Five Simple One-Page Battle Maps 2

Publisher: Dungeon Masters Guild

We all have moments of needing a battle map quickly. It doesn’t have to be a massive map. Just one room or small area. If it can fit on one sheet of paper (A4, 8 1/2 x 11), all the better. Print it and the game continues to flow. They are even better when they are FREE! Game on, DMs! Hope that you enjoy! Happy Easter DMs Guild Community!

Battle Maps (11 x 8 gridded) included with JPG attachments:

Cozy Inn Ground Floor

Cozy Inn Second Floor

Village Square

Woodland Camp

Woodland Fortified Camp

Five Simple One-Page Battle Maps 2Price: $0.00

Into the Belly of the Beast – No Tag Colored Maps

Publisher: Dungeon Masters Guild

Picked up Into the Belly of the Beast and realized all the color maps have tags on them. Looks like others were also looking for non-tagged color versions of the maps so I spent some time de-tagging them. This was down-and-dirty and isn’t amazing graphics manipulation but is good enough to fool players so they won’t know where there were tags!

Full credit to Jeff C. Stevens for the Adventure and Elven Tower Cartography for the maps!

Note: there is no color png for the Hag Hut from the original adventure download so I had to grab it from the PDF and upscale it so the quality isn’t the best 🙁 I also kept them named the same as the original (just added “no tags” to the title) to reduce confusion

I dunno, maybe someone else will find this useful. It took me a couple hours to knock out so figured I’d provide it to others. Come say hi on Twitch if you found these helpful!

Into the Belly of the Beast - No Tag Colored MapsPrice: $0.00

Blade of Plagues

Publisher: Dungeon Masters Guild

A weapon meticulously crafted by a god of disease, this weapon contains thousands of different festering illnesses waiting to burst forth and infect the living.


A powerful bladed magical weapon that carries disease, this is an excellent weapon for an NPC or player that serves an evil god or a god of disease. A weapon that could act as a connection for a Hexblade Warlock, the Blade of Plagues has an enhanced attack and damage bonus, and it is designed to cause the most harm to living creatures. 

Blade of PlaguesPrice: $0.50

Paladin Archetype, Oath of the Vigilant, 5e

Publisher: Dungeon Masters Guild

Synopsis

The Oath of the Vigilant is a sacred commitment taken by paladins. They dedicate themselves to the protection and welfare of others, regardless of personal sacrifice. These noble warriors stand as unwavering guardians against the encroaching darkness. These paladins will offer aid and shelter to those in need. Their tenets emphasize selflessness, readiness to assist, and perpetual vigilance against threats. Through their divine connection, they gain unique abilities to shield their allies, enhance their awareness, and fortify their resolve in the face of adversity.

What’s in the PDF

This PDF contains the Tenets, Oath spells and Features for the Oath of the Vigilant. Also included are background ideas that match well with this oath.

Paladin Archetype, Oath of the Vigilant, 5ePrice: $0.99

Frights of the Sunken Bog – A collection of folklore creatures for 5e

Publisher: Dungeon Masters Guild

A collection of 5 new ghosts, monstrosities, and fiends, all based on folklore from the Low Countries, suitable for D&D 5e!

  • Bokkenryder (CR 4)
  • Naloop (CR 1/2)
  • Ossaert (CR 1)
  • Vuurman (CR 1/2)
  • Witte Wieve (CR 2)

This bestiary provides game statistics and lore for five monsters that are suitable for any D&D campaign. These monsters are all newly created for the current edition of the game and are based on folk stories from the Low Countries (The Netherlands, Belgium, Luxembourg, and parts of France)

Frights of the Sunken Bog - A collection of folklore creatures for 5ePrice: $2.16

New in the Online Store: Dark Tower

Dark Tower has arrived! From desert sands and ancient tombs, your adventuring party can trek their way through this amazing three-volume hardcover set in whichever system they like best! The street date for it is this Friday–March 29th–when you’ll be able to grab a copy at your FLGS, and you can order it in our online store today!

