May 26, 2017: Ghosts Love Candy Game Day Locations!

Steve Jackson Games - 5 hours 3 min ago
[Image] When you play Ghosts Love Candy, it's Halloween, and you're an adorable specter floating through the neighborhood in search of your favorite sweet treats. Choose the right trick-or-treaters to haunt for their candy - lollipops, chocolate, candy corn, and more - but be careful not to scare the kids off! Will you be the ghost to nab the most sugary snacks? Or will another apparition snag your treats before you get them? 

If that sounds like fun to you, you're in luck. This June, Steve Jackson Games and nearly 200 game stores around the United States and Canada will host a #GhostsLoveCandy Game Day in June! Most events will be held the weekend of June 16, but call your local store ahead of time to confirm the exact date and time of their ghostly gathering. 

Each event will feature demos of the game, plus promo cards and promo finger puppets. And don't forget, while you're trying out the game, post photos to social media with #GhostsLoveCandy. Tag @SJGames on Twitter and Facebook, and @SteveJacksonGames on Instagram, and you'll be automatically entered to win prizes. Tag your store in the post, too, so the store will be entered to win a separate retailer prize. 

Want to check out the game before the event? Watch our live unboxing and how-to-play videos to get the inside scoop.

Here are the event locations. Happy haunting!  CANADA

British Columbia 

Comic Encounters - Terrace 
K-Max Games & Videos - Quesnel 


A Muse N Games - Winnipeg 


Thunder Games & Gifts - Thunder Bay  
Twice The Fun Games - Kemptville 


Comic Readers (Downtown) - Regina  UNITED STATES Alabama 

Bud's Place Games and Comics - Leeds 
Game Time Hobbies - Opelika 
Haven: Comics Etc. - Madison 
Quality Collectibles - Jasper  Alaska 

Bosco's - Anchorage  Arkansas  

Gamer Utopia - Rogers
Imagine! Hobbies and Games - Sherwood   Arizona 

Game Depot Arizona - Tempe 
Isle of Games - Tucson


All Ways Gaming - Chatsworth
B & E Games - San Jose 
Davis Cards & Games - Davis
Empire Collectibles Comic Books & Games - San Diego 
Game Empire - San Diego
Gator Games & Hobby - San Mateo 
Green Tower Games - Santa Clarita 
North Coast Role Playing - Eureka 
Ottos Video Games and More - Bakersfield 
Pair A Dice Games - Vista 
Paladin's Game Castle - Bakersfield 
Paper Hero's Games - Sherman Oaks 
Shuffle and Cut Games - La Habra 
So Cal Games and Comics - Temecula 
The Game Chest - Mission Viejo 
The War House - Long Beach 
Game Kastle Santa Clara - Santa Clara
Comic Cult Torrance - Torrance


Black & Read Inc. - Arvada 
Digital Dungeon - Greeley 
Shep's Games - Aurora 
Total Escape Games - Broomfield  Connecticut 

Time Machine Hobby LLC. - Manchester  Florida 

Arena Comics and Gaming - Panama City 
Dark Side Comics - Sarasota 
Gods & Monsters - Orlando
Heroes Landing Comic Shop - Clermont 
Kitchen Table Games - St. Petersburg 
Dogs of War Gaming - Palm Bay 
Coliseum of Comics - Orlando Georgia 

Meeple Madness - Flowery Branch
Tyche's Games - Athens  Hawaii 

Other Realms Ltd The Comic & Game Specialist - Honolulu Idaho 

All About Games Downtown - Boise 
Safari Pearl - Moscow  Illinois 

Amazing Fantasy Comics and Games - Frankfort 
Castle Perilous Games & Books - Carbondale 
Off On The Square - Jacksonville 
The Paper Escape - Dixon
Top Cut Comics - Rockford 
Dizzy Dugout - Collinsville 
HobbyTown USA Orland Park - Orland Park  Indiana  

