A Fantastic 5E Friday Fist to the Face!

Legendary Games - 1 hour 13 min ago
This Friday we are excited to introduce a huge expansion to the mystical mastery of ki, the power of mind, body, and spirit. In 5th Edition, ki is the province of monks alone, but with 60 fantastic feats based on a new system of ki meditation and vows, now any 5E character can wield the power of […]
Categories: Company News

After Zombies All in One [BUNDLE]

RPGNow - 2 hours 45 min ago
After Zombies All in One [BUNDLE]Publisher: Apocalyptic Games
This special bundle product contains the following titles.

After Zombies Apex Predator
Regular price: $1.00
Bundle price: $1.00
Format: Watermarked PDF

After Zombies: Apex Predator

A host of the deadliest predators.

A gauntlet of fiendish traps.

A fearsome weapon of a bygone age.

Can your survivors enter Apex Ordnance, find a prototype weapon and emerge unscathed? 

Apex Predator was written by Darrin Drader (d20 Apocalypse) with art by Jon Gibbons (USHER Dossiers). 


After Zombies Ship of Nightmares
Regular price: $1.00
Bundle price: $1.00
Format: Watermarked PDF

After Zombies: Ship of Nightmares

Explore a derelict freighter which might hold the key to saving humanity.

Leave Solace Valley to seek a freighter stranded on the banks of the Potomac. 

The reward is great but the dangers, as well as the motives of your mysterious benefactor remain unknown. 

Will the Valkyrie take your group to heaven or stright to hell?



After Zombies Siege at West Lake Middle School
Regular price: $1.99
Bundle price: $1.00
Format: Watermarked PDF

A radio. You’re not sure why you turn it on, but you’ve turned it on a time or two over the last few days, hoping to hear something other than static and the occasional automated emergency broadcast. Suddenly, you hear something strong. Something close.

Little girl: “H- hello? Is anyone there? Is this thing even on?”

Little boy: “I told you it’s on already! It’s just that no one’s listening. No one’s there at all!”

Little girl: “Shut up! Don’t say that! You can’t… just shut up!”

“Listen, if anyone’s out there, you have to be out there. We need you to come save us, please. Come save us.”

Little boy: “Where we are. You have to tell the...

AZ: After Zombies
Regular price: $14.99
Bundle price: $6.99
Format: Watermarked PDF

The world as you know it is gone. In the wake of a terrible disease, the dead have risen to walk the Earth and humans are no longer at the top of the food chain and civilization has collapsed. Welcome to the world AFTER ZOMBIES.

After Zombies is a d% RPG with no character classes. All skill and combat checks are rolled on percentile dice and 2-5 d10’s are all you need to play the game, along with pencil and paper. Advancement is based on survival by any means necessary. Hide. Run. Fight. It makes no difference. Surviving one more day is all that matters.

After Zombies was designed by industry veteran Charles Rice, with art by the amazing Jon Gibbons. 


Total value:$18.98Special bundle price:$9.99Savings of:$8.99 (47%)Price: $18.98
Categories: Company News

The Frost Fang Expedition (DCC)

RPGNow - 2 hours 50 min ago
The Frost Fang Expedition (DCC)Publisher: Purple Sorcerer Games

Adventure Images

The Frost Fang Expedition challenges PCs to reach the top of a frozen and treacherous peak on a mission of discovery: why have huge chunks of a mysterious sorcerer’s floating castle begun raining down on the once quiet village of Neverthawes? The quest for answers will uncover hidden motives, fearsome foes, and deadly environments galore!

  • 72 digest-sized pages of level one Dungeon Crawl Classics carnage!
  • Easily adaptable to any old school system.
  • An 'instant action' adventure with tips to play in a single 4-hour session (perfect for cons or demos), but with enough backstory for extended campaign play.
  • Includes a 40 page appendix PDF containing judging tips, patron sheets, a host of paper miniatures, and easily printable versions of every map and image in the adventure (to be used as handouts or judge's aids).
  • From the author of the best-selling Nebin Pendlebrook's Perilous Pantry (including tips on how to link the two adventures).