And that’s not all! You can also grab some additional material designed to fit with Dark Tower!

For DCC players, there is a new Dark Tower adventure, DCC #105 By Mitra’s Bones, Meet Thy Doom!, and a Monsters & Magic of Dark Tower monster and magic item supplement.

Are you more of a 5E fan? There’s extra for you too! The Monsters & Magic of Dark Tower is also available for 5E as well as a whole new adventure: FEF #25: Seven Days of the Serpent God which connects to the Dark Tower.

Beautiful slip-cased sets for both 5E Original Adventures Reincarnated and DCC are now available in the Goodman Games store! Order them today!

We’re not finished though….

There are also new Third-Party items available in our online store! Owl Knight Publishing’s new printing of Sky ov Crimson Flame and their newest adventure, Blights ov the Eastern Forest, are ready for purchase. We’re still not done! The cassette of dungeon synth that Dunjon Magick made just for the adventure and a special Crimson Flame dice set and Headbat bag are also ready to be brought home to your gaming table!

What a week!

Let’s take a look!


Deluxe 3 volume DCC RPG conversion of the classic Dark Tower — suitable for 3rd level and above

Untold riches, ultimate power, undying glory, and gruesome death can all be found in Dark Tower! Dark Tower is an homage to the classic adventure and is a full DCC RPG conversion, plus additional all-new material. A three-volume set presented in a slipcase, these books contain a reprint of the original adventure plus essays from industry luminaries (Volume 1), a full DCC RPG conversion of the classic adventure (Volume 2), and three brand new adventures, The Chosen Sons of Set (Volume 3). This sprawling campaign is suitable for 3rd level and higher characters and can be easily dropped into your own setting.

  • Volume 1 reprints the original Dark Tower with annotations
  • Volume 2 is a full DCC RPG conversion of Dark Tower
  • Volume 3

Final Day for DCC+MCC Megabundle 2! Only hours remain!

Better hurry, Reavers! There’s only 24 hours left to grab the DCC + MCC MegaBundle 2!

This $728 value is filled with awesome — and some never-before-offered on Humble Bundle — goodies, including all the essentials like The DCC and MCC Core Rulebooks, the DCC Reference Booklet and DCC Character FolioThe DCC Annual and several Yearbooks, both the DCC and MCC Judges screen, recent DCC adventures like the groundbreaking DCC #100 and Crypt of the Devil Lich as well as classic DCC and MCC adventures from across the entire line.

Only want the PDF copies? The $25 for 79 item bundle offers all of the same amazing publications, without the physical edition of MCC RPG.

Plus! Megabundle 2 also contains terrific third-party DCC and MCC adventures from publishers like Bloat Games, Gaming Honors, The SavageAfterworld, Horseshark Games, Raorgen Games, Dandyline Games, Tuesday Night Fiend Club, Purple Sorcerer, Blind Visionary Productions, and more!

Get started with DCC for as little as $1.00! For those of you looking to simply dip your toe into DCC, there are options that narrow things down to the essentials you need to play.

DON’T FORGET! EVERY BUNDLE INCLUDES A 20% OFF COUPON FOR THE GOODMAN GAMES ONLINE STORE!

As always with Humble Bundle, you have the option to pay more — with the proceeds going to charity. The DCC and MCC Megabundle 2 offer supports No Kid Hungry, an organization dedicated to ending childhood hunger in the United States by helping to launch and improve programs that give kids the healthy food they need to thrive.

Goodman Games is best known for the popular Dungeon Crawl Classics Role Playing Game and associated adventures. Goodman Games also publishes popular titles such as Mutant Crawl ClassicsXcrawl ClassicsFifth Edition Fantasy, and much more. Goodman Games products are available in thousands of stores worldwide, and have been translated into multiple languages.

Follow us on InstagramFacebook, and Threads for the latest news and updates!

A Great Time at GameStorm!