Comic Quest Inc. - Evansville
GameQuest - Fort Wayne
Empire Comics - New Albany 
Hometown Comics and Games - Greenfield 
JustForFun - Peoria 
Merlin's Beard - Lafayette 
Reader Copies - Anderson 
Saltire Games - Indianapolis 
The Sage's Shoppe - West Lafayette 
The Traveling Gamer - Walkerton  Iowa 

Acme Comics & Collectibles - Sioux City 
Critical Hit Games - Iowa City 
Geek City Games and Comics - North Liberty 
Mayhem Comics Des Moines - Clive  Kansas 

Game Nut Entertainment Iowa St - Lawrence 
Game Nut Entertainment Massachusetts St - Lawrence
Hometown Games - Lawrence 
TableTop Game & Hobby - Overland Park   Kentucky  

BluegrassMagic Gameshop - Louisville 
Cafe Meeples - Richmond
Comic Book World - Florence 
Comics 2 Games, LLC - Florence  Louisiana  

Go4Games - Metairie  Maine 

Game On - Augusta 
The Dragon's Lair - Norway 
Weekend Anime - Westbrook Maryland 

Dream Wizards - Rockville 
Walt's Cards - Baltimore  Massachusetts 

Comicazi - Somerville 
Round Table Games - Carver 
Video Game Castle - Chicopee
New England Comics New Bedford - New Bedford  Michigan 

Backstage Hobbies & Games - Ludington
Dreams of Conquest - Bay City 
Flat Land Game Store - Wixom 
R.I.W. Hobbies - Livonia 
Squirreled Away Books - Armada 
TC Paintball - Traverse City 
The Gaming Cantina - Charlotte 
Topps Trade Center - Benton Harbor 
White Cap Comics - Grand Rapids 
Ziege Games - Howell 
Mike's Comics and Games - New Baltimore 


Collector's Connection - Duluth 
Lionheart Games - Waite Park 
Paddy's Game Shoppe - St. Cloud 


Caster's Den - Iuka 
Tupelo Sportscards - Tupelo  Missouri 

CCYDNE Hobbies - Lebanon 
Thompson Productions L.L.C. - Warrensburg   Montana  

Orion's Keep Games - Hamilton  Nebraska  

Game On - Grand Island 
Game On - Kearney 
Game On - McCook 
Game On - North Platte 
Gauntlet Games - Lincoln
HobbyTown USA Lincoln - Lincoln  Nevada  

Frank-N-Fred Comics & Cards - Elko
Games Galore - Reno
Little Shop of Magic - Las Vegas  New Hampshire 

The Broken Lance - Farmington 
The Relentless Dragon - Nashua  New Jersey 

All Things Fun! - Trenton 
Fairy Glen - Howell
Hobbymasters - Red Bank  New Mexico 

Zia Comics and Gaming - Las Cruces  New York 

Brooklyn Game Lab - Brooklyn 
Cloud Giant - New Hartford 
Flights of Fantasy Books & Games - Albany  North Carolina 

Bear's Lair Games - New Bern 
Cape Fear Games - Wilmington 
DreamDaze Comics Fun & Games Inc. - Wilson 
Hillside Games - Asheville 
The Gamer's Armory - Cary  Ohio 

Beyond The Board - Dublin 
Comic Shop Plus - Newark 
Diversions - Newbury 
Flying Monkey Comics and Games - Delaware 
Fun Factory - Mount Gilead 
Heroes and Games - Columbus 
HobbyPop Shop - Cincinnati 
Next Level Gaming Center - Gallipolis 
Recess - North Olmsted 
Sci-Fi City Cincinnati - Cincinnati 
The Rook OTR - Cincinnati 
Toledo Game Room - Toledo  Oregon 

Funagain Games Eugene - Eugene 
Guardian Games - Portland 
Rainy Day Games - Aloha 
Red Castle Games - Portland 
The Portland Game Store - Portland 
Wild Things Games - Salem 
Funagain Games Ashland - Ashland  Pennsylvania 