About Purple Sorcerer Games

Creators of the popular Sunken City Adventures, the 0-level party generator, and the Ennie Award winning Crawler's CompanionPurple Sorcerer Games is your source for exciting, affordable, fun-to-play adventures and free utilities compatible with the Dungeon Crawl Classics RPG. Find out more at purplesorcerer.com

What is Dungeon Crawl Classics?

Return to the glory days of fantasy with the Dungeon Crawl Classics Role Playing Game. Adventure as 1974 intended you to, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you. Learn more at Goodman Games.

Price: $5.99
Categories: Company News

After Zombies Ship of Nightmares

RPGNow - 3 hours 1 min ago
After Zombies Ship of NightmaresPublisher: Apocalyptic Games

After Zombies: Ship of Nightmares

Explore a derelict freighter which might hold the key to saving humanity.

Leave Solace Valley to seek a freighter stranded on the banks of the Potomac. 

The reward is great but the dangers, as well as the motives of your mysterious benefactor remain unknown. 

Will the Valkyrie take your group to heaven or stright to hell?


Price: $1.00
Categories: Company News

Starfinder—What We've Revealed So Far

Paizo - 4 hours 57 min ago

Starfinder—What We've Revealed So Far

Friday, September 30, 2016

The other day Chris Lambertz pointed out to me that, while we've done a number of interviews and convention panels revealing bits and pieces about the Starfinder RPG, we haven't actually collected them all together (though some of you have been doing a great job of it over at this thread). It sounded like a great idea, so I said what I always say when a great idea comes along:

"That sounds like a great idea. Let's make Josh do it."

And so, with his usual pluck and aplomb, editor Josh Vogt read through a bunch of interviews and listened to podcasts in which Erik, Rob, Owen, and I shot off our mouths about the new game, and collated the most important points here. So now, in no particular order—what we know so far about Starfinder!

Illustration by Kiki Moch Rizky The Products
  • The Core Rulebook and first Adventure Path volume will release in August 2017, at Gen Con.
  • It's a science-fantasy RPG based on the Pathfinder universe and rules, but complete and standalone.
  • It's "conceptually compatible" with Pathfinder, with the specific idea that you should be able to use Pathfinder monsters in Starfinder with a minimum of conversion fuss at the table.
  • While there will be occasional rules supplements like bestiaries, the Starfinder Adventure Path will be a primary vector for new rules and setting information. Overall, we expect to release products for Starfinder at a much slower rate than we do for Pathfinder, making it easier and more affordable to stay up to date on both games.
  • Starfinder Adventure Path and the Starfinder RPG rulebook line will not be replacing Pathfinder—it's a whole separate game, and thus not expected to impact the production of our normal Pathfinder material after the initial release.
The Setting
  • It's set in Golarion's solar system, far in a possible future in which Golarion is missing—the gods say it's safe, but won't say what happened to it. In its former orbit is a massive space platform called Absalom Station.
  • History is obscured in the Starfinder setting, as an unknown amount of time has been mysteriously and completely wiped from everyone's memories and all known records—even those on the Outer Planes. This blank period between ancient and modern history is called the Gap, and while it effects the entire multiverse, the edges aren't all in the same place. For instance, one planet might remember back 300 years, while another remembers back 305—these inconsistencies are the primary references some Starfinders use to piece together the secret history of the universe.
  • There's faster than light travel in Starfinder, via a hyperspace dimension gifted by an ascended AI deity.
  • All the core Pathfinder races will still exist and be playable with the Core Rulebook, yet Starfinder's core races are different, and include humans, lashunta, ysoki (ratfolk), androids, kasatha, and two races not yet revealed.
  • In addition, there's going to be a heavy emphasis on introducing more alien player races. Where possible, you should be able to play the creatures you encounter.
  • There's still plenty of magic in the setting, but technology has become a dominant force. For instance, if you're playing an Iomedaean crusader, you might wear holy powered armor and carry a plasma cannon carved with magical runes.
  • Will continue Pathfinder's legacy of being as diverse and inclusive as possible.
  • There will be seven core classes on release: the technomancer (magical hacker blending technology and magic), mechanic (engineer with a robot buddy), solarian (mystical melee combatant harnessing the cycles of the stars), soldier (heavy weapons specialist), envoy (diplomat and ally-booster), mystic (caster channeling strange energies to manipulate biological systems), and operative (stealthy skill specialist).
  • Star Wars is a decent comparison, tone-wise, but Starfinder will have more magic and moral ambiguity. Other inspirations include Firefly, Shadowrun, the Expanse series, and more—if we could do for space opera what Shadowrun did for 1980s cyberpunk, we'd be ecstatic.
  • Starfinder puts an even greater focus on exploration than Pathfinder, as the setting pushes many adventurers out toward a galaxy full of uncontacted worlds. While you can play whole adventures or campaigns on a single world if you want, the assumption is that the PCs are probably the crew of a starship.
  • Starship battles will be a significant element in the game, with their own combat system utilizing miniatures, but not as common as ordinary character-scale combat.
  • There will not be an open playtest—instead, there will be a closed playtest will feature other RPG designers and third-party publishers, Pathfinder Society members, and various key members of the industry and community. While we wish we could open the playtest up to everyone, the timeframe involved and scope of the playtest simply make it impractical. (Unlike Pathfinder's class playtests, in order to make this one work, we have to give people the entire game.
  • The plan is to produce a Starfinder Reference Document (like the PRD) and make it available for free online.
  • Starfinder will have an OGL-like compatibility license allowing for third-party products.
  • Starfinder organized play is something we're actively investigating, but not ready to announce anything about just yet.

