runes in play to strengthen the Scion’s defense, this upgrade can keep the saplings fighting while still keeping them at a relatively low risk.

A Powerful Alliance

Should the forces of darkness choose to threaten the Latari, they had best be prepared to confront the fury of nature itself. When Aymhelin Scions arise to defend their Elven brothers and sisters, nothing can stand in the way of their victory!

Preorder the Aymhelin Scions Unit Expansion (RWM18) at your local retailer today!

Discuss this article
in our forums!

TM & © 2016 Fantasy Flight Games.

Categories: Company News

Bound and Determined

Paizo - Mon, 09/18/2017 - 22:00

Bound and Determined

Monday, September 18, 2017

Starfinder is doing phenomenally well. Player feedback has been great, sales have been great... but one thing has not been great.

Shortly after we began shipping Starfinder Core Rulebooks out, our customers started reporting issues with the binding, in both the regular and limited editions. Unfortunately, no manufacturing process is perfect, so there are always going to be a handful of issues, but by the time we came back from Gen Con, we had received more complaints than we would expect for a print run this size. We talked to our printer about it, and sent them some samples demonstrating the issue. They agreed that there was a problem, and they are doing everything they can to help us make it right for anyone who was affected.

What's the Problem?

Our hardcovers use a method called case binding. First, each group of 16 pages (a signature) is sewn together. Next, all of the book's signatures are stacked into a book block, and the book block is stitched together. Then, a fabric reinforcement strip called a spine lining is adhered to the book block to give it additional stability, and the book block is attached to the cover by adhering the book's endpapers to it. (Note that the spine lining itself is not glued to the spine of the book. This is intentional: it helps the book lie flatter when open.)

The problem some customers are seeing with their Starfinder Core Rulebooks is that the fabric lining strip isn't properly attached to the book block, separating after minimal use. This issue is occurring only with a small fraction of Starfinder Core Rulebooks, so if you have been using your book and it doesn't currently show any sign of the lining strip separating, it probably won't occur with normal use.

In this photo of a book with a defective binding, the pages of the book are not attached to the yellow-and-white fabric lining strip at the bottom.

How Do I Get My Book Replaced?

If you have a Starfinder Core Rulebook with a defective binding, don't hesitate to have it replaced.

  • If you bought it from Paizo at Gen Con or through paizo.com, please send a picture or two demonstrating the problem with your book to [email protected]. (Please be aware that our customer service team is currently working through a significant backlog, so it may take several days for us to respond.)
  • If you bought it from a store, return it to that store by Friday, October 27. You should be able to get an exchange from them or reserve a replacement if the retailer is out of stock. They will in turn receive an exchange or credit from the distributor they bought it from, and the distributor will do the same with us. (We have already contacted our distributors regarding this issue, so your store should be able to work with them to address this issue.) If your store remains unable or unwilling to help you let us know at [email protected]; include the store's name and location so we can work with our distributors to ensure everyone is on the same page.
When Will My Book Be Replaced?
  • If you bought the regular edition from paizo.com, we will send out your replacement as quickly as possible, likely within 1 to 6 business days of responding to your email.
  • If you bought the regular edition from a store, they may be able to replace it for you immediately. However, the Starfinder Core Rulebook is sold out in many places, and we don't expect the reprint to reach stores until the second half of November; if your store is sold out, you may need to wait until then. Check with them to be sure.
  • If you bought the limited edition from paizo.com or at Gen Con, we currently don't have replacement stock. Our printer is going to ship us replacement copies of the limited edition along with the regular edition reprint, which we currently estimate will reach our warehouse in the first half of November.
Should I Wait for the Reprint to Arrive?

There's no need to wait for the reprint before requesting to have your book replaced. We are checking the books we're sending out, and you should be able to check any replacement your retailer has. And in the case of the limited edition, though we won't be able to ship your replacement right away, we can put the order into the system at any time so it will be ready to go when stock arrives. (The reprint will not have any changes apart from than the words "Second Printing" on the masthead page—it should otherwise be identical to a properly bound first-printing copy in every way.)

Paizo and our printer have high standards for quality, and we are very sorry for this inconvenience. We will do what we can to make getting replacements a quick and easy process.

—The Paizo Team

Tags: Paizo, Starfinder

2017-09-18T22:00:00Z
Categories: Company News

Potholes

RPGNow - Mon, 09/18/2017 - 21:54
PotholesPublisher: Fat Dragon Games

This set adds potholes to your village streets. They are good for adding variety to your layout and they will work well next to the new ruined buildings set.

Includes 2 streets, 2 straights, and 1 of each corner. Each variation also has corresponding repaired versions with wood or stone. (A total of 18 tiles)

DRAGONBITE™ Community Creator model. 

For suggested print settings, please download the free Dragonlock™ Ultimate: Free Sample Set here: /product/197128/DRAGONLOCK-Ultimate-Free-Sample-Set

Download the free DRAGONBITE™ Clip model here: /product/206435/DRAGONLOCK-Ultimate-DragonbiteTM-Clip-v20

Price: $1.99
Categories: Company News

Let's Play Vikings (d-Infinity Live! Season 6, Episode 27)

RPGNow - Mon, 09/18/2017 - 21:52
Let's Play Vikings (d-Infinity Live! Season 6, Episode 27)Publisher: Skirmisher Publishing

Join co-hosts William T. Thrasher, Brendan Cass, Clint Staples, Amanda Kahl, and Michael O. Varhola for a lively and informative chat about the influence of Vikings and their culture on tabletop games that includes thoughts on how to play them in your own games! This title is pay-what-you want and the requested payment is 1 cent. 