Comics Store West - York 
Firefly Bookstore - Kutztown 
Gamers Heaven - Phoenixville 
Showcase Comics and Games Bryn Mawr - Bryn Mawr 
Six Feet Under Games - New Holland 
The Brothers Uber - Grove City  South Carolina 

Cornermagic Gaming Center - Piedmont 
Firefly Toys & Games - Columbia  Tennessee 

Hall of Heroes - Ripley  Texas 

8th Dimension Comics & Games - Houston 
Bedrock City Games Westheimer - Houston 
Black Dog Enterprises - Lubbock 
Cards and Comics Connection - Conroe 
Childs' Play: Games & Geekery - New Braunfels 
Collected TCU - Fort Worth 
Common Ground Games - Dallas 
Court of Gamers - San Antonio 
Dimensions Comics - Seabrook 
Dragon's Lair Comics & Fantasy - Houston 
Dragon's Lair Comics & Fantasy - Austin 
Emerald Tavern Games and Cafe - Austin 
Fleur Fine Books - Port Neches 
Madness Comics and Games - Denton 
Space Cadets Gaming Gaming - Oak Ridge North 
Three Suns Unlimited - Longview 
Wonko's Toys & Games - Austin  Utah 

Game Night Games - Salt Lake City 
High Gear Hobbies - Taylorsville  Virginia 

Comics & Gaming Fairfax - Fairfax 
Kaboom - Virginia Beach  Washington 

Dice Age Games - Vancouver 
Fantasium Comics and Games - Federal Way 
The Dragon's Hoard Games & Collectibles - Silverdale 
Calico Toy Shoppe - Bainbridge Island  West Virginia 

Nerd Rage Morgantown - Morgantown 
The Industry WV Game Center/J & M's Used Bookstore - Parkersburg  Wisconsin

Gnome Games Appleton East - Appleton 
Gnome Games Green Bay West - Green Bay 
The GameBoard - Sheboygan 
Lake Geneva Games - Lake Geneva  Wyoming 

Games of Chance - Riverton 

Ariel Barkhurst

Warehouse 23 News: The Road To Adventure Is Now Open!

Undertake a journey where East meets West in GURPS Hot Spots: The Silk Road. Discover the history, culture, people, food, and faith of this historical region . . . and unleash the campaign ideas herein to add this realm to your own game! Download it today, only from Warehouse 23.
Categories: Company News

Crisis of the World Eater - Devourer of a Thousand Worlds (PFRPG)

RPGNow - 7 hours 5 min ago
Crisis of the World Eater - Devourer of a Thousand Worlds (PFRPG)Publisher: LPJ Design

The end has come! Saitan, the Deliverer of Omega has arrived with the intent of reducing the world to ash. The heroes must take to the skies and fight their way up to Saitan’s planet-sized home in a salvaged ship, and confront the titan head on! But greater powers still intervene in the fight, and amid exploring a Saitan’s impossibly huge vessel, the party is drawn into another world entirely. In this surreal landscape, the heroes must stand toe-to-toe with entities that shape reality and probability itself and prove they have what it takes to face the titan and stop her once and for all!

    Price: $5.49
    Categories: Company News

    TS1 - Heart of Darkness

    RPGNow - 7 hours 10 min ago
    TS1 - Heart of DarknessPublisher: Adventures in Filbar

    With your last adventure complete you head to town to sell off loot, replenish supplies and to find a bard to tell your tale to so that your fame can increase. As the group goes their separate ways you are wandering through the muddy streets when a shriek is heard. You see a man stab a merchant and attempt to escape. With no time to gather your associates you call for your mount (or borrow one) and give pursuit!

    This adventure setting was designed for 5th Edition AD&D for the Filbar Campaign, but is easily adaptable to most any game and system. This scenario is a true solo meaning you don’t need a DM to officiate. It is suggested that a 4th level be used for “meatier” characters or 5th for those of less daunting stats. Don’t forget to follow us on Twitter @FilbarRPG for notices and updates as well.