Look, I don’t know what to tell you — if you weren’t at GameStorm in Portland this past weekend, you missed a great convention — and you missed visiting Goodman Games there… This thing has been chugging along for two and half decades, so they know what they are doing. The entire island being under a blackout on Friday for a few hours was barely a blip!

Many, many, many DCC and DCC-related games were played — in their own dedicated room, no less! — and among them Wizards argued with the inverted faces on their chests, Goblin PCs completely “convinced” “everyone” that they were devotees of “Ahriman”, Halflings knew exactly the right time to ask exactly the right question, and woodcutter-Thieves put ALL of their skillsets to good use. If you missed it, these things may never happen again, all lost in time like tears in the Columbia River — but cheer up! — many, many, many NEW things will happen if you make it next year… Mark your calendars now and we’ll plan to see you there!

We’d like to thank April, Mike, and the entire GameStorm staff and volunteers for their help and hospitality, and for putting on such a great event. Remember: next March, Portland is your destination for gaming!

When Nightmares Come: An Investigative Wargame of Supernatural Horror

Publisher: Osprey Publishing

A solo and cooperative skirmish wargame for investigating and battling the supernatural mysteries of the modern world.

When Nightmares Come is a tabletop miniatures wargame about modern day monster hunting and occult investigations. Players will form a team of paranormal vigilantes; self-taught occult specialists and monster hunters who call themselves the Nightwatch. These self-appointed members of the ‘watch look to tackle the supernatural horrors and investigate the strange disturbances that plague their city.
 
The core of the game, using the Action Dice Pool with its multiple die types, is fast and bloody, with tiered enemies, flexible player classes, quick combat resolution, and straightforward mission objectives.
 
When Nightmares Come also contains a roleplaying element that allows for non-combat challenges and dramatic encounters. This system uses the same dice types as the core game’s Action Dice Pool and emphasizes quick resolutions. This narrative system adds a fresh dimension to the core miniatures experience, particularly in longer campaigns where the promise of different foes and new storylines encourages long-term playability.

When Nightmares Come: An Investigative Wargame of Supernatural HorrorPrice: $20.00

Frostgrave: Mortal Enemies

Publisher: Osprey Publishing

Enhance your Frostgrave campaigns with recurring villains that grow more powerful over time and give your wizards somewhere to hide with expanded rules for bases.

On the violent and deadly streets of the Frozen City, feuds and vendettas are commonplace. Wizards may start out focused on discovery and exploration, fighting when necessary for survival or to win possession of some long-lost artefact or grimoire, but such battles can swiftly become intensely personal. Competitors become adversaries and, as the cycle of violence continues, some wizards lose sight of their original goals and focus their efforts on the elimination of their hated foes – their mortal enemies.

This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents rules for creating recurring villains in both competitive and solo campaigns. These characters are unique individuals who return over the course of a campaign to plague the players’ wizards, gaining experience, recruiting allies, and becoming more deadly with each appearance. Against such threats, a wizard’s base becomes as much hideout as headquarters, and an expanded range of options for enhancing bases is provided, as are rules for defending your own… and attacking those of your rivals!

Frostgrave: Mortal EnemiesPrice: $24.00

Blackstone Crypt Tile Map Set

Publisher: Alpha Strike Games Limited

This is a set of 15 colour tile maps, each 7×10 tiles.
Print them out, glue to card, cut, put them on the table how you want and have at it.

These can be used in just about any fantasy RPG or tabletop skirmish game.

Every tile used is hand-crafted, and then a digital tool used to place the tiles together, each map done individually. No AI-generation of anything is involved in creating these maps, because I refuse to be replaced by a machine. Please support real artists over that drek.

blackstonecryptexample.jpg

Blackstone Crypt Tile Map SetPrice: $0.50

Haven Fallen – Solo Adventure – Crown Citadel

Publisher: Original Frontiers

The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form the Council of Brum to aid and maintain the Crown Citadel, but its Zenith is the Formari Sky Sorceress Gilna Islefel. Zenith Islefel has spent two hundred years teaching at the Crown Citadel, and has influenced hundreds of prominent Magic Users, nurturing some of the brightest and best. The last few months have been a time of change for the Crown Citadel, with the Trinity Executive for Magical Resources taking an interest in Zenith Islefel and where true jurisdiction for the Citadel lies, and certain artifacts held there.