Highlights of this episode include why Vikings are often incorrectly shown with horned helmets; what Viking clothing and accessories really looked like; and what the god Loki is really all about.

You can watch the show right here, but downloads associated with this listing include an MP3 audio version that you can use to listen to it on mobiles devices and a PDF that includes a link to where it appears at d-Infinity Online game magazine, where you are also welcome to take part in the discussion on this episode, and to respond to existing comments or post ones of your own. This document also includes links to a number of items relevant to this episode: 

* “Oddities for a Viking Encounter” is a crowd-sourced feature at d-Infinity Online that looks at more than 100 things characters might discover in any sort of an encounter with a Norse flavor.

* “Aesir & Vanir: Gods & Goddess of the Vikings,” a feature article by author Michael O. Varhola at d-Infinity Online, looks at the Norse cosmology, the multitude of beings that inhabit its Nine Worlds, and some of the tales associated with it. 

* “Games the Vikings Played — Hneftafl” looks at a fun and fascinating board game from the Norse Middle Ages.

* A link that will allow you to download a copy of "d-Infinity Volume #6: The Mythos" for just 1 cent! This volume of the multi-platform game supplement includes, among other things, two great pieces of Viking-oriented content by author Clint Staples, including “Saga of the Wyrm’s Son,” a miniatures scenario, and “Their Blood is the Sea,” a lively piece of dark fantasy fiction. 

Price: $0.00
Categories: Company News

Runic Magic

RPGNow - Mon, 09/18/2017 - 20:54
Runic MagicPublisher: Stormforge Productions
It's our signature runic magic system, streamlined and easier to use than ever before!

This magic system spawned the Runed Age, and therefore everything else that came afterwards. It's an amazing tool and now it's quicker to use and easier to grasp. The Runic Magic system allows you to craft nearly any magical spell you can think of by giving you the tools needed to make your imaginations a reality. The slot based system means that you can swap magical runes in and out on the fly to create entirely new magical effects. 

Features

Rules for using this magic as both drawn runic magic as well as the more traditional spoken incantations.

A full rune list showing how each rune works and how they interact with each other.

Sample runic spells to use in your games and use as references.

Cutout templates to draw your own runic magic on.

This magic system is meant for the Sigil System, the backbone of all our games. If you don't have it yet, CLICK HERE to get your hands on it.

Price: $1.00
Categories: Company News

The Brass Monkey Ball

RPGNow - Mon, 09/18/2017 - 20:01
The Brass Monkey BallPublisher: John H. Reiher Jr.

Well, when the crap hits the fan, you usually find yourself taking a shower afterwards. And now you want to go to the Brass Monkey Ball. It’s on Eta Wongo, at Jimmy’s Bar & Grill, the happeningest joint in the Hinterland.

But you know what happens, don’t you?

The boss is yelling at you, telling that you have to fly a cargo from one end of the Hinterland to the other end. And your date has already bought tickets for the Ball, and you know the crap you’ll get into if you don’t get her there on time. Then there are your buddies who want to crash the Ball and chat up some of the native babes and, you know, get a little Eta Wongo Pongo. If you know what I mean. (Really, it’s a drink. What did you think it was?)

But that’s life, crappy as it is. What can you do?

This is a Fiasco Playset set in the amazing world of the Hardwired Hinterland by Tri Tac Games! You'll need a copy of the Fiasco rules to play this setting. You don't need a copy of the Hardwired Hinterland, as all you need to know to play is in the playset. 

Price: $2.00
Categories: Company News

Quick Encounters Shadow Lands

RPGNow - Mon, 09/18/2017 - 19:23
Quick Encounters Shadow LandsPublisher: Gabriel Pickard

Over a dozen misty maps created at 30x30 squares for a journey through darker planes of existence, the cloud giant's basement, or wherever else you think dark and misty fits especially well.  It's dark in here and we may die. Intended for virtual table tops.

Maps are for personal non commercial use only.  Resale in whole or part regardless of modification is forbidden.  Happy gaming!

Price: $5.49
Categories: Company News

Quick Encounters Glacial

RPGNow - Mon, 09/18/2017 - 19:17
Quick Encounters GlacialPublisher: Gabriel Pickard

10 glacial maps created at 25x25 squares plus a blank snow map and parts for customization. Maps come in both treeless glacial, and tree-filled and thus unglacial. Great for bone chilling encounters with chilled bones, because frozen undead are a thing.  Intended for virtual table tops.

Maps are for personal non commercial use only.  Resale in whole or part regardless of modification is forbidden.  Happy gaming!

Price: $5.49
Categories: Company News

Sunken Temple (WOIN)

RPGNow - Mon, 09/18/2017 - 19:14
Sunken Temple (WOIN)Publisher: Embers Design Studios

In the forbidden places of this world, where civilization has yet to penetrate, there dwell horrors of a primeval age. Scholars speak of these elder things - these morguul things - only hesitantly, for to drink too deeply of their lore is to stain one’s very soul. 

Sunken Temple is an adventure for the 5e Roleplaying Game, intended for five characters of grades 6-10. The adventure takes place in a mysterious range of never-before-seen mountains and is suitable for use in any setting. Sunken Temple is inspired by the works of H.P. Lovecraft, particularly The Case of Charles Dexter Ward, The Shadow Over Innsmouth, and At the Mountains of Madness.

Price: $19.95
Categories: Company News

Pages