    Price: $3.00
    Categories: Company News

    Omnilibertas: The City of Freedom

    RPGNow - 7 hours 13 min ago
     The City of FreedomPublisher: Wayward Rogues Publishing
       Omniliberatis. All are free. The very definition of the capitol states the opinion and feeling of the people who live there. The stone walls, smooth, gray and stoic, stand in opposition to the vibrant and jubilant nature of its peoples. The streets of Omniliberatis are a stage and a display of individual grandeur. The indomitable spirit of a people who refuse to be denied thrives within the city.     Though the city's spirit is strong, its underbelly shows the telltale signs of corruption. The price of the freedom that the citizens relish may be more than they can afford to pay. A complete city backdrop for any fantasy RPG system. Price: $1.99
    Categories: Company News

    Mutant E2

    RPGNow - 8 hours 24 min ago
    Mutant E2Publisher: Jeremy Hart
    Price: $1.14
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    Mutant E

    RPGNow - 8 hours 31 min ago
    Mutant EPublisher: Jeremy Hart
    Price: $1.14
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    Mutant E1

    RPGNow - 8 hours 52 min ago
    Mutant E1Publisher: Jeremy Hart
    Price: $1.14
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    Fire!, Theatre Of The Mind Encounters

    RPGNow - 9 hours 30 min ago
    Fire!, Theatre Of The Mind EncountersPublisher: PPM

    Atlan used to be an engineer but now Atlan is High Priest of the Sun Worshipers and has built the ultimate holy weapon, on a roof top in the centre of town!

    Theatre Of The Mind Encounters are short adventures, situations or encounters described purely in text. The setting description is kept to a minimum so they could be parachuted as easily into an Arabian Nights campaign just as easily as a Medieval European campaign.

    These encounters are system neutral so no game stats, spells are explicitly mentioned and if a character’s profession is mentioned that should be taken to me the actual profession of the ‘living’ person not necessarily the character class of the same name if it exists. By that I mean if I mention a thief then I just mean someone who steals something not an NPC of the thief character class and all the associated skills and abilities. That does not mean that they are not of that class or profession. That is a choice for the DM/GM to make when preparing the encounter for his or her players.

    Price: $0.99
    Categories: Company News

    DunJon Poster JPG #102 (Elf Near Water fall)

    RPGNow - 9 hours 46 min ago
    DunJon Poster JPG #102 (Elf Near Water fall)Publisher: Stainless Steel Dragon

    From the pages of DunJon eZine we humbly offer up this cosplay style image as a poster-sized jpg for those who would like to display it on their character sheets, walls, desktop, or as part of a self-made screen saver. (Collect Them All!)

    FYI: This image is primarily being offered for those who like it well enough to hang it on their wall. The buyer of this JPG is licensed to create prints for personal use with it. (Such prints may be gifted to a friend, but not resold in any format.) This image is large enough to create a High Definition gallery quality 24x18/18x24 inch print at 250DPI -HD quality.) The cost for doing so is generally around $20 at your local copying center.  Thus for under $25 total you can create your own a gallery quality print that usually sells for twice as much at most generic online galleries and 5-10 times as much in walk-in fine art galleries, conventions and/or famous artist websites. 

      Here is your chance to “legally” own rare quality fantasy art at an affordable price. The perfect gift for the gamer who everything else.  

    Price: $0.95
    Categories: Company News

    Friday Freebie Enhanced Map: 05-26-2017

    RPGNow - 11 hours 56 min ago
     05-26-2017Publisher: Paratime Design

    This PDF contains the May 26, 2017 Enhanced Friday Freebie Map with multiple layers allowing the options of white or black backgrounds, numbered or non-numbered areas, and secret doors on or off (for ease with Virtual Tabletop programs).

    The free version can be found here:

    Price: $1.00
    Categories: Company News

    Strange Magic Items - Composition

    RPGNow - 12 hours 27 min ago
    Strange Magic Items - CompositionPublisher: Interjection Games

    **To get full use out of this product, Strange Magic 1 or Ultimate Composition is required.**

    The Strange Magic Items series splits a full codex of magic items into the three subsystems laid out in Strange Magic: ethermagic, truename magic, and musical composition. Each of these thirds has its own unique flavor, both in fluff and mechanics, and such compartmentalization allows those who only bought some of the constituent thirds of Strange Magic to pick up whatever new content interests them.