While everyone on the Starfinder team is currently so buried in work that they need snorkels to breathe, we are planning on doing more blog posts and reveals of new information in the coming months, as well as introducing some exciting new ways to preview parts of the game and get feedback from the community at large. So stay tuned!

James L. Sutter
Creative Director

Tags: Kiki Moch Rizky, Starfinder Roleplaying Game

Categories: Company News

Alkhali Maaka - Goddess of Retribution

RPGNow - 5 hours 12 min ago
Alkhali Maaka - Goddess of RetributionPublisher: Storm Bunny Studios

Storm Bunny Presents - Alkhali Maaka: Goddess of Retribution.

Worshipped by the conquered people of Ancient Laakmara, which is now known as the glorious Resh Summara, Alkhali Maakra is the goddess of bloody parity, violent egalitarianism, and the esteemed enemy of the ordered world of the Old Gods of the Eastern Empire of Resh Summara – chiefly the Great God Tamummu, Hawk-Sun of Universal Order.

This PDF presents fans of the Pathfinder Roleplaying Game with a whole new goddess for use in their campaign, one that is violent, socially relevant, and sure to have a bevy of assassins at her beck and call. This PDF provides GMs with all of the relevant information they need to introduce Alkhali Maaka into their campaign setting! Whether GMs need information on how her priesthood acts, how they dress, what their sacred duties are, or how they respond to threats, it's in here. Players will also find four new traits, as well as bonus information on Urdimmu the Mad and what he offers the Witches of Laakmara.

This PDF is laid out in two-column format in full color. Four pieces of art (two new, two stock) round out the PDF to keep it visually inspiring!

Price: $1.50
Categories: Company News

Federation Commander: Federation Ship Card Pack #4

RPGNow - 5 hours 31 min ago
 Federation Ship Card Pack #4Publisher: Amarillo Design Bureau

Federation Commander players, you wanted to have more ships for the Federation and now you have them!


Six Federation Commander ship cards for the United Federation of Planets, including:


  • Medium Cruiser
  • Improved Dreadnought
  • War Destroyer Escort
  • Old Heavy Cruiser
  • New Scout Cruiser
  • New Commando Transport


The pack also includes the scenario “Diplomatic Disaster” and the graphics for the counters. Each ship is presented in high resolution in both fleet scale and squadron scale.


The pack is only available as an e-pack.

Price: $5.00
Categories: Company News

The Wonder At Mercury

RPGNow - 6 hours 18 min ago
The Wonder At MercuryPublisher: Xipe Totec Press

PhD candidate Becky Marta vanished during a field trip. Her last known location was Écrins National Park. The investigators must try to find out what happened. Then... they must try to comprehend it. 