________________________________________

In Haven Fallen – Scrolls of Ela you assume the role of an adventurer in a Dark Science Fantasy setting. You will  require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.

The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is down to you and your imagination.

The Actions you take should depend on who and what you see, and how you wish to interact. Keep a record of your story and adapt it as per the result of each Action. As you progress you will see that you are behaving as your own Storyteller, creating the interactive world in which you are playing.

Use the Character Creation section of the CRB to create your Character and use the Storyteller section of the CRB to assist with generating NPCs.

Once you have familiarised yourself with the  following few pages, you are ready to begin.

THE BONUS DIE

When allowed to roll a Bonus Die, roll two of the same required Dice and choose the most beneficial result.

Haven Fallen - Solo Adventure - Crown CitadelPrice: $0.50

Never Mind the Dice Rolls issue 031

Publisher: NMtDRzine

Welcome to issue 31 of Never Mind the Dice Rolls zine, your friendly monthly TTRPG magazine. Each issue contains reviews, scenarios, advice, and other things TTRPG!

 

Highlights of what is in these 32 pages of Never Mind the Dice Rolls Issue 31:

Daggerheart – Has the OGL fiasco created the biggest rival for D&D? Well, Daggerheart certainly has all the hallmarks of being able to take the crown from the throne. Read our article on the latest game from Darrington Press and Critical Role to find out more.

Review: The Electric State – Jim and his group played the first adventure for this new game from Free League and takes an indepth look for us. 

24 Hour Party People – Our eternal GM Oscar takes us on a journey to why more games should have parties and what things it takes to make that party go with a bang.  

And more! 

This issue was published on the 28th of March 2024

Never Mind the Dice Rolls issue 031Price: $3.16

March 28, 2024: A Portable Dose Of Car Wars?

Mini Car Wars

There are certain things we sell that I’m honestly kind of in awe of. Like Mini Car Wars. What is Mini Car Wars, you might ask? Well, it’s a complete pamphlet-sized version of the classic Car Wars game. The print version of this game was given to me by a shop years ago, and it was my first introduction to the world of Car Wars. And it’s amazing how much play value is in that one game.

Now, decades later, it’s still available as a downloadable print-and-play version, for only one dollar! Adjusted for inflation, that’s, like, a dollar in today’s dollars! You get all the rules, counters, and road sections you need to drive offensively; all you need is dice.

Car Wars Sixth Edition is an amazing game, and I love it as a fast-paced game of thrills and mayhem. But I still have a soft spot for Mini Car Wars, a version of the game I can print out and toss in a ziplock bag with some dice and a pencil, keeping it in my car’s glove compartment for when I’m in a diner on Route 66 and need to enter the world of Car Wars.

Steven Marsh

Warehouse 23 News: The City Never Sleeps Because Of All The Action

There are a million stories in the city, and they’re all exciting! GURPS Action 9: The City shows how you can add GURPS City Stats to your GURPS Action campaigns. It also features six sample cities to use with your own action-packed adventures. Download it today from Warehouse 23!

Maidens of Lorr Vol. 90 – 3 premade NPCs

Publisher: Dungeon Masters Guild

Welcome to the 90th Volume of Maidens of Lorr, I bring you 3 more NPCs from the mystical and mesmerizing land of Kara-Tur!  In this volume, you’ll find three female shukenja (Clerics), each with powerful healing abilities and a deep connection to the elements that guide them. These shukenja have dedicated their lives to serving their communities, and can bring their skills to any 5e adventure.

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Maidens of Lorr Vol. 90 - 3 premade NPCsPrice: $1.50