    Composers, it's time to go baton shopping! Strange Magic Items - Composition offers up a selection of magical equipment for the discerning man of music, from a series of conductor's batons to a dozen variants of sequin vests that can be piled on three at a time. Is that not enough sequins? Armor special abilities, hammer pants, rings, and even some named weapons can pile on sequin vest variant bonuses, making this entire supplement a pile of modular madness.

    Then again, it's an Interjection Games release, so you already expected modularity in your modularity so you can modulate while you modulate, yes?


    Product Features

    • 4 armor special abilities
    • 1 specific magic armor - the conductor's overcoat
    • 2 weapon special abilities
    • 3 specific magic weapons
    • 16 other magic items
    • the sequin vest modular magic item with 15 variants
    • the moor cowbell magic item with 11 variants
    Price: $2.49
    Categories: Company News

    Entartete Kunst

    RPGNow - 14 hours 29 min ago
    Entartete KunstPublisher: Zoid Enterprises

    The most significant roleplaying game of our own or any generation.

    • Tedious and difficult to learn
    • Enormous preparation required
    • Complex, inflexible, and artificial
    • Hidebound execution
    • No attempt at verisimilitude
    • Incapable of supporting any genre

    Price: $0.50
    Categories: Company News

    An Adventure Worthy of Song

    Fantasy Flight Games - 17 hours 4 min ago
    Published 25 May 2017 | The Lord of the Rings LCG An Adventure Worthy of Song

    Beneath the Sands Is Now Available for The Lord of the Rings: The Card Game

    $(document).ready(function() { var opts = { iframe: true, innerHeight: 434, innerWidth: 250 }; $('#160D').colorbox(opts); });

    "There is more in you of good than you know, child of the kindly West. Some courage and some wisdom, blended in measure. If more of us valued food and cheer and song above hoarded gold, it would be a merrier world."
         –J.R.R. Tolkien, The Hobbit

    The time has come for a small band of Middle-earth's greatest heroes to set forth on the next leg of their perilous homeward journey through the hostile lands of southern Harad… Beneath the Sands, the third Adventure Pack in the Haradrim cycle for The Lord of the Rings: The Card Game, is now available at your local retailer and online through our webstore!

    So far, these heroes have endured a shipwreck, desert crossing, and an assault upon the village where they had been granted a chance to rest. They have made allies of a small band of Haradrim willing to resist the Dark Lord. They have traveled with these noble Haradrim into the jungles to tame the wild Mûmakil, and they have crossed the barren wastelands, racing hard to stay ahead of the band of Orcs and Wargs that nearly spelled their doom.

    Now, as the Haradrim cycle continues to follow these heroes and their allies along their northward trek, it finds them in the desert once more, where the sands don't just make for long, hard days of travel—they also conceal whole nests of deadly predators.

    And when these predators strike, abducting several of the heroes' new friends during the night, these heroes—your heroes—must act swiftly to save them. They'll descend into an underground series of tunnels, navigate labyrinthine corridors, and fight hordes of deadly creatures. They'll save their friends, or they'll die trying. But either way, it will be an adventure worthy of song!

    $(document).ready(function() { var opts = { iframe: true, innerHeight: 545, innerWidth: 700 }; $('#8286').colorbox(opts); });

    Fireside Song

    In his introduction to the Haradrim cycle, developer Caleb Grace discussed how the nature of the heroes' journey and their alliance with the Haradrim led to the exploration of new side quests and Trait-based designs that influenced many of the cycle's new player cards.

    "One idea we latched onto early in the process was the idea of powerful events that require you to control heroes with different Traits. We felt this would be a fun way to represent the ways that the heroes needed to make allies in a hostile territory and the idea of different types of people coming together to accomplish what neither could do on their own."