The Wonder At Mercury is a modern day 'narrative first' scenario blending Lovecraftian cosmic horror and the weird science fiction of Clark Aston Smith. It is ideal for a one-shot, or short series of games playable in any Horror system including guidelines for Call of Cthulhu (CoCth), Trail of Cthulhu (ToC), Cthluhu Dark (CD), and Delta Green (DG).

Price: $0.50
Categories: Company News

Deluxe Elf Dossier

RPGNow - 6 hours 19 min ago
Deluxe Elf DossierPublisher: Game of the North

Here is the first supplement for the Game of the North!  A deluxe dossier for your elf character.  Including more than a dozen full color character sheets as well as a dozen new tables to help you imagine an infinite variety of elf adventurers!  

This supplement also includes some background information on the races of the elves in the South as well as a new ability for elf adventurers.  

Price: $5.00
Categories: Company News

Character sheet - mundanes color

RPGNow - 8 hours 2 min ago
Character sheet - mundanes colorPublisher: Obscure Tides

Our first character sheet for Fate of the Remnants. High resolution in full color.

Version 3.0.

Price: $1.00
Categories: Company News

Yes, Sir!

RPGNow - 8 hours 9 min ago
Yes, Sir!Publisher: D-oom Products

Jos ostat peedeeäffän nyt, saat print-on-demandin painokulujen hintaan sen ilmestyessä myöhemmin syksyllä!

Yes, Sir! on tarinapeli kuvitteellisen, mutta historiaa fiktiivisesti mukailevan Suurbritannian yläluokasta ja palvelusväestä. Jos Downtown Abbeyn tapahtumarikas elämä ja hovimestari Jeevesin seikkailut ovat tuttuja ja lähellä sydäntäsi, Yes, Sir! on peli juuri sinulle!

Peli esittelee yksinkertaiset säännöt palvelusväen ja tilallisten elämän ja odosottamusten seuraamiseen. Säännöt on helppo oppia, ja jopa noppaa pääsee heittelemään epävarmojen tilanteiden ratkaisemiseksi.

Peli sisältää:

  • Kuvauksen Suurbritanniasta ja eri yhteiskuntaluokkien elämästä
  • Tarinapelin säännöt, missä ei ole pelinjohtajaa kuten perinteisessä roolipelissä
  • Helppo noppamekaniikka taitotestein
  • Esimerkkialoituksia pelille
  • Peliesimerkki
  • Hahmolomake
  • Lähdeluettelo inspiroivalle materiaalille televisiosta oopperaan
Price: $3.93
Categories: Company News

Colony Outpost

RPGNow - 8 hours 37 min ago
Colony OutpostPublisher: Ironspine

Like most of the other early colony complexes this small outpost is made out of modular units housing a dozen colonists or corporation professionals. The modules are pressurised so that they can maintain higher atmospheric pressure inside the buildings. These units are designed for thin atmospheres, so they do not have actual separate airlock units.

This colony outpost could be, for example, a small scientific station, archaeological station or geological research station. The modules are arranged to form a courtyard to protect the outpost from indigenous wild-life or natural hazards like sand storms.

This 3459×2433 px map includes four different versions in a single zip archive.

Price: $2.80
Categories: Company News

Gods Beyond: Converting Gods of the Fall for Numenera and The Strange

RPGNow - 8 hours 38 min ago
 Converting Gods of the Fall for Numenera and The StrangePublisher: Monte Cook Games
Loot the Afterworld for your Numenera or The Strange game!

Looking for an incredible new recursion for your game of The Strange—or to bring godlike powers into your Numenera campaign? Or maybe you just want to port some new cyphers, character options, and creatures into your game.

Gods of the Fall uses the Cypher System—the same “game engine” that underlies both Numenera and The Strange. Although the settings different, they share fundamental mechanics: task diffculties are rated from 1 to 10; characters use Effort, skills, and assets to reduce that diffculty; and a d20 is rolled to determine success or failure. Characters are described by a single sentence: “I am an adjective noun who verbs”. And although the types, creatures, cyphers, and many descriptors and foci differ from game to game, the form in which they are presented, and the way they fit into the game as a whole, remains the same.

Gods Beyond lets you take full advantage of this commonality, giving you all the tools you need to lift material from Gods of the Fall and drop it seamlessly into Numenera or The Strange.