    And while this renewed exploration of the game's many Traits has already led to such cards as Proud Hunters $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#17331').colorbox(opts); }); (Race Across Harad, 32) and Hunting Party $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#2DD8').colorbox(opts); }); (Beneath the Sands, 57), it hasn't been restricted solely to these events that require the pairings of different Traits. This ongoing exploration has also led to the development of new cards that lend greater strength to decks built around some of the game's more thematic Traits.

    In The Mûmakil, for example, we gained a new Pipe, the Dwarf Pipe $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#B787').colorbox(opts); }); (The Mûmakil, 7), which lent new strength to both Pipe decks and Dwarf decks that "mine" their decks with cards such as the Zigil Miner $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#116F7').colorbox(opts); }); (Khazad-dûm, 9).

    Now, as our heroes embark upon yet another adventure worthy of song, we get a new Song to commemorate their endeavor, Fireside Song $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#63A7').colorbox(opts); }); (Beneath the Sands, 61).

    Playable only on a Hobbit hero, Fireside Song adds a point of Willpower for each Song the hero has attached, including Fireside Song. At the very least, then, Fireside Song functions much like The Favor of the Lady $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#8C91').colorbox(opts); }); (Core Set, 55), but its true potential is far greater.

    In a deck that uses three copies of Love of Tales $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#806F').colorbox(opts); }); (The Long Dark, 85) to gain resources each time it plays a Song, it's quite easy to imagine a Hobbit like Bilbo Baggins $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#B3E9').colorbox(opts); }); (The Hunt for Gollum, 1) or Sam Gamgee $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#CFEE').colorbox(opts); }); (The Black Riders, 2) loaded with Songs such as Song of Travel $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#B05A').colorbox(opts); }); (The Hills of Emyn Muil, 81) and Song of Battle $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#80AA').colorbox(opts); }); (The Dead Marshes, 104).

    These Hobbits may even be paired with a Noldor character, such as Galadriel $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#252B').colorbox(opts); }); (Celebrimbor's Secret, 112), who can take advantage of such Songs as To the Sea, to the Sea! $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#8C57').colorbox(opts); }); (The Grey Havens, 14) and the Tale of Tinúviel $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#77C2').colorbox(opts); }); (The Dread Realm, 146). And they're likely to gain even greater mileage by playing such Songs as Hope Rekindled $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#16529').colorbox(opts); }); (Across the Ettenmoors, 63) and The Road Goes Ever On $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#11A4B').colorbox(opts); }); (The Sands of Harad, 12). After all, each new Song they play may fuel their Love of Tales, providing them the resources to pay for yet more Songs, and taking heart from those songs, gaining courage to face the trials that lie before them in the spiders' den.

    So it is that even while the Haradrim cycle throws your heroes into a seemingly unending series of deadly encounters, it also provides them new ways to rise to the occasion. Your heroes' northward journey leaves them plenty of time for exploration and self-reflection, and many of the new player cards, like Fireside Song, go beyond their immediate impact to suggest whole new ways of looking at the Traits that already exist within the game.

    $(document).ready(function() { var opts = { iframe: true, innerHeight: 370, innerWidth: 700 }; $('#E470').colorbox(opts); });

    What Will You Discover in the Spiders' Den?

    From adventure to adventure, the Haradrim cycle races headlong through a hostile realm, begging you to explore and gain your bearings at each new turn. And there's plenty to explore—from the cycle's new side quests to its alliances and the new Trait-based decks it promotes.

    What will you find along your journey? The time has come to find out. The next leg awaits you—this time within the darkness Beneath the Sands!

    Beneath the Sands (MEC58) is now available at your local retailer and online through our webstore. Pick up your copy today!

    Discuss this article
    in our forums!

    The copyrightable portions of The Lord of the Rings: The Card Game and its expansions are © 2011 - 2013 Fantasy Flight Publishing, Inc. The Lord of the Rings, and the characters, items, events and places therein are trademarks or registered trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises and are used, under license, by Fantasy Flight Games. Living Card Game, LCG, LCG logo and Fantasy Flight Supply are trademarks and/or registered trademarks of Fantasy Flight Publishing, Inc. All Rights Reserved to their respective owners.

    Categories: Company News

    An Audacious Undertaking

    Fantasy Flight Games - Thu, 05/25/2017 - 21:43
    Published 25 May 2017 | Android: Netrunner LCG An Audacious Undertaking

    Earth's Scion Is Now Available for Android: Netrunner

    “Toying with them is where the job satisfaction comes in.”
    – Henry Phillips, NBN Sysop

    A philosophical question lurks beneath the myriad conflicts on Mars: What does Mars owe the Earth? For some, this question has an easy answer: Mars was settled by colonists from the Earth. It imports most of its technology and resources from the Earth. Even the names of its largest cities, nodes, and starports are indebted to the authors and scientists on Earth who dared to imagine life on the Red Planet. 

    But, the Martian Clans argue that their ancestors took the real risks involved in settling on a cold, lifeless world. They built the first domes, found the first ice fields below ground, and planted the first real crops on Mars. They suffered and died so that their decedents could live free—not so they could live in fear of Warroids run amuck across an unregulated R&D lab the size of a planet. 

    And yet it seems like the corporations that funded Earth's war against Martian independence successfully purchased the rights to pursue their agendas with impunity all across the planet's surface. So, while Haas-Bioroid develops new Bioroids capable of taking human life without human oversight and Jinteki maintains its stranglehold over Martian agriculture, NBN is reforming education to promote greater compliance while the Weyland Consortium is laying the groundwork for a new Martian Beanstalk. 

    The sixty new cards (three copies each of twenty unique cards) in Earth’s Scion—on sale today—explore the complicated relationship between Earth and Mars in Android: Netrunner. But no matter what the lawyers and philosophers say about the legacy of Mars’s exploration, one thing remains certain—the conflict between Runners and Corps will never end.

    Dream Big

    The Big Four aren’t shipping materials and technicians all the way to Mars for safe investments or gradual improvements—they’re taking audacious risks to seize the next breakthrough before anyone elsedoes. Weyland’s newest  Operation— Audacity $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#10569').colorbox(opts); }); (Earth’s Scion, 58)—captures the corporate spirit on Mars. By sacrificing a few cards from their HQ, a Weyland player can place up to two advancement tokens on up to two cards that can be advanced. 

    With the ability to advance an Agenda once with a single Operation, you can install Project Atlas $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#115F1').colorbox(opts); }); (What Lies Ahead, 18), advance it once, and then score it by playing Audacity. Alternately, with Audacity, you can stack advancement counters on a couple pieces of ice as you prepare to hire some Red Planet Couriers $(document).ready(function() { var opts = { iframe: true, innerHeight: 419, innerWidth: 300 }; $('#26FC').colorbox(opts); }); (Earth’s Scion, 59). Couriers may seem antiquated and slow when information shoots across the Net faster than anyone can hope to understand it—but the steadfast investors on the Weyland Board know that they can’t be hacked, and they may yet be the key to seizing control of the Martian government $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#1904').colorbox(opts); }); (Government Takeover, Order and Chaos, 6).

    Inherit The Stars

    The corporations aren’t the only ones with big dreams for Mars. Many Clan members still dream of forging a new destiny for Mars—a destiny free from Earth’s past. 

    So, while the corporations hire native Martians to clean their offices and maintain their buildings, they can never be certain about their loyalties. They can never know for sure when a member of Clan Aeneas $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#171B9').colorbox(opts); }); (Aeneas Informant, Earth’s Scion, 44) may leak crucial information to someone who can throw a Spike $(document).ready(function() { var opts = { iframe: true, innerHeight: 418, innerWidth: 300 }; $('#13FF5').colorbox(opts); }); (The Valley, 4) into their servers—someone who might prefer that Mars wasn’t too profitable Earth-based companies. 

    Get your copy of Earth’s Scion (ADN45) today and find out whose dreams will shape the future of Mars.

    Discuss this article
    in our forums!