Price: $1.99
Categories: Company News

Fate of the Remnants - Chapter 6 - Character Origins

RPGNow - 8 hours 44 min ago
Fate of the Remnants - Chapter 6 - Character OriginsPublisher: Obscure Tides

This is the sixth chapter of the upcoming roleplaying game Fate of the Remnants, released on Patreon, but now available here. This chapter describes the character creation with ancestries and domiciles for characters to chose from, but also our archetypes and concepts, and 8 fully illustrated examples with stunts. Also, information on how the master, haunting, ambition, and remnant bond aspects work.

30 pages, high-resolution bookmarked PDF in A4 format.

Please note: This file is one single chapter of the upcoming game to be released in 2017.

Price: $2.99
Categories: Company News

Savage Bestiary: Aliens and Adversaries

RPGNow - 9 hours ago
 Aliens and AdversariesPublisher: Tricky Troll Games

Savage Bestiary: Aliens and Adversaries contains 40 sci-fi themed monsters for use with the Savage Worlds roleplaying game. Included in the PDF are statistics for 7 of these creatures to be used as playable races. Classic sci-fi beasts as well as more unique creations are included in this book so prepare for adventure in the far reaches of space with Savage Bestiary: Aliens and Adversaries!

Price: $4.00
Categories: Company News

The Restless Knight- A Swords & Wizardry Mini-Dungeon

RPGNow - 9 hours 35 min ago
The Restless Knight- A Swords & Wizardry Mini-DungeonPublisher: Creation's Edge Games
Creation’s Edge Games Presents:

The Restless Knight
A Swords & Wizardry Mini-Dungeon
For 4-6 Adventurers of Levels 2-4

The Fallstones have a problem. The ghost of a man clad in armor haunts the inn they recently purchased. Its presence seems to have cursed the place, bringing all sorts of unwanted guests to the inn’s doors…

The Restless Knight is part of a series of mini-dungeons designed to drop into existing adventures or campaigns. Use them as side quests or a way of getting in a quick adventure when you’re short on time.      

Mini-Dungeon Module G2: The Restless Knight is compatible with the Swords & Wizardry rules available for download through this site.

Price: $1.50
Categories: Company News

Ken and Robin Talk About Stuff: Tell Jimbo That You’ve Moved House

Pelgrane Press Ltd - 9 hours 49 min ago

In the latest episode of their red-carpet podcast, Ken and Robin talk GM motivation, art direction & layout with Hal Mangold, and the Toronto film fest.

Categories: Company News

Halloween Party [BUNDLE]

RPGNow - 10 hours 1 min ago
Halloween Party [BUNDLE]Publisher: Dwarfare Games
This special bundle product contains the following titles.

Drought in Sulindal - A Dungeon World Adventure
Regular price: $3.39
Bundle price: $2.20
Format: Watermarked PDF

The small region of Sulindal has been in relative peace for over three centuries. The steadings of the region all worked with each other, one in particular, the dwarves of Smitheim defended the region from the horrors that creep from the depths of the Grytfell mountains. One of such horrors is Ugothos, it appeared long ago emerging from a meteorite that fell on the mountain near the area now known as the Grytt Crater. The dwarves managed to seal it then a few days back another meteorite fell which released Uguthos, the dwarves failed to seal him again and fearing the madness and corrupting Uguthos brought would spread through the water, they closed the dams they controlled which gave water to most of the steadings of the region. Its been now 5 days since the dams were closed and no one ...

The Hellion - A Dungeon World Playbook
Regular price: $1.70
Bundle price: $1.11
Format: Watermarked PDF

“Ring-a-ring-a-roses, A pocket full of posies; Ashes! Ashes! You all... Burn... Down!”Hellions are as adorable as a child could ever be but there is a dark twist about them, something sinister, an evil shadow always following them around. The dark forces behind a hellion’s power manifests at different times depending on the child in question. Some children are born with this darkness, others are victims of a ritual, while a small amount of them seek them willfully.

This product contains two files:

A 20 page playbook containing over 20 moves, some gear and magic items A two page character sheet for you to record your character's stats, gear, and moves. ...