    Netrunner is a TM of R. Talsorian Games, Inc. Android is TM & ©2017 Fantasy Flight Publishing, Inc. All rights reserved. Netrunner is licensed by Wizards of the Coast LLC. ©2017 Wizards.

    Categories: Company News

    PaizoCon Begins in... Less Than 24 Hours!

    Paizo - Thu, 05/25/2017 - 19:00

    PaizoCon Begins in... Less Than 24 Hours!

    Thursday, May 25, 2017

    As I scramble to get my games ready for PaizoCon, I realized that I hadn't yet prepared a blog for Adventurer's Guide for today. I suspect I'll be talking quite a bit about the book in seminars and to folks for the next few days, but in the meantime, let me just show off a few more pieces of art that I particularly like... I'll have one more post next week with a bit more to say about how to integrate Adventurer's Guide into your game if all goes according to plan as well. In the meantime... enjoy the pictures!

    Illustrations by Geraud Soulie, Willian Liu, and Alexandre Chaudret

    James Jacobs
    Creative Director

    Tags: Adventurer's Guide, Alexandre Chaudret, Geraud Soulie, Pathfinder Roleplaying Game, Willian Liu

    Categories: Company News

    A Fifth of 21 Plots

    RPGNow - Thu, 05/25/2017 - 17:43
    A Fifth of 21 PlotsPublisher: Gypsy Knights Games

    Have a shot of adventure!

    Coming up with a new adventure can be a challenging process and sometimes a Referee needs a helping hand.  Perhaps your campaign isn't quite ready.  Maybe the last campaign finished a session or two early.  Maybe your players have strayed from the expected path. 

    We're here to help you!

    A Fifth of 21 Plots is the fifth in our puntastically named and highly successful Plots series.  The book presents 21 situations, each with 6 possible outcomes,  for science fiction gaming groups in need of adventure.  The book , while geared specifically at our Clement Sector setting, can be used with most science fiction settings.

    A Fifth of 21 Plots also contains an index that can point you to the right adventure for your players not only within this volume but also for our entire line of 21 Plots products.

    Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

    Price: $4.99
    Categories: Company News

    Dime Adventures: Mystic Secrets

    RPGNow - Thu, 05/25/2017 - 16:24
     Mystic SecretsPublisher: Tab Creations

    There is more to Arth than meets the eye. Just below the surface exists all manner of paranormal abilities, from psychic powers to a myriad sorcerous traditions. Dime Adventures: Mystic Secrets is here to help tell stories of heroes who wield these powers, using them in the name of good, progress or civilization.

    Mystic Secrets is a key supplement for the Dime Adventures roleplaying game. Its features include:

    • A complete system of paranormal abilities. Now you can play a character with magical talent, psychic capacity or pulp-style super powers!
    • A selection of new non-player character stat blocks representing common paranormal archetypes.
    • Information on otherworldly entities, shapeshifting monsters and with how they can be dealt.

      Designed for use with Dime Adventures: Pulp Alternate History Roleplaying.

      Price: $3.99
      Categories: Company News

      Super Powered Legends: The Resplendent One

      RPGNow - Thu, 05/25/2017 - 16:12
       The Resplendent OnePublisher: Rogue Genius Games
      Peace ... at What Cost?

      While the Isik Dynasty of the Inphinites hold themselves up as gods within their realm, they rule over their servitor races not as tyrants, but as benevolent deities. This stems from the powers of the Resplendent One who removes the free will of her followers to impose goodness and kindness.

      The Resplendent One seeks to remove all traces of evil from the galaxy. Her fanatical cultists convert others to her will or destroy any who refuse her blessings.

      Price: $1.95
      Categories: Company News

      Demon L1

      RPGNow - Thu, 05/25/2017 - 15:59
      Demon L1Publisher: Jeremy Hart
      Price: $1.14
      Categories: Company News

      Demon L

      RPGNow - Thu, 05/25/2017 - 15:56
      Demon LPublisher: Jeremy Hart
      Price: $1.14
      Categories: Company News