The Hunter - A Dungeon World Playbook
Regular price: $2.55
Bundle price: $1.66
Format: Watermarked PDF

“Kid, this isn’t a job to take care of nature nor to guide a lost fellow back to safety. A hunter picks or is given a target and with keen eyes it tracks it down, with cunning it lures it, and with a well placed trap it captures it. Now, pack your bags and fetch that crossbow, kid, we’ve got a beast to catch! ”

- Arabella Windhammer, Hunter.

This product contains two files:

A 24 page updated playbook containing over 20 moves, gear, poisons, and magic items. Four compendium classes: Beast Hunter, Bounty Hunter, Vampire Hunter, and Witch Hunter. The dhampir, a new race with custom moves for you to use. A new two page character sheet for you to record your character's stats, gear, and moves. ...

The Scarecrow - A Dungeon World Playbook
Regular price: $2.00
Bundle price: $1.30
Format: Watermarked PDF

Your average scarecrow is created to scare of, well, crows and maybe other animals, but what happens when you take a primal spirit or even the soul of a murderous creature and bind it to a scary sack of hay? Those who can wield such wicked magic animate scarecrows to serve as guardians and wreak fear upon those who dare to trespass their lands. Regardless of the method of your creation, as a scarecrow your primary source of energy and magic is fear. Fear is what gives you purpose, fear is what you crave and fear is what feeds you. As you level up, you will have options to increase the number of ways you instill fear in your victims, become supernaturally durable, and even gain a crow companion.

This product contains two files:

A 21 page playbook co...

The Shade - A Dungeon World Playbook
Regular price: $1.69
Bundle price: $1.10
Format: Watermarked PDF

Ambition, desperation, or just a tragic past or the main common reasons why a creature has become a shade. Shades devour darkness by killing their opponents or by simply absorbing it, which they use to fuel their dark powers. A shade can be from any humanoid race and they look like a member of such race but with dark, whispy skin tones and glowing eyes. No matter what their backgrounds are, shades are the masters of shadows.


This product contains three files:

A 17 page playbook containing over 25 moves, and 7 magic items. and a new character sheet for you to record your character's stats, gear, and moves. ...

The Shroomkin - A Dungeon World Playbook
Regular price: $2.13
Bundle price: $1.38
Format: Watermarked PDF

The origins of the mysterious fungal humanoid race known as shroomkin, called fungimen orshroomen by others, is still a mystery even to the greatest of scholars (which prefer to refer to them as myconoids).

Despite their mysterious origins all scholars can agree that the shroomkin share a great dealwith fungus and mushrooms (hence their name), biologically at least, their bodies as diverse as any mushroom you have encountered. Most of them possess caps, gills on the underside of their caps, and their bodies are composed of the same leathery materials as a mushroom’s stem, some shroomkin warriors however develop chitinous tissue. All of them can release spores, each spore containg a different effect such as turning dead bodies into food, controlling other cre...

The Witch Doctor - A Dungeon World Playbook
Regular price: $1.91
Bundle price: $1.24
Format: Watermarked PDF

You are a Witch Doctor. You use your magic to help your allies, keep yourself safe using protective talismans called mojos, see if a course of action is a good idea, heal hurt creatures, work the roots to craft herbal medicine, use your voodoo to curse your enemies, or even control them with your zombi powder.

This product contains two files:

A new 21 page playbook containing over 20 moves, gear, magic items, and two compendium classes. A new two page character sheet for you to record your character's stats, gear, and moves. ...

Total value: $15.37 Special bundle price: $9.99 Savings of: $5.38 (35%) Price: $15.37
Categories: Company News

March 1710 AD The Glory of Kings 18th century wargames campaign newspaper

RPGNow - 10 hours 3 min ago
March 1710 AD The Glory of Kings 18th century wargames campaign newspaperPublisher: AGEMA

From the days of King Louis XIV, the Jacobites and King William III! This is a newspaper from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge, and honour! 

Price: $0.65
Categories: Company News


RPGNow - 10 hours 48 min ago
RakshasaPublisher: mz4250
A Rakshasa, perfect for your tabletop game! The horror of far east mythology now ready to terrorize your players! Print with supports and a brim or raft. Prints well on his back. Price: $5.00
Categories: Company News